Player Matchup

Guan Yu
Guan Yu
JoeBidenLost
Guan Yu
Level 8
God Stats
7W - 7L
1,480 SR
Queue Stats
11W - 10L
1,574 Elo+
Party 3
Hachiman
Hachiman
KuroiRyuNoKami
Hachiman
Level 6
God Stats
11W - 31L
1,227 SR
Queue Stats
40W - 67L
1,380 Elo+
Party 2
Ganesha
Ganesha
Ponidjo
Ganesha
Level 29
God Stats
15W - 26L
1,407 SR
Queue Stats
271W - 366L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
TheDeadEnd
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Arachne
Arachne
temp-201240
Arachne
Level 47
God Stats
7W - 4L
1,752 SR
Queue Stats
77W - 66L
1,434 Elo+
Party 3
Team Averages
Level 23
1,473 SR
1,456 Elo+

VS

Team Averages
Level 16
1,621 SR
1,376 Elo+
Yemoja
Yemoja
ArcherLes
Yemoja
Level 14
God Stats
0W - 2L
1,608 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Set
Set
Badr401
Set
Level 11
God Stats
6W - 2L
1,944 SR
Queue Stats
16W - 22L
1,354 Elo+
Solo
Mulan
Mulan
ChapTheKlein
Mulan
Level 17
God Stats
11W - 6L
1,553 SR
Queue Stats
11W - 7L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Wingthor
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,387 Elo+
Party 1
Vulcan
Vulcan
Zipus1502
Vulcan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoeBidenLost
Guan Yu
12
3 / 0 / 4
7,016
585
2,723
3,074
1,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
9
1 / 2 / 1
5,286
441
1,985
4,959
1,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Ponidjo
Ganesha
10
1 / 2 / 3
6,056
505
3,290
8,320
2,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TheDeadEnd
Kukulkan
11
3 / 0 / 1
6,489
541
3,742
2,438
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
temp-201240
Arachne
14
8 / 0 / 2
8,432
703
5,469
7,240
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArcherLes
Yemoja
8
0 / 6 / 0
4,670
389
386
6,189
3,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
8
0 / 2 / 0
5,302
442
2,040
6,667
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
6,032
503
3,015
7,764
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Wingthor
Kukulkan
9
0 / 4 / 0
5,255
438
3,145
5,210
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
Zipus1502
Vulcan
9
2 / 3 / 1
5,572
464
5,369
4,211
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
4
4
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArcherLes
Yemoja
0
6
0
0
L
Set
0
2
0
0
L
2
1
1
2.5
W
Guan Yu
JoeBidenLost
Guan Yu
3
0
4
5
W
Hachiman
1
2
1
0.75
W
Ganesha
Ponidjo
Ganesha
1
2
3
1.25
W
Kukulkan
TheDeadEnd
Kukulkan
3
0
1
3.5
L
Kukulkan
Wingthor
Kukulkan
0
4
0
0
L
Vulcan
Zipus1502
Vulcan
2
3
1
0.83
W
Arachne
temp-201240
Arachne
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
13,955
26,031
Taken
30,041
9,737
Mitigated
12,010
8,766
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArcherLes
Yemoja
386
173
37
0
6,189
3,373
0
1,937
4,127
9,397
0
L
Set
2,040
849
0
2,350
6,667
2,175
0
0
6,642
0
32,207
L
3,015
498
0
3,292
7,764
3,650
170
2,382
5,357
0
20,307
W
Guan Yu
JoeBidenLost
Guan Yu
2,723
315
100
1,240
3,074
1,801
1,274
386
2,688
0
27,259
W
Hachiman
1,985
688
0
250
4,959
1,379
238
1,591
3,368
0
17,973
W
Ganesha
Ponidjo
Ganesha
3,290
166
0
2,281
8,320
2,918
28
3,969
4,351
20,584
0
W
Kukulkan
TheDeadEnd
Kukulkan
3,742
201
0
0
2,438
860
344
1,915
523
26,475
0
L
Kukulkan
Wingthor
Kukulkan
3,145
160
0
500
5,210
1,576
0
1,525
3,660
27,464
0
L
Vulcan
Zipus1502
Vulcan
5,369
1,982
0
442
4,211
1,236
177
1,188
2,976
28,849
0
W
Arachne
temp-201240
Arachne
5,469
3,659
0
4,895
7,240
2,779
108
957
6,201
0
52,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
26,831
314
Minions Killed
242
0
Camps Cleared
0
1,112,298
Distance Traveled
1,046,927
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,670
389
22
2
0
170,501
1
L
Set
5,302
442
62
5
0
241,809
1
L
Mulan
6,032
503
41
3
0
207,498
0
W
Guan Yu
7,016
585
65
5
0
215,254
3
W
Hachiman
5,286
441
56
5
0
210,065
0
W
Ganesha
6,056
505
17
1
0
219,230
2
W
Kukulkan
6,489
541
53
4
0
214,213
1
L
Kukulkan
5,255
438
55
5
0
203,007
0
L
Vulcan
5,572
464
62
5
0
224,112
1
W
Arachne
8,432
703
123
10
0
253,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role