Player Matchup

Danzaburou
Danzaburou
Ciconada
Danzaburou
Level 16
God Stats
9W - 8L
1,673 SR
Queue Stats
64W - 59L
1,541 Elo+
Party 1
Horus
Horus
DEADlovag
Horus
Level 29
God Stats
0W - 3L
1,828 SR
Queue Stats
41W - 33L
1,528 Elo+
Solo
Ares
Ares
Luvakus
Ares
Level 109
God Stats
0W - 1L
1,294 SR
Queue Stats
253W - 269L
1,532 Elo+
Party 1
Susano
Susano
desrofahh
Susano
Level 18
God Stats
2W - 2L
1,760 SR
Queue Stats
53W - 52L
1,577 Elo+
Party 1
Agni
Agni
themitaka
Agni
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 266L
1,527 Elo+
Party 1
Team Averages
Level 41
1,611 SR
1,541 Elo+

VS

Team Averages
Level 24
1,525 SR
1,513 Elo+
Nu Wa
Nu Wa
BabeliBubeli
Nu Wa
Level 23
God Stats
25W - 16L
1,512 SR
Queue Stats
45W - 32L
1,556 Elo+
Party 3
Osiris
Osiris
Pétrûs
Osiris
Level 17
God Stats
2W - 1L
1,468 SR
Queue Stats
40W - 32L
1,496 Elo+
Party 3
King Arthur
King Arthur
TheSinOfLaziness
King Arthur
Level 27
God Stats
3W - 2L
1,569 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo
Xbalanque
Xbalanque
xGUZNIx
Xbalanque
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 126L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
xiki89
Xing Tian
Level 27
God Stats
4W - 1L
1,576 SR
Queue Stats
157W - 152L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciconada
Danzaburou
8
3 / 0 / 0
5,287
529
7,489
6,167
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
DEADlovag
Horus
9
1 / 3 / 3
5,277
528
2,664
7,165
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Luvakus
Ares
7
0 / 1 / 2
4,792
479
3,230
9,047
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
desrofahh
Susano
7
0 / 4 / 0
4,670
467
2,493
7,371
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Agni
8
0 / 6 / 0
4,641
464
435
5,375
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,954
695
6,556
3,567
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Pétrûs
Osiris
9
4 / 2 / 3
5,781
578
4,314
6,927
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
TheSinOfLaziness
King Arthur
11
1 / 1 / 2
5,998
600
3,003
6,745
2,498
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
xGUZNIx
Xbalanque
8
1 / 2 / 1
4,790
479
7,042
6,154
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
xiki89
Xing Tian
8
1 / 0 / 1
5,173
517
2,480
7,172
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Danzaburou
Ciconada
Danzaburou
3
0
0
3
L
Horus
DEADlovag
Horus
1
3
3
0.83
L
Ares
Luvakus
Ares
0
1
2
1
W
Osiris
Pétrûs
Osiris
4
2
3
2.75
W
King Arthur
TheSinOfLaziness
King Arthur
1
1
2
2
L
Susano
desrofahh
Susano
0
4
0
0
L
Agni
0
6
0
0
W
Xbalanque
xGUZNIx
Xbalanque
1
2
1
0.75
W
Xing Tian
xiki89
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,311
Damage
23,395
35,125
Taken
30,565
14,592
Mitigated
11,560
10,284
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,556
800
0
936
3,567
984
476
696
2,846
34,996
0
L
Danzaburou
Ciconada
Danzaburou
7,489
3,969
0
2,765
6,167
2,002
217
1,185
4,906
0
26,258
L
Horus
DEADlovag
Horus
2,664
1,237
465
1,660
7,165
4,769
0
789
6,274
0
18,180
L
Ares
Luvakus
Ares
3,230
183
0
2,936
9,047
4,345
0
1,971
6,998
12,757
0
W
Osiris
Pétrûs
Osiris
4,314
1,648
0
2,502
6,927
3,095
134
154
6,748
0
23,814
W
King Arthur
TheSinOfLaziness
King Arthur
3,003
349
0
1,624
6,745
2,498
140
0
6,572
0
33,131
L
Susano
desrofahh
Susano
2,493
467
0
2,299
7,371
2,041
0
1,588
5,639
0
21,197
L
Agni
435
122
0
159
5,375
1,435
0
2,911
2,272
18,487
0
W
Xbalanque
xGUZNIx
Xbalanque
7,042
3,038
0
2,064
6,154
1,516
0
1,694
4,460
0
26,941
W
Xing Tian
xiki89
Xing Tian
2,480
281
0
1,914
7,172
3,467
0
1,121
6,051
13,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
28,696
183
Minions Killed
270
0
Camps Cleared
0
889,002
Distance Traveled
943,610
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,954
695
66
7
0
181,499
1
L
Danzaburou
5,287
529
54
5
0
164,643
0
L
Horus
5,277
528
34
3
0
186,557
3
L
Ares
4,792
479
14
1
0
196,654
2
W
Osiris
5,781
578
48
5
0
208,133
0
W
King Arthur
5,998
600
79
8
0
192,973
2
L
Susano
4,670
467
46
5
0
186,871
0
L
Agni
4,641
464
35
4
0
154,277
2
W
Xbalanque
4,790
479
54
5
0
169,796
2
W
Xing Tian
5,173
517
23
2
0
191,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role