Player Matchup

King Arthur
King Arthur
AuT_Tiger95
King Arthur
Level 33
God Stats
46W - 36L
1,705 SR
Queue Stats
531W - 600L
1,485 Elo+
Party 1
Merlin
Merlin
Boy Uninstall
Merlin
Level 56
God Stats
5W - 5L
1,699 SR
Queue Stats
37W - 60L
1,411 Elo+
Party 3
Kali
Kali
BruuuhChimp
Kali
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
25W - 29L
1,470 Elo+
Party 3
Danzaburou
Danzaburou
xTriance_
Danzaburou
Level 54
God Stats
101W - 78L
1,641 SR
Queue Stats
1,077W - 1,116L
1,514 Elo+
Party 1
Artemis
Artemis
xXI-Shadow-IXx
Artemis
Level 129
God Stats
1W - 10L
1,195 SR
Queue Stats
297W - 309L
1,509 Elo+
Party 1
Team Averages
Level 58
1,592 SR
1,478 Elo+

VS

Team Averages
Level 66
1,569 SR
1,456 Elo+
Poseidon
Poseidon
Azrin87
Poseidon
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 252L
1,504 Elo+
Party 4
Izanami
Izanami
BADNEWS215
Izanami
Level 85
God Stats
190W - 118L
1,659 SR
Queue Stats
1,543W - 1,518L
1,527 Elo+
Party 2
Ymir
Ymir
DOBBBYYYY
Ymir
Level 29
God Stats
25W - 19L
1,756 SR
Queue Stats
91W - 92L
1,464 Elo+
Party 2
Achilles
Achilles
Kreepyr
Achilles
Level 23
God Stats
2W - 5L
1,285 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 4
Cupid
Cupid
PY3tti
Cupid
Level 97
God Stats
42W - 38L
1,646 SR
Queue Stats
1,050W - 1,098L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AuT_Tiger95
King Arthur
20
3 / 4 / 10
14,665
458
19,046
39,034
36,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 2 / 11
15,337
479
14,554
15,330
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 15
16,508
516
19,705
32,177
17,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
xTriance_
Danzaburou
20
11 / 6 / 15
17,639
551
29,700
26,615
11,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 1 / 13
18,802
588
35,454
21,770
14,099
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azrin87
Poseidon
20
3 / 5 / 9
15,437
482
25,741
19,057
8,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
BADNEWS215
Izanami
20
8 / 11 / 1
17,942
561
32,413
33,499
15,645
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
1 / 11 / 7
11,906
372
10,455
30,578
34,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kreepyr
Achilles
20
4 / 9 / 7
14,030
438
16,384
39,822
43,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
PY3tti
Cupid
18
2 / 13 / 5
12,609
394
11,469
27,596
11,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
46
Kills
18
19
Deaths
49
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AuT_Tiger95
King Arthur
3
4
10
2
L
Poseidon
Azrin87
Poseidon
3
5
9
1.5
L
Izanami
BADNEWS215
Izanami
8
11
1
0.77
W
4
2
11
4.75
W
8
6
15
2.58
L
Ymir
1
11
7
0.41
L
Achilles
Kreepyr
Achilles
4
9
7
0.83
L
Cupid
PY3tti
Cupid
2
13
5
0.35
W
Danzaburou
xTriance_
Danzaburou
11
6
15
3.08
W
20
1
13
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,459
Damage
96,462
134,926
Taken
150,552
87,243
Mitigated
113,801
51,867
Healing
37,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AuT_Tiger95
King Arthur
19,046
1,017
218
12,367
39,034
36,610
86
8,110
29,707
0
77,876
L
Poseidon
Azrin87
Poseidon
25,741
1,135
0
3,257
19,057
8,266
200
3,469
15,588
129,447
0
L
Izanami
BADNEWS215
Izanami
32,413
25,550
1,269
11,630
33,499
15,645
1,362
3,525
29,764
0
173,499
W
14,554
623
260
3,431
15,330
6,750
1,968
6,283
8,645
79,520
0
W
19,705
13,972
0
15,799
32,177
17,894
1,244
7,519
24,157
0
86,187
L
Ymir
10,455
634
597
3,101
30,578
34,677
811
1,753
28,825
42,763
0
L
Achilles
Kreepyr
Achilles
16,384
4,660
0
12,716
39,822
43,389
320
3,794
36,028
71
63,757
L
Cupid
PY3tti
Cupid
11,469
6,395
586
4,067
27,596
11,824
1,558
2,013
25,409
0
76,433
W
Danzaburou
xTriance_
Danzaburou
29,700
15,958
1,401
9,626
26,615
11,890
1,392
9,321
17,087
0
134,392
W
35,454
16,724
0
8,765
21,770
14,099
162
5,525
16,167
0
185,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,951
Gold Earned
71,924
674
Minions Killed
699
0
Camps Cleared
0
2,815,462
Distance Traveled
2,498,853
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,665
458
113
4
0
574,608
4
L
Poseidon
15,437
482
211
7
0
632,705
14
L
Izanami
17,942
561
227
7
0
479,398
4
W
Merlin
15,337
479
129
4
0
578,531
0
W
Kali
16,508
516
105
3
0
620,001
0
L
Ymir
11,906
372
57
2
0
381,414
2
L
Achilles
14,030
438
94
3
0
494,809
1
L
Cupid
12,609
394
110
3
0
510,527
1
W
Danzaburou
17,639
551
159
5
0
518,522
5
W
Artemis
18,802
588
168
5
0
523,800
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role