Player Matchup

Chronos
Chronos
Asphaltie
Chronos
Level 24
God Stats
1W - 3L
1,235 SR
Queue Stats
74W - 66L
1,606 Elo+
Solo
Artio
Artio
Izijay
Artio
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,544 Elo+
Party 1
Arachne
Arachne
Khalirik
Arachne
Level 7
God Stats
3W - 4L
1,465 SR
Queue Stats
37W - 29L
1,539 Elo+
Party 1
Medusa
Medusa
Meliodas057
Medusa
Level 14
God Stats
15W - 7L
1,544 SR
Queue Stats
39W - 35L
1,413 Elo+
Party 1
Achilles
Achilles
Simouni
Achilles
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
284W - 313L
1,615 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,544 Elo+

VS

Team Averages
Level 15
1,501 SR
1,580 Elo+
Artemis
Artemis
JCoops324
Artemis
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
8W - 12L
1,645 Elo+
Solo
Kali
Kali
Mothrack
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,488 Elo+
Solo
Ymir
Ymir
NuCriTiKa
Ymir
Level 18
God Stats
3W - 3L
1,397 SR
Queue Stats
48W - 34L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
Smite12341000
Ratatoskr
Level 14
God Stats
2W - 5L
1,225 SR
Queue Stats
112W - 94L
1,701 Elo+
Solo
Raijin
Raijin
kakodios
Raijin
Level 29
God Stats
3W - 2L
1,670 SR
Queue Stats
80W - 60L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asphaltie
Chronos
17
15 / 0 / 2
11,126
742
10,959
7,337
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Izijay
Artio
12
4 / 5 / 10
7,604
507
4,050
10,695
5,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Khalirik
Arachne
14
10 / 1 / 7
9,434
629
9,322
8,407
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
13
6 / 1 / 14
8,694
580
12,740
7,413
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Simouni
Achilles
15
5 / 1 / 6
9,504
634
8,227
9,307
7,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JCoops324
Artemis
7
0 / 9 / 2
5,492
366
2,166
10,671
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
9
0 / 9 / 2
6,049
403
1,898
10,902
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
4 / 7 / 4
7,370
491
7,744
14,606
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Smite12341000
Ratatoskr
10
0 / 7 / 2
6,455
430
3,317
11,173
3,170
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
kakodios
Raijin
12
4 / 8 / 1
7,648
510
6,076
11,132
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
19
40
Kills
8
8
Deaths
40
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Asphaltie
Chronos
15
0
2
16
W
Artio
Izijay
Artio
4
5
10
1.8
L
Artemis
JCoops324
Artemis
0
9
2
0.11
W
Arachne
Khalirik
Arachne
10
1
7
13.5
W
Medusa
6
1
14
13
L
Kali
0
9
2
0.11
L
Ymir
4
7
4
0.86
W
Achilles
Simouni
Achilles
5
1
6
8
L
Ratatoskr
Smite12341000
Ratatoskr
0
7
2
0.14
L
Raijin
kakodios
Raijin
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
21,201
43,159
Taken
58,484
23,399
Mitigated
20,291
13,798
Healing
6,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Asphaltie
Chronos
10,959
4,954
0
2,432
7,337
2,877
3,164
1,479
5,858
76,745
0
W
Artio
Izijay
Artio
4,050
863
570
1,585
10,695
5,617
612
5,564
5,131
12,248
0
L
Artemis
JCoops324
Artemis
2,166
1,008
0
1,491
10,671
2,668
0
2,068
8,603
0
15,572
W
Arachne
Khalirik
Arachne
9,322
6,023
0
2,732
8,407
4,854
22
2,524
5,883
0
55,120
W
Medusa
12,740
6,269
0
3,528
7,413
2,486
1,483
2,888
4,525
0
39,983
L
Kali
1,898
485
0
780
10,902
3,268
0
3,471
7,181
0
18,636
L
Ymir
7,744
776
0
1,117
14,606
7,596
0
3,718
10,817
20,995
0
W
Achilles
Simouni
Achilles
8,227
2,237
0
2,951
9,307
7,565
217
1,365
7,942
8,772
42,198
L
Ratatoskr
Smite12341000
Ratatoskr
3,317
1,335
0
2,578
11,173
3,170
0
3,772
7,351
0
37,497
L
Raijin
kakodios
Raijin
6,076
563
0
1,022
11,132
3,589
0
3,342
7,740
44,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,362
Gold Earned
33,014
382
Minions Killed
264
0
Camps Cleared
0
1,447,930
Distance Traveled
1,174,036
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,126
742
133
9
0
306,255
3
W
Artio
7,604
507
10
1
0
260,836
3
L
Artemis
5,492
366
30
2
0
191,369
0
W
Arachne
9,434
629
83
6
0
308,122
1
W
Medusa
8,694
580
46
3
0
292,825
3
L
Kali
6,049
403
45
3
0
276,744
1
L
Ymir
7,370
491
31
2
0
233,147
4
W
Achilles
9,504
634
110
7
0
279,892
1
L
Ratatoskr
6,455
430
82
5
0
238,942
0
L
Raijin
7,648
510
76
5
0
233,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role