Player Matchup

Pele
Pele
IlJearBearlI
Pele
Level 8
God Stats
11W - 10L
1,520 SR
Queue Stats
79W - 68L
1,394 Elo+
Solo
Bellona
Bellona
Reaper__WuW
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,722 Elo+
Solo
Scylla
Scylla
S1lent Shadows
Scylla
Level 16
God Stats
40W - 38L
1,637 SR
Queue Stats
49W - 53L
1,549 Elo+
Party 1
Susano
Susano
UchihaSasuke822
Susano
Level 17
God Stats
1W - 3L
1,697 SR
Queue Stats
24W - 22L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
xsTrEsHix
Cthulhu
Level 12
God Stats
3W - 5L
1,446 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,534 Elo+

VS

Team Averages
Level 14
1,362 SR
1,319 Elo+
Artemis
Artemis
Anzi12
Artemis
Level 4
God Stats
7W - 7L
1,443 SR
Queue Stats
14W - 13L
1,367 Elo+
Solo
Ares
Ares
Jakeyo Forel
Ares
Level 23
God Stats
6W - 9L
1,521 SR
Queue Stats
34W - 25L
1,478 Elo+
Solo
Neith
Neith
OG_Killa_Graham
Neith
Level 8
God Stats
4W - 3L
1,388 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 2
Nemesis
Nemesis
OMG NOOOOO
Nemesis
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 8L
1,278 Elo+
Party 2
Medusa
Medusa
irishspencer9-ir
Medusa
Level 18
God Stats
18W - 15L
1,174 SR
Queue Stats
36W - 37L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 2
10,986
999
13,189
25,737
10,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Reaper__WuW
Bellona
14
0 / 4 / 1
9,017
820
787
5,463
2,527
18
5 / 8 / 4
12,397
1,127
28,850
24,434
9,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 0
8,748
795
1,290
3,243
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
xsTrEsHix
Cthulhu
15
1 / 2 / 2
9,781
889
2,528
5,184
2,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Anzi12
Artemis
17
8 / 3 / 12
11,404
1,037
16,600
12,857
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 1 / 18
12,384
1,126
7,512
10,601
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 2 / 17
11,768
1,070
14,752
11,104
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
OMG NOOOOO
Nemesis
17
7 / 1 / 8
11,540
1,049
5,644
6,973
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 2 / 17
11,556
1,051
12,773
10,974
4,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
9
Kills
28
28
Deaths
9
9
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
Anzi12
Artemis
8
3
12
4.67
L
3
11
2
0.36
W
3
1
18
12
W
6
2
17
7.25
W
Nemesis
OMG NOOOOO
Nemesis
7
1
8
11
L
Bellona
Reaper__WuW
Bellona
0
4
1
0.13
L
5
8
4
0.88
L
0
3
0
0
W
4
2
17
6.25
L
Cthulhu
xsTrEsHix
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,644
Damage
57,281
64,061
Taken
52,509
26,492
Mitigated
26,152
2,082
Healing
8,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Anzi12
Artemis
16,600
11,010
0
3,674
12,857
4,944
0
7,826
5,031
0
36,707
L
13,189
3,767
0
1,912
25,737
10,640
0
2,928
22,809
0
26,580
W
7,512
241
0
1,704
10,601
10,649
0
5,976
4,625
25,341
0
W
14,752
7,549
0
2,527
11,104
3,884
0
7,005
4,099
0
25,465
W
Nemesis
OMG NOOOOO
Nemesis
5,644
1,142
0
494
6,973
2,405
0
4,932
2,041
0
17,132
L
Bellona
Reaper__WuW
Bellona
787
63
0
0
5,463
2,527
0
646
4,817
0
5,715
L
28,850
1,606
0
0
24,434
9,950
0
2,756
21,678
43,675
0
L
1,290
100
0
137
3,243
932
0
68
3,175
0
2,844
W
12,773
5,449
0
0
10,974
4,270
0
5,639
5,335
0
31,605
L
Cthulhu
xsTrEsHix
Cthulhu
2,528
108
0
33
5,184
2,443
0
1,114
4,070
8,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
58,652
91
Minions Killed
199
2
Camps Cleared
6
675,169
Distance Traveled
1,023,288
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,404
1,037
56
5
2
158,529
0
L
Pele
10,986
999
25
2
0
202,321
3
W
Ares
12,384
1,126
24
2
1
224,374
3
W
Neith
11,768
1,070
33
3
0
206,623
0
W
Nemesis
11,540
1,049
37
3
0
232,096
1
L
Bellona
9,017
820
6
1
0
92,045
0
L
Scylla
12,397
1,127
36
3
1
218,049
0
L
Susano
8,748
795
2
0
1
44,844
0
W
Medusa
11,556
1,051
49
4
3
201,666
0
L
Cthulhu
9,781
889
22
2
0
117,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role