Player Matchup

Anhur
Anhur
Gold IV
Mαrcos
Anhur
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
SmuRfsUP1
Ymir
Bronze III
Level 42
God Stats
2W - 0L
1,687 SR
Queue Stats
3W - 3L
1,516 MMR
Solo
Sol
Sol
Bronze III
rantecursor
Sol
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Susano
Susano
Gold II
terrialeder990
Susano
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
thundergamer24
Ra
Bronze III
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,537 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,498 SR
1,510 MMR
Discordia
Discordia
Gold III
AGReFLeX
Discordia
Gold III
Level 148
God Stats
6W - 6L
1,500 SR
Queue Stats
179W - 176L
1,502 MMR
Solo
Hel
Hel
Bronze III
Demonkev_147
Hel
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
TheeYungKee
Medusa
Bronze III
Level 36
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
adamlord
Ao Kuang
Gold III
Level 129
God Stats
3W - 3L
1,542 SR
Queue Stats
141W - 139L
1,522 MMR
Solo
Achilles
Achilles
Gold III
holaqehaces
Achilles
Gold III
Level 83
God Stats
3W - 3L
1,700 SR
Queue Stats
181W - 167L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mαrcos
Anhur
13
5 / 1 / 0
7,226
657
7,433
7,697
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
0 / 1 / 0
5,154
469
845
5,643
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 3 / 0
5,871
534
4,528
8,978
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
5,863
533
2,447
5,517
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,881
535
2,090
5,107
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ScyllaApolloTsukuyomiNu WaSet

VS

Bans
DanzaburouJanusPersephoneCu ChulainnRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AGReFLeX
Discordia
10
1 / 3 / 1
6,116
556
2,697
5,080
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
5,761
524
1,244
4,394
1,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 4 / 2
4,878
443
3,494
7,656
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
adamlord
Ao Kuang
5
3 / 0 / 0
4,708
428
2,169
1,768
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
holaqehaces
Achilles
12
4 / 0 / 0
6,856
623
8,564
8,693
5,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
7
Kills
8
8
Deaths
7
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
AGReFLeX
Discordia
1
3
1
0.5
L
0
0
2
1
W
Anhur
Mαrcos
Anhur
5
1
0
5
W
Ymir
0
1
0
0
L
Medusa
0
4
2
0.25
L
Ao Kuang
adamlord
Ao Kuang
3
0
0
3
L
Achilles
holaqehaces
Achilles
4
0
0
4
W
0
3
0
0
W
1
1
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
18,168
32,942
Taken
27,591
10,311
Mitigated
9,632
17,024
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AGReFLeX
Discordia
2,697
183
0
1,027
5,080
1,373
76
1,011
4,069
32,600
0
L
1,244
100
670
2,786
4,394
1,246
0
818
3,576
29,203
0
W
Anhur
Mαrcos
Anhur
7,433
2,856
0
4,715
7,697
2,420
2,012
1,329
6,338
0
53,752
W
Ymir
845
122
0
2,514
5,643
2,665
0
936
4,659
8,631
0
L
Medusa
3,494
1,459
0
1,974
7,656
1,260
0
230
7,426
0
21,523
L
Ao Kuang
adamlord
Ao Kuang
2,169
577
0
850
1,768
740
0
471
1,297
6,530
1,288
L
Achilles
holaqehaces
Achilles
8,564
1,693
0
5,106
8,693
5,013
0
4,933
3,760
0
39,512
W
4,528
2,172
0
5,084
8,978
1,931
1,294
0
8,978
34,477
0
W
2,447
364
0
3,082
5,517
1,639
0
879
4,534
0
28,750
W
2,090
269
198
1,431
5,107
1,656
0
2,455
2,526
36,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
28,319
329
Minions Killed
260
0
Camps Cleared
0
1,030,215
Distance Traveled
937,412
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,116
556
90
8
0
215,407
4
L
Hel
5,761
524
41
4
0
217,594
1
W
Anhur
7,226
657
91
8
0
184,820
0
W
Ymir
5,154
469
12
1
0
209,949
7
L
Medusa
4,878
443
33
3
0
192,729
0
L
Ao Kuang
4,708
428
16
1
0
85,309
0
L
Achilles
6,856
623
80
7
0
226,373
5
W
Sol
5,871
534
77
7
0
169,618
1
W
Susano
5,863
533
67
6
0
237,026
2
W
Ra
5,881
535
82
7
0
228,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role