Player Matchup

Xing Tian
Xing Tian
Babyman2355
Xing Tian
Level 18
God Stats
8W - 14L
1,465 SR
Queue Stats
60W - 60L
1,442 Elo+
Party 2
Hera
Hera
Dist4ntSt4r
Hera
Level 21
God Stats
2W - 1L
1,288 SR
Queue Stats
69W - 58L
1,532 Elo+
Solo
Heimdallr
Heimdallr
REBELPUPPET16
Heimdallr
Level 20
God Stats
15W - 14L
1,354 SR
Queue Stats
259W - 253L
1,459 Elo+
Party 2
King Arthur
King Arthur
The Ghosts Bane
King Arthur
Level 24
God Stats
24W - 24L
1,425 SR
Queue Stats
839W - 806L
1,432 Elo+
Party 2
Arachne
Arachne
Ze12oChance
Arachne
Level 113
God Stats
6W - 2L
1,500 SR
Queue Stats
427W - 384L
1,520 Elo+
Party 2
Team Averages
Level 39
1,406 SR
1,477 Elo+

VS

Team Averages
Level 18
1,587 SR
1,440 Elo+
Skadi
Skadi
AcE_RaZeRxD
Skadi
Level 27
God Stats
19W - 16L
1,683 SR
Queue Stats
116W - 108L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
ApoMiou27
Zhong Kui
Level 27
God Stats
3W - 2L
1,760 SR
Queue Stats
51W - 61L
1,564 Elo+
Solo
Cthulhu
Cthulhu
TK_No_Fear
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo
Chaac
Chaac
kourayy
Chaac
Level 14
God Stats
6W - 5L
1,598 SR
Queue Stats
17W - 12L
1,564 Elo+
Party 1
Vulcan
Vulcan
liomen8
Vulcan
Level 15
God Stats
6W - 11L
1,395 SR
Queue Stats
10W - 15L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Babyman2355
Xing Tian
14
1 / 3 / 11
10,184
424
6,482
19,563
15,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 7 / 9
11,755
490
17,408
14,163
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
REBELPUPPET16
Heimdallr
16
7 / 5 / 1
10,867
453
17,400
18,798
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
The Ghosts Bane
King Arthur
20
4 / 2 / 2
12,828
535
13,180
17,646
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Ze12oChance
Arachne
20
14 / 2 / 9
13,967
582
22,495
25,233
13,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 3
11,223
468
20,543
15,216
5,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
ApoMiou27
Zhong Kui
17
0 / 4 / 2
10,746
448
7,996
19,423
17,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
TK_No_Fear
Cthulhu
10
0 / 12 / 3
7,767
324
3,007
32,656
15,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
kourayy
Chaac
17
7 / 4 / 4
11,050
460
20,437
25,369
29,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
liomen8
Vulcan
17
4 / 5 / 4
10,830
451
8,104
13,550
5,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
28
Kills
19
19
Deaths
29
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
4
3
2.38
L
Zhong Kui
ApoMiou27
Zhong Kui
0
4
2
0.25
W
Xing Tian
Babyman2355
Xing Tian
1
3
11
2.17
W
2
7
9
0.93
W
Heimdallr
REBELPUPPET16
Heimdallr
7
5
1
1.5
L
Cthulhu
TK_No_Fear
Cthulhu
0
12
3
0.13
W
King Arthur
The Ghosts Bane
King Arthur
4
2
2
2.5
W
Arachne
Ze12oChance
Arachne
14
2
9
9.25
L
Chaac
kourayy
Chaac
7
4
4
2.25
L
Vulcan
liomen8
Vulcan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,965
Damage
60,087
95,403
Taken
106,214
60,407
Mitigated
73,773
33,057
Healing
39,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,543
10,889
267
3,025
15,216
5,767
1,444
3,414
11,719
0
64,413
L
Zhong Kui
ApoMiou27
Zhong Kui
7,996
1,390
0
11,004
19,423
17,277
449
54
18,844
71,185
0
W
Xing Tian
Babyman2355
Xing Tian
6,482
940
0
4,020
19,563
15,797
156
3,353
16,010
25,552
0
W
17,408
5,302
797
3,560
14,163
6,282
946
5,051
8,987
74,670
0
W
Heimdallr
REBELPUPPET16
Heimdallr
17,400
11,761
0
7,403
18,798
8,333
2,654
1,745
16,878
0
75,621
L
Cthulhu
TK_No_Fear
Cthulhu
3,007
372
0
6,289
32,656
15,751
116
8,339
23,988
24,157
0
W
King Arthur
The Ghosts Bane
King Arthur
13,180
1,476
0
5,455
17,646
16,467
353
7,452
10,019
54
96,046
W
Arachne
Ze12oChance
Arachne
22,495
16,849
0
11,822
25,233
13,528
1,200
1,506
23,577
0
113,858
L
Chaac
kourayy
Chaac
20,437
5,424
135
13,854
25,369
29,066
564
7,332
17,641
0
74,290
L
Vulcan
liomen8
Vulcan
8,104
2,600
1,250
3,620
13,550
5,912
763
4,029
9,353
67,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,601
Gold Earned
51,616
613
Minions Killed
512
0
Camps Cleared
0
2,061,104
Distance Traveled
2,139,369
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,223
468
88
4
0
481,465
0
L
Zhong Kui
10,746
448
143
6
0
321,398
5
W
Xing Tian
10,184
424
33
1
0
362,538
4
W
Hera
11,755
490
152
6
0
344,495
6
W
Heimdallr
10,867
453
100
4
0
434,731
0
L
Cthulhu
7,767
324
34
1
0
363,093
1
W
King Arthur
12,828
535
169
7
0
378,562
0
W
Arachne
13,967
582
159
7
0
540,778
1
L
Chaac
11,050
460
125
5
0
544,785
5
L
Vulcan
10,830
451
122
5
0
428,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role