Player Matchup

Nike
Nike
Anestheziaas
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,521 Elo+
Party 1
Ra
Ra
Kuichigai
Ra
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 159L
1,550 Elo+
Party 1
Fenrir
Fenrir
LeshaPryot
Fenrir
Level 23
God Stats
1W - 3L
1,776 SR
Queue Stats
1W - 6L
1,400 Elo+
Solo
Hachiman
Hachiman
Skyloz_BR
Hachiman
Level 14
God Stats
4W - 3L
1,438 SR
Queue Stats
4W - 6L
1,569 Elo+
Solo
Hel
Hel
Įpnosi
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,463 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,501 Elo+

VS

Team Averages
Level 26
1,494 SR
1,488 Elo+
Bellona
Bellona
Adomenas
Bellona
Level 29
God Stats
28W - 17L
1,631 SR
Queue Stats
107W - 115L
1,445 Elo+
Party 2
Nemesis
Nemesis
Grynas_
Nemesis
Level 28
God Stats
2W - 1L
1,557 SR
Queue Stats
92W - 97L
1,457 Elo+
Party 2
Raijin
Raijin
Linkinas27
Raijin
Level 28
God Stats
5W - 9L
1,274 SR
Queue Stats
95W - 94L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
MFL-LBN
Danzaburou
Level 26
God Stats
27W - 23L
1,508 SR
Queue Stats
56W - 53L
1,486 Elo+
Solo
Ymir
Ymir
Tu___mami___
Ymir
Level 19
God Stats
6W - 8L
1,500 SR
Queue Stats
274W - 245L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,731
460
4,989
12,832
7,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 4 / 1
10,891
573
7,567
12,262
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
LeshaPryot
Fenrir
13
2 / 9 / 1
8,263
435
4,226
17,117
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Skyloz_BR
Hachiman
12
0 / 10 / 4
7,414
390
4,571
13,255
3,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
13
0 / 8 / 1
8,089
426
4,750
11,580
5,901
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adomenas
Bellona
18
3 / 2 / 6
11,825
622
5,397
10,499
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Grynas_
Nemesis
16
1 / 3 / 2
10,511
553
1,797
14,178
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Linkinas27
Raijin
18
7 / 0 / 9
12,104
637
8,540
6,934
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
MFL-LBN
Danzaburou
19
14 / 1 / 6
14,156
745
14,384
9,176
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 2 / 20
12,705
669
14,551
15,867
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
33
34
Deaths
8
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adomenas
Bellona
3
2
6
3
L
0
3
2
0.33
W
Nemesis
Grynas_
Nemesis
1
3
2
0.67
L
4
4
1
1.13
L
Fenrir
LeshaPryot
Fenrir
2
9
1
0.28
W
Raijin
Linkinas27
Raijin
7
0
9
11.5
W
Danzaburou
MFL-LBN
Danzaburou
14
1
6
17
L
Hachiman
Skyloz_BR
Hachiman
0
10
4
0.2
W
8
2
20
9
L
Hel
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
44,669
67,046
Taken
56,654
28,419
Mitigated
34,528
13,400
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adomenas
Bellona
5,397
2,207
0
6,063
10,499
6,747
3,160
398
9,677
0
69,599
L
4,989
897
0
1,733
12,832
7,571
0
1,951
10,813
0
45,727
W
Nemesis
Grynas_
Nemesis
1,797
434
0
5,346
14,178
4,524
0
2,357
11,717
0
75,373
L
7,567
580
205
3,243
12,262
4,861
35
5,424
6,580
78,263
0
L
Fenrir
LeshaPryot
Fenrir
4,226
913
0
4,016
17,117
6,128
0
5,497
11,542
0
41,269
W
Raijin
Linkinas27
Raijin
8,540
1,001
0
1,618
6,934
2,911
673
2,227
4,465
65,117
0
W
Danzaburou
MFL-LBN
Danzaburou
14,384
7,602
318
4,389
9,176
3,785
9,714
2,839
6,242
0
92,542
L
Hachiman
Skyloz_BR
Hachiman
4,571
1,411
0
559
13,255
3,958
237
5,175
7,940
0
29,877
W
14,551
3,163
0
1,825
15,867
16,561
492
3,974
10,385
46,686
0
L
Hel
4,750
170
634
3,010
11,580
5,901
0
4,484
7,080
40,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
61,301
438
Minions Killed
569
0
Camps Cleared
0
1,577,850
Distance Traveled
1,850,556
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,825
622
138
7
0
398,710
0
L
Nike
8,731
460
106
6
0
331,401
1
W
Nemesis
10,511
553
118
6
0
354,613
4
L
Ra
10,891
573
152
8
0
339,549
3
L
Fenrir
8,263
435
69
4
0
310,067
1
W
Raijin
12,104
637
122
6
0
374,152
3
W
Danzaburou
14,156
745
135
7
0
348,343
1
L
Hachiman
7,414
390
51
3
0
295,335
0
W
Ymir
12,705
669
56
3
0
374,738
2
L
Hel
8,089
426
60
3
0
301,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role