Player Matchup

Scylla
Scylla
Eléssar
Scylla
Level 141
God Stats
7W - 5L
1,464 SR
Queue Stats
177W - 122L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
Minevrojx
Guan Yu
Level 143
God Stats
3W - 6L
1,309 SR
Queue Stats
273W - 223L
1,641 Elo+
Party 1
Bacchus
Bacchus
Steneor
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,424 SR
1,605 Elo+

VS

Team Averages
Level 118
1,412 SR
1,512 Elo+
Cthulhu
Cthulhu
Azatoth
Cthulhu
Level 83
God Stats
0W - 3L
1,229 SR
Queue Stats
12W - 16L
1,450 Elo+
Solo
Cernunnos
Cernunnos
char1t0n
Cernunnos
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 36L
1,571 Elo+
Solo
Ah Puch
Ah Puch
Бабуган
Ah Puch
Level 127
God Stats
77W - 102L
1,508 SR
Queue Stats
326W - 410L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eléssar
Scylla
11
3 / 1 / 2
7,805
710
5,238
6,157
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Minevrojx
Guan Yu
11
2 / 0 / 4
7,564
688
6,564
9,599
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Steneor
Bacchus
11
2 / 0 / 4
8,301
755
3,802
6,874
6,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azatoth
Cthulhu
8
0 / 5 / 1
6,424
584
4,410
9,420
3,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
char1t0n
Cernunnos
11
1 / 1 / 0
7,149
650
6,357
5,411
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
7,047
641
6,454
3,966
1,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azatoth
Cthulhu
0
5
1
0.1
W
Scylla
Eléssar
Scylla
3
1
2
4
W
Guan Yu
Minevrojx
Guan Yu
2
0
4
4
W
Bacchus
Steneor
Bacchus
2
0
4
4
L
Cernunnos
char1t0n
Cernunnos
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
17,221
22,630
Taken
18,797
15,152
Mitigated
6,381
4,914
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azatoth
Cthulhu
4,410
172
98
1,653
9,420
3,918
0
5,032
4,019
10,367
0
W
Scylla
Eléssar
Scylla
5,238
526
0
370
6,157
1,994
0
3,251
2,906
42,416
0
W
Guan Yu
Minevrojx
Guan Yu
6,564
826
952
1,941
9,599
6,711
31
4,196
5,403
0
19,183
W
Bacchus
Steneor
Bacchus
3,802
116
0
1,651
6,874
6,447
0
3,556
3,318
12,097
0
L
Cernunnos
char1t0n
Cernunnos
6,357
3,017
0
2,364
5,411
1,421
0
2,401
2,832
0
35,380
L
6,454
273
0
1,346
3,966
1,042
0
1,323
2,518
37,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
20,620
131
Minions Killed
148
0
Camps Cleared
0
711,246
Distance Traveled
624,525
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,424
584
11
1
0
176,744
2
W
Scylla
7,805
710
84
8
0
205,205
1
W
Guan Yu
7,564
688
28
3
0
262,262
4
W
Bacchus
8,301
755
19
2
0
243,779
1
L
Cernunnos
7,149
650
67
6
0
206,554
4
L
Ah Puch
7,047
641
70
6
0
241,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role