Player Matchup

Cthulhu
Cthulhu
Nova OMG1808
Cthulhu
Level 60
God Stats
5W - 2L
1,877 SR
Queue Stats
67W - 68L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
entwie_dumayla
Cu Chulainn
Level 60
God Stats
23W - 19L
1,531 SR
Queue Stats
161W - 188L
1,501 Elo+
Party 1
Izanami
Izanami
solidus__3
Izanami
Level 89
God Stats
62W - 45L
1,653 SR
Queue Stats
148W - 118L
1,545 Elo+
Party 1
Team Averages
Level 70
1,687 SR
1,525 Elo+

VS

Team Averages
Level 63
1,530 SR
1,485 Elo+
Cabrakan
Cabrakan
FoxDie-V
Cabrakan
Level 105
God Stats
0W - 4L
1,364 SR
Queue Stats
382W - 253L
1,532 Elo+
Party 2
Discordia
Discordia
Sundiata34
Discordia
Level 38
God Stats
2W - 10L
1,324 SR
Queue Stats
207W - 177L
1,470 Elo+
Solo
Skadi
Skadi
WlfRanger
Skadi
Level 45
God Stats
19W - 7L
1,904 SR
Queue Stats
44W - 28L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nova OMG1808
Cthulhu
16
3 / 4 / 12
12,589
663
14,517
16,479
19,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
entwie_dumayla
Cu Chulainn
15
3 / 6 / 11
12,391
652
7,465
19,697
16,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
solidus__3
Izanami
18
9 / 2 / 6
13,872
730
18,638
14,834
5,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FoxDie-V
Cabrakan
16
6 / 5 / 4
12,601
663
12,686
20,321
25,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Sundiata34
Discordia
16
4 / 3 / 6
12,433
654
18,301
12,510
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
WlfRanger
Skadi
14
1 / 7 / 7
11,117
585
10,116
14,580
6,205
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
15
Kills
11
12
Deaths
15
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FoxDie-V
Cabrakan
6
5
4
1.6
W
Cthulhu
Nova OMG1808
Cthulhu
3
4
12
2.25
L
Discordia
Sundiata34
Discordia
4
3
6
2.33
L
Skadi
WlfRanger
Skadi
1
7
7
0.64
W
Cu Chulainn
entwie_dumayla
Cu Chulainn
3
6
11
1.42
W
Izanami
solidus__3
Izanami
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,620
Damage
41,103
51,010
Taken
47,411
40,418
Mitigated
36,870
12,065
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FoxDie-V
Cabrakan
12,686
1,807
0
3,139
20,321
25,880
0
4,859
15,462
31,085
0
W
Cthulhu
Nova OMG1808
Cthulhu
14,517
363
1,255
1,364
16,479
19,063
0
9,238
6,950
53,229
0
L
Discordia
Sundiata34
Discordia
18,301
490
563
1,494
12,510
4,785
0
4,512
7,998
80,036
0
L
Skadi
WlfRanger
Skadi
10,116
4,689
635
1,024
14,580
6,205
0
5,182
9,398
0
49,911
W
Cu Chulainn
entwie_dumayla
Cu Chulainn
7,465
1,124
0
4,573
19,697
16,143
373
9,954
9,382
0
43,913
W
Izanami
solidus__3
Izanami
18,638
12,976
0
4,873
14,834
5,212
3,026
11,002
3,604
0
109,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
36,151
269
Minions Killed
200
0
Camps Cleared
0
1,021,470
Distance Traveled
1,032,199
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,601
663
37
2
0
351,793
5
W
Cthulhu
12,589
663
60
3
0
346,787
0
L
Discordia
12,433
654
81
4
0
358,631
4
L
Skadi
11,117
585
82
4
0
321,775
3
W
Cu Chulainn
12,391
652
44
2
0
339,968
0
W
Izanami
13,872
730
165
9
0
334,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role