Player Matchup

Ymir
Ymir
D_ToX963
Ymir
Level 22
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 6L
1,094 Elo+
Party 2
Arachne
Arachne
LORD_JEEP
Arachne
Level 25
God Stats
46W - 48L
1,463 SR
Queue Stats
75W - 85L
1,380 Elo+
Party 2
Izanami
Izanami
Rame963
Izanami
Level 47
God Stats
14W - 13L
1,526 SR
Queue Stats
274W - 300L
1,340 Elo+
Party 2
Hades
Hades
WilliamsonQc90
Hades
Level 66
God Stats
17W - 22L
1,354 SR
Queue Stats
116W - 131L
1,311 Elo+
Party 2
Bellona
Bellona
XJohnX017
Bellona
Level 24
God Stats
10W - 18L
1,458 SR
Queue Stats
71W - 93L
1,372 Elo+
Party 2
Team Averages
Level 37
1,417 SR
1,299 Elo+

VS

Team Averages
Level 94
1,478 SR
1,357 Elo+
Athena
Athena
BrenoSlaz
Athena
Level 116
God Stats
8W - 4L
1,138 SR
Queue Stats
44W - 39L
1,372 Elo+
Party 1
Set
Set
INotoriusBAG
Set
Level 98
God Stats
32W - 31L
1,633 SR
Queue Stats
554W - 506L
1,473 Elo+
Party 1
Ra
Ra
iZaitto
Ra
Level 45
God Stats
4W - 0L
1,647 SR
Queue Stats
13W - 10L
1,220 Elo+
Party 1
Nemesis
Nemesis
kingtinajero
Nemesis
Level 68
God Stats
46W - 38L
1,459 SR
Queue Stats
215W - 260L
1,321 Elo+
Solo
Danzaburou
Danzaburou
marcelotorres544
Danzaburou
Level 145
God Stats
80W - 71L
1,514 SR
Queue Stats
345W - 374L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 1
6,611
441
3,465
8,907
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
LORD_JEEP
Arachne
11
1 / 3 / 1
6,827
455
3,413
9,427
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Rame963
Izanami
10
1 / 4 / 1
6,535
436
7,604
9,127
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 1
7,928
529
8,162
9,718
5,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
XJohnX017
Bellona
14
0 / 2 / 0
7,918
528
4,516
8,221
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BrenoSlaz
Athena
10
0 / 1 / 8
6,707
447
4,052
11,730
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 2
8,636
576
8,412
8,266
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 4
7,667
511
6,306
6,568
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kingtinajero
Nemesis
14
1 / 0 / 2
6,851
457
3,792
6,942
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
marcelotorres544
Danzaburou
12
4 / 2 / 3
7,370
491
7,330
8,540
3,112
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
BrenoSlaz
Athena
0
1
8
4
L
Ymir
0
4
1
0.13
W
8
0
2
9
L
Arachne
LORD_JEEP
Arachne
1
3
1
0.5
L
Izanami
Rame963
Izanami
1
4
1
0.38
L
4
2
1
2.25
L
Bellona
XJohnX017
Bellona
0
2
0
0
W
2
3
4
1.33
W
Nemesis
kingtinajero
Nemesis
1
0
2
2
W
Danzaburou
marcelotorres544
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
29,892
45,400
Taken
42,046
25,106
Mitigated
20,388
12,252
Healing
12,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BrenoSlaz
Athena
4,052
900
0
3,145
11,730
5,210
160
3,886
7,844
12,879
0
L
Ymir
3,465
759
0
672
8,907
4,883
99
2,598
6,309
16,557
0
W
8,412
3,613
0
2,864
8,266
5,217
806
2,403
5,863
0
52,653
L
Arachne
LORD_JEEP
Arachne
3,413
2,625
0
3,816
9,427
3,226
22
2,054
7,373
0
34,305
L
Izanami
Rame963
Izanami
7,604
5,231
0
2,425
9,127
2,967
967
2,387
6,740
0
37,987
L
8,162
410
0
3,105
9,718
5,707
144
3,319
6,399
41,580
0
L
Bellona
XJohnX017
Bellona
4,516
900
0
2,234
8,221
8,323
421
0
8,221
5,197
41,337
W
6,306
511
1,143
1,662
6,568
2,167
0
3,842
2,726
45,491
0
W
Nemesis
kingtinajero
Nemesis
3,792
1,557
0
919
6,942
4,682
0
623
5,901
0
27,321
W
Danzaburou
marcelotorres544
Danzaburou
7,330
2,242
282
2,005
8,540
3,112
834
1,591
6,949
0
44,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
37,231
364
Minions Killed
326
0
Camps Cleared
0
1,375,965
Distance Traveled
1,481,203
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,707
447
20
1
0
302,044
4
L
Ymir
6,611
441
33
2
0
273,296
0
W
Set
8,636
576
95
6
0
323,744
1
L
Arachne
6,827
455
79
5
0
338,096
0
L
Izanami
6,535
436
74
5
0
250,497
2
L
Hades
7,928
529
92
6
0
278,245
0
L
Bellona
7,918
528
86
6
0
235,831
3
W
Ra
7,667
511
87
6
0
321,134
9
W
Nemesis
6,851
457
48
3
0
283,302
0
W
Danzaburou
7,370
491
76
5
0
250,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role