Player Matchup

Cthulhu
Cthulhu
JangoDe
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,381 Elo+
Party 1
Artemis
Artemis
Kleventur
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,240 Elo+
Party 1
Mercury
Mercury
KralLear
Mercury
Level 11
God Stats
2W - 1L
1,432 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Llondryn
Kukulkan
Level 7
God Stats
3W - 4L
1,455 SR
Queue Stats
8W - 9L
1,368 Elo+
Party 1
King Arthur
King Arthur
RFleXX
King Arthur
Level 22
God Stats
5W - 8L
1,246 SR
Queue Stats
142W - 144L
1,447 Elo+
Solo
Team Averages
Level 12
1,427 SR
1,340 Elo+

VS

Team Averages
Level 5
1,469 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
AKFrosty
Cu Chulainn
Level 15
God Stats
5W - 8L
1,345 SR
Queue Stats
110W - 102L
1,375 Elo+
Solo
Artemis
Artemis
SOSAS2
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
SiwyDW
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
hattan1410
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
keykaPL
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JangoDe
Cthulhu
14
4 / 8 / 15
10,161
508
7,776
17,709
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Kleventur
Artemis
16
13 / 3 / 14
11,025
551
16,290
13,517
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
KralLear
Mercury
17
12 / 2 / 6
11,689
584
10,231
15,763
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Llondryn
Kukulkan
17
10 / 6 / 8
11,160
558
16,292
8,929
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RFleXX
King Arthur
16
3 / 4 / 12
9,966
498
7,683
12,581
8,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AKFrosty
Cu Chulainn
3
1 / 2 / 1
6,022
301
934
1,852
624
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
SOSAS2
Artemis
16
7 / 10 / 5
9,996
500
13,498
18,262
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
SiwyDW
Ymir
12
1 / 11 / 8
8,366
418
6,167
18,084
7,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
hattan1410
Nemesis
13
2 / 14 / 8
8,919
446
6,648
19,108
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
keykaPL
Guan Yu
17
11 / 5 / 4
11,650
583
13,385
18,814
22,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
42
Kills
22
23
Deaths
42
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AKFrosty
Cu Chulainn
1
2
1
0.75
W
Cthulhu
JangoDe
Cthulhu
4
8
15
1.44
W
Artemis
Kleventur
Artemis
13
3
14
6.67
W
Mercury
KralLear
Mercury
12
2
6
7.5
W
Kukulkan
Llondryn
Kukulkan
10
6
8
2.33
W
King Arthur
RFleXX
King Arthur
3
4
12
2.25
L
Artemis
SOSAS2
Artemis
7
10
5
0.95
L
Ymir
SiwyDW
Ymir
1
11
8
0.45
L
Nemesis
hattan1410
Nemesis
2
14
8
0.43
L
Guan Yu
keykaPL
Guan Yu
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,272
Damage
40,632
68,499
Taken
76,120
36,496
Mitigated
42,570
14,397
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AKFrosty
Cu Chulainn
934
379
0
0
1,852
624
0
447
1,405
0
3,283
W
Cthulhu
JangoDe
Cthulhu
7,776
849
115
899
17,709
13,683
293
185
17,399
30,723
0
W
Artemis
Kleventur
Artemis
16,290
10,618
0
5,684
13,517
5,318
2,920
311
13,131
0
48,733
W
Mercury
KralLear
Mercury
10,231
7,559
0
7,449
15,763
5,811
2,457
2,460
13,153
0
79,640
W
Kukulkan
Llondryn
Kukulkan
16,292
2,693
0
0
8,929
3,313
1,094
2,202
6,677
52,558
0
W
King Arthur
RFleXX
King Arthur
7,683
1,468
0
250
12,581
8,371
245
1,009
11,374
54
53,337
L
Artemis
SOSAS2
Artemis
13,498
6,708
0
5,379
18,262
6,444
967
7,396
10,674
0
48,806
L
Ymir
SiwyDW
Ymir
6,167
1,437
0
0
18,084
7,592
893
7,760
10,324
29,457
0
L
Nemesis
hattan1410
Nemesis
6,648
2,342
0
2,944
19,108
5,782
0
5,138
13,970
0
36,330
L
Guan Yu
keykaPL
Guan Yu
13,385
1,639
722
5,164
18,814
22,128
1,404
3,381
15,433
0
47,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
44,953
434
Minions Killed
237
0
Camps Cleared
0
1,851,431
Distance Traveled
1,353,359
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,022
301
5
0
0
54,599
1
W
Cthulhu
10,161
508
57
3
0
385,779
1
W
Artemis
11,025
551
71
4
0
301,608
1
W
Mercury
11,689
584
113
6
0
451,569
0
W
Kukulkan
11,160
558
97
5
0
345,646
0
W
King Arthur
9,966
498
96
5
0
366,829
2
L
Artemis
9,996
500
66
3
0
281,291
0
L
Ymir
8,366
418
51
3
0
284,667
1
L
Nemesis
8,919
446
44
2
0
382,764
4
L
Guan Yu
11,650
583
71
4
0
350,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role