Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Creeyd
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Marcos12886
Osiris
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 60L
1,533 Elo+
Solo
Ra
Ra
tarbarz
Ra
Level 34
God Stats
1W - 0L
1,901 SR
Queue Stats
7W - 3L
1,494 Elo+
Party 2
Team Averages
Level 63
1,634 SR
1,509 Elo+

VS

Team Averages
Level 52
1,462 SR
1,448 Elo+
Cthulhu
Cthulhu
KazumaKOG
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 169L
1,443 Elo+
Party 1
Hercules
Hercules
YTRaKv
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,456 Elo+
Solo
The Morrigan
The Morrigan
j1n-kazama93
The Morrigan
Level 106
God Stats
5W - 12L
1,387 SR
Queue Stats
143W - 181L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Creeyd
Ah Muzen Cab
17
5 / 0 / 7
12,212
678
17,826
11,767
4,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
15
5 / 4 / 8
12,389
688
12,301
16,774
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 8
11,586
644
12,608
8,819
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KazumaKOG
Cthulhu
14
2 / 4 / 5
11,520
640
9,313
23,569
26,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
YTRaKv
Hercules
15
6 / 4 / 4
11,852
658
9,011
20,694
18,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
j1n-kazama93
The Morrigan
15
2 / 5 / 7
11,475
638
11,824
9,834
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
10
10
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Creeyd
Ah Muzen Cab
5
0
7
8.5
L
Cthulhu
KazumaKOG
Cthulhu
2
4
5
1.13
W
Osiris
5
4
8
2.25
L
Hercules
YTRaKv
Hercules
6
4
4
2
L
The Morrigan
j1n-kazama93
The Morrigan
2
5
7
1.1
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
30,148
37,360
Taken
54,097
23,954
Mitigated
49,582
12,487
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Creeyd
Ah Muzen Cab
17,826
7,496
0
6,717
11,767
4,669
1,985
6,499
4,937
0
81,902
L
Cthulhu
KazumaKOG
Cthulhu
9,313
903
874
4,125
23,569
26,452
0
5,927
17,307
31,373
0
W
Osiris
12,301
3,951
424
1,248
16,774
16,200
500
9,824
6,298
0
37,184
L
Hercules
YTRaKv
Hercules
9,011
1,864
0
3,870
20,694
18,748
893
5,050
15,369
0
40,610
L
The Morrigan
j1n-kazama93
The Morrigan
11,824
1,199
425
3,084
9,834
4,382
234
1,769
7,917
68,980
0
W
12,608
1,071
2,382
1,716
8,819
3,085
680
4,059
4,395
53,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
34,847
206
Minions Killed
233
0
Camps Cleared
0
1,013,645
Distance Traveled
983,766
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,212
678
99
6
0
335,779
1
L
Cthulhu
11,520
640
51
3
0
325,345
2
W
Osiris
12,389
688
36
2
0
359,215
3
L
Hercules
11,852
658
72
4
0
360,062
4
L
The Morrigan
11,475
638
110
6
0
298,359
0
W
Ra
11,586
644
71
4
0
318,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role