Player Matchup

Merlin
Merlin
DiamondHooHaman
Merlin
Level 23
God Stats
0W - 2L
1,719 SR
Queue Stats
2W - 10L
1,058 Elo+
Solo
Bakasura
Bakasura
Lahnis
Bakasura
Level 16
God Stats
4W - 5L
1,535 SR
Queue Stats
18W - 31L
1,308 Elo+
Party 1
Artemis
Artemis
Lazysheepherd
Artemis
Level 22
God Stats
160W - 139L
1,406 SR
Queue Stats
298W - 314L
1,304 Elo+
Solo
Xing Tian
Xing Tian
Pythagoras27
Xing Tian
Level 18
God Stats
2W - 6L
1,471 SR
Queue Stats
24W - 40L
1,332 Elo+
Party 1
Amaterasu
Amaterasu
maissimies
Amaterasu
Level 3
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,218 Elo+

VS

Team Averages
Level 8
1,442 SR
1,401 Elo+
Medusa
Medusa
GGlaucoma
Medusa
Level 12
God Stats
4W - 5L
1,561 SR
Queue Stats
91W - 102L
1,489 Elo+
Solo
Thor
Thor
LoseRARII
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,308 Elo+
Party 2
Bellona
Bellona
Rjoner
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,209 Elo+
Party 2
Izanami
Izanami
Vawqer
Izanami
Level 3
God Stats
2W - 1L
1,148 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Hades
Hades
oOoAvEnQeRoOo
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,580
439
3,595
7,905
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Lahnis
Bakasura
12
4 / 6 / 1
8,062
537
4,879
12,370
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
9
1 / 5 / 0
6,081
405
2,895
8,200
2,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Pythagoras27
Xing Tian
10
1 / 6 / 1
6,633
442
4,211
12,724
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
maissimies
Amaterasu
10
1 / 7 / 1
6,499
433
3,374
10,285
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGlaucoma
Medusa
14
8 / 0 / 4
8,644
576
6,295
7,245
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
7 / 3 / 9
8,492
566
6,577
9,566
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Rjoner
Bellona
12
3 / 2 / 12
7,606
507
5,700
7,724
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Vawqer
Izanami
14
6 / 3 / 8
8,896
593
8,814
6,553
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
8 / 1 / 2
8,479
565
7,690
8,604
3,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
7
Kills
32
32
Deaths
9
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Medusa
GGlaucoma
Medusa
8
0
4
10
L
Bakasura
Lahnis
Bakasura
4
6
1
0.75
L
Artemis
1
5
0
0.2
W
Thor
7
3
9
3.83
L
Xing Tian
Pythagoras27
Xing Tian
1
6
1
0.25
W
Bellona
Rjoner
Bellona
3
2
12
4.5
W
Izanami
Vawqer
Izanami
6
3
8
3.33
L
Amaterasu
maissimies
Amaterasu
1
7
1
0.21
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
35,076
51,484
Taken
39,692
21,569
Mitigated
18,102
9,169
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
864
0
240
7,905
2,159
2,190
96
7,709
33,500
0
W
Medusa
GGlaucoma
Medusa
6,295
2,121
932
4,502
7,245
3,184
1,005
2,221
5,024
0
45,211
L
Bakasura
Lahnis
Bakasura
4,879
3,031
0
4,244
12,370
4,554
0
1,599
10,696
0
28,347
L
Artemis
2,895
1,189
0
1,759
8,200
2,471
0
951
7,249
0
29,486
W
Thor
6,577
2,266
0
1,834
9,566
3,173
710
2,274
7,154
0
41,349
L
Xing Tian
Pythagoras27
Xing Tian
4,211
191
0
1,672
12,724
6,698
232
376
12,175
20,294
0
W
Bellona
Rjoner
Bellona
5,700
1,411
0
701
7,724
5,916
536
2,593
5,078
3,911
22,517
W
Izanami
Vawqer
Izanami
8,814
5,161
0
2,474
6,553
2,204
3,425
693
5,680
0
49,738
L
Amaterasu
maissimies
Amaterasu
3,374
1,089
0
1,254
10,285
5,687
0
5,477
4,758
0
15,653
W
7,690
1,992
27
3,233
8,604
3,625
1,006
25
8,134
37,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
42,117
239
Minions Killed
352
0
Camps Cleared
0
1,192,506
Distance Traveled
1,393,157
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,580
439
56
4
0
220,731
0
W
Medusa
8,644
576
72
5
0
244,034
0
L
Bakasura
8,062
537
73
5
0
301,894
2
L
Artemis
6,081
405
49
3
0
142,851
0
W
Thor
8,492
566
62
4
0
314,220
0
L
Xing Tian
6,633
442
31
2
0
261,552
1
W
Bellona
7,606
507
48
3
0
324,870
1
W
Izanami
8,896
593
103
7
0
264,361
0
L
Amaterasu
6,499
433
30
2
0
265,478
0
W
Hades
8,479
565
67
4
0
245,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role