Player Matchup

Chaac
Chaac
UPSCALESRT
Chaac
Level 68
God Stats
43W - 23L
1,731 SR
Queue Stats
307W - 354L
1,450 Elo+
Party 2
Zhong Kui
Zhong Kui
bigboiLewis05
Zhong Kui
Level 29
God Stats
2W - 7L
1,266 SR
Queue Stats
121W - 159L
1,555 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zlRoseGoku
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,792 SR
Queue Stats
205W - 208L
1,622 Elo+
Party 2
Team Averages
Level 54
1,597 SR
1,542 Elo+

VS

Team Averages
Level 29
1,560 SR
1,552 Elo+
Artemis
Artemis
FIJIGÖĎ
Artemis
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JFox878
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,614 Elo+
Party 1
Chaac
Chaac
icyoctane
Chaac
Level 66
God Stats
37W - 17L
1,681 SR
Queue Stats
175W - 165L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 3 / 1
9,331
583
10,562
17,978
11,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
bigboiLewis05
Zhong Kui
12
0 / 3 / 3
9,009
563
9,017
13,389
10,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
zlRoseGoku
Ah Muzen Cab
12
1 / 2 / 1
9,175
573
11,240
8,128
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FIJIGÖĎ
Artemis
12
1 / 3 / 4
9,016
564
7,923
13,924
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
JFox878
Baron Samedi
13
3 / 1 / 4
9,988
624
9,637
8,832
4,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
icyoctane
Chaac
15
4 / 0 / 4
10,280
643
14,438
16,185
18,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
FIJIGÖĎ
Artemis
1
3
4
1
W
Baron Samedi
JFox878
Baron Samedi
3
1
4
5
L
Chaac
3
3
1
1.17
L
Zhong Kui
bigboiLewis05
Zhong Kui
0
3
3
0.5
W
Chaac
icyoctane
Chaac
4
0
4
6
L
Ah Muzen Cab
zlRoseGoku
Ah Muzen Cab
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
31,998
39,495
Taken
38,941
25,923
Mitigated
27,473
16,544
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FIJIGÖĎ
Artemis
7,923
3,871
0
2,763
13,924
4,825
138
2,665
11,259
0
23,359
W
Baron Samedi
JFox878
Baron Samedi
9,637
637
3,574
3,724
8,832
4,250
578
2,208
6,624
43,933
0
L
Chaac
10,562
1,809
0
7,866
17,978
11,751
0
4,696
13,001
0
31,153
L
Zhong Kui
bigboiLewis05
Zhong Kui
9,017
989
672
5,417
13,389
10,219
299
3,372
9,717
34,839
0
W
Chaac
icyoctane
Chaac
14,438
1,512
1,134
7,934
16,185
18,398
378
4,341
11,844
91
53,606
L
Ah Muzen Cab
zlRoseGoku
Ah Muzen Cab
11,240
3,255
499
2,090
8,128
3,953
1,116
1,668
6,372
0
38,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,515
Gold Earned
29,284
156
Minions Killed
175
0
Camps Cleared
0
859,080
Distance Traveled
789,545
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,016
564
31
2
0
227,221
2
W
Baron Samedi
9,988
624
73
5
0
261,945
2
L
Chaac
9,331
583
40
3
0
316,619
4
L
Zhong Kui
9,009
563
62
4
0
264,861
4
W
Chaac
10,280
643
71
4
0
300,379
2
L
Ah Muzen Cab
9,175
573
54
3
0
277,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role