Player Matchup

Sylvanus
Sylvanus
Get-overhere
Sylvanus
Level 26
God Stats
10W - 15L
1,493 SR
Queue Stats
265W - 329L
1,374 Elo+
Party 1
Kali
Kali
MARCUVIRIS
Kali
Level 29
God Stats
4W - 9L
1,460 SR
Queue Stats
58W - 82L
1,413 Elo+
Solo
Artemis
Artemis
Pox Crusader
Artemis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 223L
1,509 Elo+
Solo
Anubis
Anubis
TheMakedGod
Anubis
Level 26
God Stats
60W - 61L
1,501 SR
Queue Stats
246W - 300L
1,385 Elo+
Party 1
Ganesha
Ganesha
TresJolie2120
Ganesha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,436 Elo+

VS

Team Averages
Level 6
1,445 SR
1,296 Elo+
Odin
Odin
Celo7221
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Raijin
Raijin
Davidbesser13
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,146 Elo+
Solo
Chernobog
Chernobog
Patifiusz
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Zeus
Zeus
RedKiwi98
Zeus
Level 8
God Stats
22W - 25L
1,528 SR
Queue Stats
29W - 35L
1,454 Elo+
Solo
Artemis
Artemis
SymyHUN
Artemis
Level 6
God Stats
0W - 2L
1,197 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Get-overhere
Sylvanus
11
1 / 1 / 5
5,908
985
2,382
5,548
2,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
12 / 1 / 1
8,951
1,492
9,148
7,251
3,730
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Pox Crusader
Artemis
12
2 / 1 / 6
6,624
1,104
5,541
3,536
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
12
0 / 0 / 7
6,158
1,026
2,854
3,086
1,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
13
0 / 0 / 11
7,529
1,255
2,697
6,078
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

392

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 1 / 0
5,234
872
520
1,259
452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,338
890
291
2,540
580
Chernobog
Patifiusz
Chernobog
11
0 / 4 / 2
5,709
952
4,148
8,162
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
3 / 3 / 0
6,657
1,110
11,337
5,821
1,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Artemis
SymyHUN
Artemis
12
0 / 4 / 3
6,057
1,010
5,478
7,559
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
3
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
0
0
L
0
3
0
0
W
Sylvanus
Get-overhere
Sylvanus
1
1
5
3.5
W
12
1
1
12.5
L
Chernobog
Patifiusz
Chernobog
0
4
2
0.25
W
Artemis
Pox Crusader
Artemis
2
1
6
5
L
Zeus
3
3
0
1
L
Artemis
SymyHUN
Artemis
0
4
3
0.38
W
Anubis
0
0
7
3.5
W
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
21,774
25,499
Taken
25,341
14,477
Mitigated
6,954
8,761
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
520
147
0
50
1,259
452
0
434
825
0
2,133
L
291
150
0
0
2,540
580
0
1,183
1,357
3,644
0
W
Sylvanus
Get-overhere
Sylvanus
2,382
905
1,090
1,292
5,548
2,630
0
2,945
2,603
2,734
0
W
9,148
4,953
0
3,598
7,251
3,730
0
2,734
4,517
0
12,670
L
Chernobog
Patifiusz
Chernobog
4,148
2,206
0
837
8,162
2,223
0
1,978
6,184
0
9,672
W
Artemis
Pox Crusader
Artemis
5,541
2,998
0
1,036
3,536
1,331
0
1,222
2,289
0
15,831
L
Zeus
11,337
1,779
0
1,480
5,821
1,647
0
2,000
3,821
25,558
0
L
Artemis
SymyHUN
Artemis
5,478
4,238
0
1,553
7,559
2,052
0
2,338
5,221
0
12,813
W
Anubis
2,854
88
0
602
3,086
1,855
0
1,876
1,210
22,339
0
W
Ganesha
2,697
197
0
1,143
6,078
4,931
0
2,851
3,202
9,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
28,995
98
Minions Killed
78
3
Camps Cleared
3
512,269
Distance Traveled
315,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,234
872
3
1
2
27,797
1
L
Raijin
5,338
890
3
1
0
29,472
1
W
Sylvanus
5,908
985
4
1
0
103,458
0
W
Kali
8,951
1,492
14
2
0
104,325
0
L
Chernobog
5,709
952
15
3
0
94,119
0
W
Artemis
6,624
1,104
30
5
2
99,039
0
L
Zeus
6,657
1,110
43
7
1
76,986
0
L
Artemis
6,057
1,010
14
2
0
86,887
0
W
Anubis
6,158
1,026
50
8
1
89,617
0
W
Ganesha
7,529
1,255
0
0
0
115,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role