Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Apollo7517
Ah Muzen Cab
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,341 Elo+
Party 2
Bacchus
Bacchus
aRockSpoon
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2
Anubis
Anubis
oxIXSnipezXIxo
Anubis
Level 114
God Stats
2W - 0L
1,175 SR
Queue Stats
19W - 19L
1,373 Elo+
Party 2
Team Averages
Level 92
1,392 SR
1,395 Elo+

VS

Team Averages
Level 127
1,429 SR
1,518 Elo+
Tiamat
Tiamat
Dothrakin
Tiamat
Level 152
God Stats
193W - 210L
1,558 SR
Queue Stats
555W - 653L
1,513 Elo+
Solo
Neith
Neith
Ninjaxvi
Neith
Level 101
God Stats
0W - 4L
1,229 SR
Queue Stats
234W - 218L
1,532 Elo+
Party 1
Achilles
Achilles
SymbioticREAPER
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 116L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Apollo7517
Ah Muzen Cab
16
8 / 4 / 8
11,998
750
9,765
15,370
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
aRockSpoon
Bacchus
13
1 / 3 / 14
10,255
641
6,237
11,716
10,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 3 / 9
11,760
735
14,793
11,483
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dothrakin
Tiamat
12
3 / 6 / 5
10,366
648
11,229
13,714
9,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ninjaxvi
Neith
13
1 / 3 / 8
9,801
613
10,631
9,151
2,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
13
6 / 7 / 3
10,199
637
9,394
15,620
12,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
10
10
Deaths
16
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Apollo7517
Ah Muzen Cab
8
4
8
3
L
Tiamat
Dothrakin
Tiamat
3
6
5
0.92
L
Neith
Ninjaxvi
Neith
1
3
8
1.67
L
Achilles
6
7
3
1.07
W
Bacchus
aRockSpoon
Bacchus
1
3
14
2.67
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
31,254
38,569
Taken
38,485
21,395
Mitigated
24,735
19,349
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Apollo7517
Ah Muzen Cab
9,765
4,748
0
9,127
15,370
5,401
1,819
4,961
10,409
0
74,964
L
Tiamat
Dothrakin
Tiamat
11,229
675
0
3,566
13,714
9,520
289
7,042
6,672
43,220
0
L
Neith
Ninjaxvi
Neith
10,631
2,836
0
2,588
9,151
2,892
1,157
4,758
4,393
0
46,096
L
Achilles
9,394
2,950
0
632
15,620
12,323
605
9,333
6,287
0
16,648
W
Bacchus
aRockSpoon
Bacchus
6,237
373
1,065
2,272
11,716
10,676
324
2,795
8,921
17,276
0
W
14,793
225
389
6,496
11,483
5,318
1,120
3,533
7,950
54,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
30,366
203
Minions Killed
162
0
Camps Cleared
0
820,556
Distance Traveled
758,170
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,998
750
92
6
0
286,560
0
L
Tiamat
10,366
648
52
3
0
244,263
6
L
Neith
9,801
613
88
6
0
259,245
0
L
Achilles
10,199
637
22
1
0
254,662
0
W
Bacchus
10,255
641
18
1
0
296,145
0
W
Anubis
11,760
735
93
6
0
237,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role