Player Matchup

Fenrir
Fenrir
JFHkarmy17
Fenrir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 68L
1,690 Elo+
Party 1
Baba Yaga
Baba Yaga
WindRiderXX
Baba Yaga
Level 126
God Stats
23W - 6L
1,505 SR
Queue Stats
114W - 95L
1,599 Elo+
Party 1
Chaac
Chaac
Xynathon
Chaac
Level 140
God Stats
2W - 0L
1,666 SR
Queue Stats
254W - 203L
1,648 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,645 Elo+

VS

Team Averages
Level 86
1,360 SR
1,501 Elo+
Janus
Janus
KaijuVI
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 170L
1,565 Elo+
Solo
Chaac
Chaac
leochiki
Chaac
Level 45
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Neith
Neith
x10ThisUllr
Neith
Level 108
God Stats
5W - 15L
1,332 SR
Queue Stats
151W - 201L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JFHkarmy17
Fenrir
17
7 / 4 / 12
14,795
673
18,975
24,686
15,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
WindRiderXX
Baba Yaga
19
4 / 0 / 13
14,049
639
15,061
10,270
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Xynathon
Chaac
19
14 / 1 / 6
15,321
696
21,864
26,644
31,455
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KaijuVI
Janus
13
0 / 13 / 4
11,300
514
8,885
17,077
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
leochiki
Chaac
16
2 / 2 / 3
12,093
550
13,770
23,510
22,127
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 10 / 2
12,347
561
19,149
21,717
10,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
5
5
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JFHkarmy17
Fenrir
7
4
12
3.25
L
Janus
KaijuVI
Janus
0
13
4
0.15
W
Baba Yaga
WindRiderXX
Baba Yaga
4
0
13
10.5
W
Chaac
Xynathon
Chaac
14
1
6
17
L
Chaac
leochiki
Chaac
2
2
3
1.75
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,900
Damage
41,804
61,600
Taken
62,304
51,958
Mitigated
37,705
19,559
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JFHkarmy17
Fenrir
18,975
5,167
0
4,803
24,686
15,954
1,314
4,543
20,143
0
84,287
L
Janus
KaijuVI
Janus
8,885
500
0
1,242
17,077
4,828
0
1,941
15,042
42,617
0
W
Baba Yaga
WindRiderXX
Baba Yaga
15,061
163
0
4,789
10,270
4,549
433
896
9,374
102,193
0
W
Chaac
Xynathon
Chaac
21,864
5,603
0
9,967
26,644
31,455
25
3,652
22,992
0
49,494
L
Chaac
leochiki
Chaac
13,770
3,924
0
8,753
23,510
22,127
0
6,260
16,856
0
54,778
L
19,149
12,543
0
5,506
21,717
10,750
0
5,915
15,288
0
70,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
35,740
274
Minions Killed
216
0
Camps Cleared
0
1,246,012
Distance Traveled
1,021,007
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,795
673
93
4
0
408,838
3
L
Janus
11,300
514
58
3
0
323,287
3
W
Baba Yaga
14,049
639
136
6
0
416,365
0
W
Chaac
15,321
696
45
2
0
420,809
1
L
Chaac
12,093
550
61
3
0
398,979
2
L
Neith
12,347
561
97
4
0
298,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role