Player Matchup

Cthulhu
Cthulhu
Edd1e__09
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
Fridge_420_
Xbalanque
Level 26
God Stats
2W - 2L
1,786 SR
Queue Stats
196W - 171L
1,410 Elo+
Party 1
Fenrir
Fenrir
TheRoyaleDragon
Fenrir
Level 8
God Stats
3W - 2L
1,805 SR
Queue Stats
65W - 41L
1,441 Elo+
Party 1
Team Averages
Level 14
1,697 SR
1,465 Elo+

VS

Team Averages
Level 24
1,533 SR
1,273 Elo+
Anubis
Anubis
Deadpoolio0o
Anubis
Level 28
God Stats
5W - 1L
1,753 SR
Queue Stats
86W - 100L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Kiryu4287
Kukulkan
Level 16
God Stats
2W - 4L
1,348 SR
Queue Stats
19W - 23L
1,256 Elo+
Party 2
Amaterasu
Amaterasu
ToxicDeath42o9
Amaterasu
Level 27
God Stats
2W - 3L
1,499 SR
Queue Stats
40W - 48L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Edd1e__09
Cthulhu
16
2 / 10 / 10
12,732
606
11,836
28,585
29,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Fridge_420_
Xbalanque
18
4 / 11 / 9
14,206
676
15,444
26,119
8,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
12 / 5 / 3
15,091
719
22,284
28,928
13,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 10 / 8
15,569
741
21,375
21,321
10,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Kiryu4287
Kukulkan
18
8 / 4 / 10
14,755
703
29,327
16,970
7,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ToxicDeath42o9
Amaterasu
18
7 / 4 / 12
15,097
719
16,116
28,963
18,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
18
Kills
26
26
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
10
8
1.5
L
Cthulhu
Edd1e__09
Cthulhu
2
10
10
0.7
L
Xbalanque
Fridge_420_
Xbalanque
4
11
9
0.77
W
Kukulkan
Kiryu4287
Kukulkan
8
4
10
3.25
L
12
5
3
2.7
W
Amaterasu
ToxicDeath42o9
Amaterasu
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,564
Damage
66,818
83,632
Taken
67,254
52,438
Mitigated
36,973
8,501
Healing
25,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
21,375
981
270
8,070
21,321
10,807
1,150
4,052
17,269
57,158
0
L
Cthulhu
Edd1e__09
Cthulhu
11,836
870
620
500
28,585
29,962
360
17,623
10,962
28,745
0
L
Xbalanque
Fridge_420_
Xbalanque
15,444
10,642
756
3,609
26,119
8,865
0
17,064
9,055
0
58,221
W
Kukulkan
Kiryu4287
Kukulkan
29,327
2,952
231
3,105
16,970
7,630
679
3,303
13,667
87,413
0
L
22,284
8,188
549
2,467
28,928
13,611
1,162
16,031
12,897
0
53,697
W
Amaterasu
ToxicDeath42o9
Amaterasu
16,116
8,489
981
12,493
28,963
18,536
1,855
4,816
24,147
0
48,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
45,421
184
Minions Killed
206
0
Camps Cleared
0
1,079,518
Distance Traveled
1,138,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,569
741
72
3
0
296,065
0
L
Cthulhu
12,732
606
40
2
0
383,987
1
L
Xbalanque
14,206
676
82
4
0
310,418
0
W
Kukulkan
14,755
703
94
4
0
374,670
1
L
Fenrir
15,091
719
62
3
0
385,113
0
W
Amaterasu
15,097
719
40
2
0
467,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role