Player Matchup

Cthulhu
Cthulhu
Fiel pro
Cthulhu
Level 22
God Stats
11W - 4L
1,587 SR
Queue Stats
33W - 29L
1,369 Elo+
Party 1
Mulan
Mulan
ScorpionTag2057
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,461 Elo+
Party 1
Tiamat
Tiamat
jeuse
Tiamat
Level 67
God Stats
4W - 2L
1,373 SR
Queue Stats
25W - 23L
1,406 Elo+
Party 1
Team Averages
Level 59
1,487 SR
1,412 Elo+

VS

Team Averages
Level 9
1,385 SR
1,165 Elo+
Cthulhu
Cthulhu
CaptainDaisy214
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,157 Elo+
Solo
Baron Samedi
Baron Samedi
DaddyLongCoks
Baron Samedi
Level 6
God Stats
0W - 1L
1,155 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Guan Yu
Guan Yu
sergio21112006
Guan Yu
Level 15
God Stats
1W - 8L
1,500 SR
Queue Stats
6W - 24L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fiel pro
Cthulhu
7
3 / 0 / 6
5,359
1,072
1,755
3,203
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 7
4,969
994
2,966
3,514
1,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
jeuse
Tiamat
9
5 / 1 / 5
5,525
1,105
2,923
3,323
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,507
701
317
908
274
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
DaddyLongCoks
Baron Samedi
7
1 / 4 / 0
4,192
838
3,154
4,692
1,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
0 / 5 / 0
3,516
703
1,160
5,212
2,077
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Baron Samedi
DaddyLongCoks
Baron Samedi
1
4
0
0.25
W
Cthulhu
Fiel pro
Cthulhu
3
0
6
6
W
2
0
7
5.5
W
Tiamat
jeuse
Tiamat
5
1
5
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,644
Damage
4,631
10,040
Taken
10,812
5,498
Mitigated
3,847
3,296
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
317
132
0
0
908
274
0
467
379
1,045
0
L
Baron Samedi
DaddyLongCoks
Baron Samedi
3,154
557
40
513
4,692
1,496
0
1,766
2,728
8,314
0
W
Cthulhu
Fiel pro
Cthulhu
1,755
336
0
387
3,203
2,006
88
1,011
2,192
6,644
0
W
2,966
634
0
889
3,514
1,778
266
1,154
2,360
0
11,082
W
Tiamat
jeuse
Tiamat
2,923
352
0
2,020
3,323
1,714
1,110
1,334
1,989
16,174
0
L
1,160
470
144
172
5,212
2,077
0
2,164
2,827
0
3,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,853
Gold Earned
11,215
65
Minions Killed
14
0
Camps Cleared
0
298,233
Distance Traveled
173,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,507
701
1
0
0
24,308
0
L
Baron Samedi
4,192
838
11
2
0
83,982
1
W
Cthulhu
5,359
1,072
14
3
0
106,444
0
W
Mulan
4,969
994
13
3
0
108,233
0
W
Tiamat
5,525
1,105
38
8
0
83,556
0
L
Guan Yu
3,516
703
2
0
0
64,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role