Player Matchup

Ares
Ares
Cotocoquin
Ares
Level 26
God Stats
18W - 14L
1,340 SR
Queue Stats
360W - 370L
1,431 Elo+
Solo
Fenrir
Fenrir
PhoenixOfLife
Fenrir
Level 38
God Stats
13W - 13L
1,465 SR
Queue Stats
25W - 28L
1,346 Elo+
Party 1
Merlin
Merlin
Ragnar Sogard
Merlin
Level 27
God Stats
2W - 0L
1,684 SR
Queue Stats
40W - 56L
1,759 Elo+
Solo
Odin
Odin
Stronix32
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Yo_Boi_Grandma69
Ullr
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 9L
1,201 Elo+
Party 1
Team Averages
Level 25
1,498 SR
1,447 Elo+

VS

Team Averages
Level 12
1,434 SR
1,412 Elo+
Thoth
Thoth
AngelicMess
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,487 Elo+
Solo
Osiris
Osiris
Falcrin
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Tunico67
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Izanami
Izanami
panekoed
Izanami
Level 18
God Stats
92W - 73L
1,537 SR
Queue Stats
166W - 149L
1,477 Elo+
Solo
Cthulhu
Cthulhu
seuslegendario
Cthulhu
Level 16
God Stats
6W - 5L
1,135 SR
Queue Stats
42W - 54L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 8
5,526
553
3,123
7,970
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 1
6,065
607
3,125
4,892
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 2 / 1
5,248
525
2,994
2,999
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
9
0 / 0 / 1
4,978
498
2,653
4,819
3,444
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
9 / 0 / 4
6,426
643
5,737
3,970
1,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,885
589
4,231
4,243
1,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Falcrin
Osiris
6
1 / 7 / 1
4,446
445
2,015
6,730
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Tunico67
Nemesis
1
0 / 0 / 0
3,486
349
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
panekoed
Izanami
9
0 / 2 / 0
5,119
512
2,983
6,856
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 6 / 0
3,979
398
1,279
6,861
1,806

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
2
1
8
6
L
Osiris
Falcrin
Osiris
1
7
1
0.21
W
5
0
1
5.5
W
0
2
1
0.25
W
Odin
0
0
1
0.5
L
Nemesis
Tunico67
Nemesis
0
0
0
0
W
9
0
4
11
L
Izanami
panekoed
Izanami
0
2
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,632
Damage
10,508
24,650
Taken
24,690
10,864
Mitigated
8,293
6,963
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,231
101
0
891
4,243
1,222
0
2,235
2,008
32,770
0
W
3,123
669
0
2,816
7,970
3,561
237
1,646
6,224
13,646
0
L
Osiris
Falcrin
Osiris
2,015
621
0
200
6,730
3,498
0
2,205
4,525
0
8,791
W
3,125
714
0
1,250
4,892
1,663
0
218
4,649
0
33,797
W
2,994
385
0
486
2,999
998
259
2,380
619
26,749
0
W
Odin
2,653
989
0
725
4,819
3,444
229
0
4,819
145
15,499
L
Nemesis
Tunico67
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
5,737
4,249
0
1,686
3,970
1,198
1,163
1,266
2,554
0
19,302
L
Izanami
panekoed
Izanami
2,983
2,427
0
2,713
6,856
1,767
888
396
6,210
0
22,421
L
1,279
147
0
0
6,861
1,806
0
1,384
5,477
6,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
22,915
205
Minions Killed
134
0
Camps Cleared
0
967,876
Distance Traveled
769,008
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,885
589
66
7
0
191,516
1
W
Ares
5,526
553
20
2
0
217,407
6
L
Osiris
4,446
445
12
1
0
209,210
1
W
Fenrir
6,065
607
67
7
0
217,982
0
W
Merlin
5,248
525
55
6
0
160,870
3
W
Odin
4,978
498
27
3
0
186,899
5
L
Nemesis
3,486
349
0
0
0
0
0
W
Ullr
6,426
643
36
4
0
184,718
0
L
Izanami
5,119
512
45
5
0
174,336
4
L
Cthulhu
3,979
398
11
1
0
193,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role