Player Matchup

Danzaburou
Danzaburou
BeltedSniper1
Danzaburou
Level 123
God Stats
2W - 0L
1,895 SR
Queue Stats
40W - 35L
1,555 Elo+
Party 2
Janus
Janus
Woodmancer
Janus
Level 157
God Stats
2W - 1L
1,778 SR
Queue Stats
36W - 28L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
persianblue
Cthulhu
Level 12
God Stats
2W - 0L
1,967 SR
Queue Stats
10W - 11L
1,805 Elo+
Party 2
Team Averages
Level 97
1,880 SR
1,674 Elo+

VS

Team Averages
Level 51
1,432 SR
1,468 Elo+
King Arthur
King Arthur
Tous
King Arthur
Level 100
God Stats
1W - 2L
1,640 SR
Queue Stats
57W - 35L
1,689 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
divinecoc
Ah Muzen Cab
Level 9
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 8L
1,160 Elo+
Solo
The Morrigan
The Morrigan
somnocle
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeltedSniper1
Danzaburou
13
11 / 2 / 3
10,861
905
12,768
8,968
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
12
4 / 2 / 9
9,275
773
7,681
7,374
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
persianblue
Cthulhu
11
1 / 4 / 9
8,225
685
2,400
11,547
7,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tous
King Arthur
12
3 / 4 / 3
8,282
690
7,140
12,923
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
divinecoc
Ah Muzen Cab
7
2 / 6 / 1
6,954
580
2,067
5,267
1,530
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
somnocle
The Morrigan
11
3 / 6 / 3
8,596
716
7,270
10,280
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
8
8
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeltedSniper1
Danzaburou
11
2
3
6.25
L
King Arthur
Tous
King Arthur
3
4
3
1.13
W
Janus
4
2
9
4.25
L
Ah Muzen Cab
divinecoc
Ah Muzen Cab
2
6
1
0.42
W
Cthulhu
persianblue
Cthulhu
1
4
9
1.38
L
The Morrigan
somnocle
The Morrigan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,849
Damage
16,477
27,889
Taken
28,470
13,586
Mitigated
13,887
4,069
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeltedSniper1
Danzaburou
12,768
6,936
0
3,466
8,968
3,671
2,562
2,320
6,368
0
46,334
L
King Arthur
Tous
King Arthur
7,140
911
0
2,050
12,923
8,369
0
4,106
8,611
0
31,054
W
Janus
7,681
521
208
395
7,374
2,348
194
2,311
4,909
28,676
0
L
Ah Muzen Cab
divinecoc
Ah Muzen Cab
2,067
999
0
208
5,267
1,530
0
1,116
4,091
0
6,311
W
Cthulhu
persianblue
Cthulhu
2,400
257
0
0
11,547
7,567
0
2,019
9,334
14,920
0
L
The Morrigan
somnocle
The Morrigan
7,270
379
0
1,230
10,280
3,988
0
4,427
5,635
26,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
23,832
141
Minions Killed
87
0
Camps Cleared
0
681,620
Distance Traveled
511,491
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,861
905
74
6
0
197,889
1
L
King Arthur
8,282
690
48
4
0
226,721
4
W
Janus
9,275
773
37
3
0
239,614
0
L
Ah Muzen Cab
6,954
580
11
1
0
85,380
0
W
Cthulhu
8,225
685
30
3
0
244,117
0
L
The Morrigan
8,596
716
28
2
0
199,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role