Player Matchup

Thoth
Thoth
BigFatm3ani3
Thoth
Level 60
God Stats
9W - 14L
1,545 SR
Queue Stats
51W - 58L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Blondy_Bad_Girl
Ne Zha
Level 107
God Stats
0W - 1L
1,492 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Psychedelic404
Tiamat
Level 122
God Stats
10W - 15L
1,441 SR
Queue Stats
34W - 36L
1,422 Elo+
Solo
He Bo
He Bo
Qer108
He Bo
Level 84
God Stats
0W - 1L
1,687 SR
Queue Stats
17W - 31L
1,309 Elo+
Party 2
Neith
Neith
YukiKici
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,533 SR
1,435 Elo+

VS

Team Averages
Level 88
1,677 SR
1,464 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Artoria88
Cabrakan
Level 28
God Stats
6W - 2L
1,949 SR
Queue Stats
70W - 83L
1,468 Elo+
Party 1
Jing Wei
Jing Wei
darkvoid990470
Jing Wei
Level 104
God Stats
3W - 1L
1,821 SR
Queue Stats
70W - 105L
1,505 Elo+
Party 1
Tiamat
Tiamat
death10002
Tiamat
Level 117
God Stats
3W - 3L
1,615 SR
Queue Stats
180W - 188L
1,499 Elo+
Party 1
Achilles
Achilles
orcun92
Achilles
Level 65
God Stats
2W - 2L
1,498 SR
Queue Stats
146W - 153L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
7,972
797
8,322
4,046
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 2
7,493
749
3,745
10,146
4,050
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 1 / 3
6,547
655
2,991
4,563
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Qer108
He Bo
13
0 / 3 / 2
6,648
665
3,106
6,027
1,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
YukiKici
Neith
14
2 / 0 / 1
7,824
782
3,112
2,837
1,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 1
7,156
716
3,198
3,754
1,542
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
Artoria88
Cabrakan
13
2 / 1 / 6
7,683
768
5,016
6,074
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
15
3 / 2 / 5
8,708
871
3,807
5,151
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
death10002
Tiamat
16
3 / 0 / 6
8,433
843
5,163
4,781
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
orcun92
Achilles
14
2 / 2 / 3
8,128
813
3,468
11,861
9,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
10
10
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
W
Cabrakan
Artoria88
Cabrakan
2
1
6
5
L
3
0
1
3.5
L
2
6
2
0.5
L
0
1
3
1.5
L
He Bo
Qer108
He Bo
0
3
2
0.33
L
Neith
YukiKici
Neith
2
0
1
2.5
W
Jing Wei
3
2
5
2.75
W
Tiamat
death10002
Tiamat
3
0
6
6
W
Achilles
orcun92
Achilles
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
20,652
27,619
Taken
31,621
11,048
Mitigated
22,074
4,150
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,198
391
1,094
952
3,754
1,542
292
1,847
1,828
37,477
0
W
Cabrakan
Artoria88
Cabrakan
5,016
670
195
875
6,074
4,946
328
2,931
3,039
12,885
0
L
8,322
60
0
0
4,046
1,324
0
1,339
2,635
36,109
0
L
3,745
1,032
0
1,071
10,146
4,050
0
5,248
4,588
0
13,114
L
2,991
191
0
1,562
4,563
2,678
0
2,649
1,853
14,716
0
L
He Bo
Qer108
He Bo
3,106
87
0
170
6,027
1,873
0
2,908
3,037
16,260
0
L
Neith
YukiKici
Neith
3,112
800
0
1,347
2,837
1,123
0
1,082
1,713
0
29,153
W
Jing Wei
3,807
2,535
462
1,196
5,151
2,466
0
2,642
2,503
0
20,799
W
Tiamat
death10002
Tiamat
5,163
208
0
1,971
4,781
3,801
624
2,177
2,582
29,991
0
W
Achilles
orcun92
Achilles
3,468
334
36
502
11,861
9,319
371
5,079
6,576
0
14,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
40,108
228
Minions Killed
267
5
Camps Cleared
7
869,397
Distance Traveled
956,334
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,156
716
87
9
1
151,503
2
W
Cabrakan
7,683
768
16
2
2
190,056
5
L
Thoth
7,972
797
67
7
3
189,954
1
L
Ne Zha
7,493
749
17
2
2
177,002
1
L
Tiamat
6,547
655
26
3
0
140,282
1
L
He Bo
6,648
665
42
4
0
174,362
0
L
Neith
7,824
782
76
8
0
187,797
1
W
Jing Wei
8,708
871
45
5
2
222,626
0
W
Tiamat
8,433
843
92
9
2
189,105
1
W
Achilles
8,128
813
27
3
0
203,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role