Player Matchup

Sun Wukong
Sun Wukong
COALMINER26
Sun Wukong
Level 8
God Stats
12W - 12L
1,540 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 3
Chernobog
Chernobog
FireYeti502
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,638 Elo+
Party 2
Hun Batz
Hun Batz
HunterCat857
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,540 Elo+
Party 2
Fenrir
Fenrir
LilJoJo_ATX
Fenrir
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
7W - 8L
1,597 Elo+
Solo
Izanami
Izanami
dahunterrr
Izanami
Level 25
God Stats
54W - 46L
1,531 SR
Queue Stats
116W - 118L
1,428 Elo+
Party 3
Team Averages
Level 19
1,557 SR
1,531 Elo+

VS

Team Averages
Level 17
1,523 SR
1,501 Elo+
Tsukuyomi
Tsukuyomi
KieselShredder
Tsukuyomi
Level 6
God Stats
6W - 6L
1,435 SR
Queue Stats
18W - 20L
1,476 Elo+
Party 1
Apollo
Apollo
MisterBear1993
Apollo
Level 6
God Stats
4W - 11L
1,454 SR
Queue Stats
17W - 29L
1,495 Elo+
Solo
Guan Yu
Guan Yu
ParallaX-Trippii
Guan Yu
Level 64
God Stats
1W - 2L
1,370 SR
Queue Stats
30W - 36L
1,438 Elo+
Party 1
Olorun
Olorun
Swag kg3
Olorun
Level 6
God Stats
5W - 6L
1,548 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Anubis
Anubis
aNRgIUS
Anubis
Level 5
God Stats
2W - 8L
1,809 SR
Queue Stats
2W - 8L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COALMINER26
Sun Wukong
19
0 / 7 / 10
11,803
908
9,731
20,029
17,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
FireYeti502
Chernobog
20
4 / 4 / 14
13,421
1,032
11,797
14,349
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
HunterCat857
Hun Batz
20
3 / 8 / 18
13,022
1,002
11,313
18,051
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
15 / 5 / 8
15,933
1,226
31,162
18,059
8,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
dahunterrr
Izanami
20
6 / 5 / 8
13,555
1,043
18,832
13,856
5,760
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KieselShredder
Tsukuyomi
14
0 / 0 / 1
9,898
761
0
0
0
20
0 / 9 / 22
13,126
1,010
15,713
23,657
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 5 / 8
15,817
1,217
29,371
29,809
18,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Swag kg3
Olorun
19
4 / 6 / 11
13,112
1,009
13,125
19,523
7,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
aNRgIUS
Anubis
19
5 / 8 / 15
13,462
1,036
17,134
16,420
6,926

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
85
28
Kills
28
29
Deaths
28
58
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
COALMINER26
Sun Wukong
0
7
10
0.71
W
Chernobog
FireYeti502
Chernobog
4
4
14
2.75
W
Hun Batz
HunterCat857
Hun Batz
3
8
18
1.5
L
Tsukuyomi
KieselShredder
Tsukuyomi
0
0
1
0.5
W
Fenrir
15
5
8
3.8
L
0
9
22
1.22
L
19
5
8
4.6
L
Olorun
Swag kg3
Olorun
4
6
11
1.58
L
Anubis
aNRgIUS
Anubis
5
8
15
1.56
W
Izanami
dahunterrr
Izanami
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,835
Damage
75,343
84,344
Taken
89,409
43,476
Mitigated
44,261
9,147
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
COALMINER26
Sun Wukong
9,731
3,140
0
1,427
20,029
17,698
0
5,539
14,193
0
39,408
W
Chernobog
FireYeti502
Chernobog
11,797
5,692
729
3,984
14,349
5,674
0
3,473
9,750
0
28,334
W
Hun Batz
HunterCat857
Hun Batz
11,313
3,022
0
1,083
18,051
5,450
0
10,063
7,863
0
28,123
L
Tsukuyomi
KieselShredder
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
31,162
8,414
0
1,924
18,059
8,894
0
7,789
9,975
0
40,188
L
15,713
9,681
0
3,695
23,657
10,581
0
0
23,657
0
36,558
L
29,371
9,967
1,434
5,813
29,809
18,873
0
0
29,809
0
43,278
L
Olorun
Swag kg3
Olorun
13,125
7,989
499
5,568
19,523
7,881
0
0
19,523
34,760
0
L
Anubis
aNRgIUS
Anubis
17,134
499
0
607
16,420
6,926
0
0
16,420
48,015
0
W
Izanami
dahunterrr
Izanami
18,832
14,343
0
0
13,856
5,760
0
3,395
10,069
0
68,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,734
Gold Earned
65,415
278
Minions Killed
209
6
Camps Cleared
3
1,171,240
Distance Traveled
830,273
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,803
908
71
5
0
218,154
1
W
Chernobog
13,421
1,032
35
3
1
247,665
0
W
Hun Batz
13,022
1,002
31
2
4
250,268
0
L
Tsukuyomi
9,898
761
0
0
0
0
0
W
Fenrir
15,933
1,226
20
2
1
252,658
0
L
Apollo
13,126
1,010
44
3
2
231,955
0
L
Guan Yu
15,817
1,217
35
3
1
293,773
0
L
Olorun
13,112
1,009
56
4
0
143,350
0
L
Anubis
13,462
1,036
74
6
0
161,195
0
W
Izanami
13,555
1,043
121
9
0
202,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role