Player Matchup

Chronos
Chronos
He11oThere
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 168L
1,677 Elo+
Party 1
Ymir
Ymir
Lubeix
Ymir
Level 29
God Stats
8W - 3L
1,500 SR
Queue Stats
87W - 44L
1,667 Elo+
Party 1
Hel
Hel
derherher
Hel
Level 85
God Stats
3W - 2L
1,979 SR
Queue Stats
189W - 163L
1,619 Elo+
Party 1
Team Averages
Level 72
1,660 SR
1,654 Elo+

VS

Team Averages
Level 63
1,660 SR
1,693 Elo+
Merlin
Merlin
Jarjartwins
Merlin
Level 5
God Stats
3W - 1L
1,621 SR
Queue Stats
6W - 1L
1,848 Elo+
Party 2
Anubis
Anubis
ToxicNinja54
Anubis
Level 25
God Stats
3W - 0L
1,855 SR
Queue Stats
54W - 29L
1,742 Elo+
Party 2
Danzaburou
Danzaburou
Êros
Danzaburou
Level 159
God Stats
17W - 16L
1,504 SR
Queue Stats
135W - 128L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
He11oThere
Chronos
14
4 / 6 / 3
10,715
670
9,084
13,638
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Lubeix
Ymir
13
1 / 5 / 3
10,229
639
2,901
16,002
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 6 / 4
10,022
626
7,375
14,254
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 1 / 9
11,374
711
12,007
4,573
1,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
15
6 / 3 / 9
11,340
709
12,966
9,574
5,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Êros
Danzaburou
14
5 / 5 / 8
11,093
693
10,541
10,850
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
He11oThere
Chronos
4
6
3
0.92
W
Merlin
6
1
9
10.5
L
Ymir
Lubeix
Ymir
1
5
3
0.5
W
Anubis
6
3
9
3.5
L
3
6
4
0.83
W
Danzaburou
Êros
Danzaburou
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
35,514
43,894
Taken
24,997
19,670
Mitigated
10,958
12,765
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
He11oThere
Chronos
9,084
2,191
0
1,771
13,638
3,383
560
7,751
5,887
60,564
0
W
Merlin
12,007
535
0
1,692
4,573
1,413
990
3,614
959
38,690
0
L
Ymir
Lubeix
Ymir
2,901
0
0
1,540
16,002
13,286
0
10,477
5,525
18,994
0
W
Anubis
12,966
772
0
4,749
9,574
5,883
783
7,690
1,884
45,062
0
L
7,375
1,061
4,491
4,963
14,254
3,001
128
6,837
7,417
41,426
0
W
Danzaburou
Êros
Danzaburou
10,541
3,264
0
1,022
10,850
3,662
1,805
8,134
2,716
0
53,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
33,807
173
Minions Killed
185
0
Camps Cleared
0
772,457
Distance Traveled
790,149
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,715
670
95
6
0
261,089
4
W
Merlin
11,374
711
58
4
0
272,895
1
L
Ymir
10,229
639
23
1
0
238,549
3
W
Anubis
11,340
709
59
4
0
257,862
2
L
Hel
10,022
626
55
3
0
272,819
3
W
Danzaburou
11,093
693
68
4
0
259,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role