Player Matchup

Cupid
Cupid
Broly67
Cupid
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 75L
1,436 Elo+
Solo
Susano
Susano
Flonmp
Susano
Level 67
God Stats
6W - 9L
1,429 SR
Queue Stats
173W - 181L
1,450 Elo+
Solo
Bellona
Bellona
LucasEscoo
Bellona
Level 68
God Stats
14W - 6L
1,751 SR
Queue Stats
33W - 42L
1,408 Elo+
Solo
Yemoja
Yemoja
Swornkeeper
Yemoja
Level 47
God Stats
10W - 8L
1,511 SR
Queue Stats
54W - 65L
1,434 Elo+
Solo
Janus
Janus
XxRY4NSM1THxX
Janus
Level 89
God Stats
11W - 13L
1,591 SR
Queue Stats
575W - 619L
1,410 Elo+
Solo
Team Averages
Level 63
1,557 SR
1,427 Elo+

VS

Team Averages
Level 82
1,539 SR
1,428 Elo+
Nu Wa
Nu Wa
Corale2027
Nu Wa
Level 89
God Stats
13W - 10L
1,638 SR
Queue Stats
17W - 14L
1,487 Elo+
Solo
Anubis
Anubis
LivingConspiracy
Anubis
Level 89
God Stats
15W - 17L
1,374 SR
Queue Stats
132W - 177L
1,371 Elo+
Party 1
Pele
Pele
Loczys1994
Pele
Level 62
God Stats
12W - 12L
1,466 SR
Queue Stats
131W - 119L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
Level 79
God Stats
24W - 35L
1,469 SR
Queue Stats
345W - 348L
1,438 Elo+
Solo
Khepri
Khepri
iEelektrik
Khepri
Level 89
God Stats
7W - 3L
1,749 SR
Queue Stats
488W - 524L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Broly67
Cupid
7
0 / 3 / 0
4,264
426
1,515
5,736
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Flonmp
Susano
8
0 / 1 / 1
4,707
471
2,266
5,146
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
LucasEscoo
Bellona
10
0 / 2 / 0
5,644
564
2,407
7,808
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
7
0 / 2 / 0
4,752
475
2,549
6,558
2,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 0 / 0
5,962
596
1,710
2,152
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 0 / 1
5,681
568
4,096
3,173
1,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 1
5,584
558
1,413
4,070
1,418
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 0
6,090
609
3,528
5,027
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
10
3 / 0 / 2
5,645
565
5,513
3,971
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
iEelektrik
Khepri
9
1 / 0 / 3
5,117
512
2,678
3,962
1,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
Broly67
Cupid
0
3
0
0
W
Nu Wa
0
0
1
0.5
L
Susano
Flonmp
Susano
0
1
1
0.5
W
0
1
1
0.5
W
4
0
0
4
L
Bellona
LucasEscoo
Bellona
0
2
0
0
W
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
3
0
2
4
L
Yemoja
0
2
0
0
L
1
0
0
1
W
Khepri
iEelektrik
Khepri
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
17,228
27,400
Taken
20,203
9,760
Mitigated
8,763
12,973
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Broly67
Cupid
1,515
726
408
1,734
5,736
1,253
0
1,423
4,313
0
20,261
W
Nu Wa
4,096
1,665
0
1,620
3,173
1,048
486
0
3,173
25,950
0
L
Susano
Flonmp
Susano
2,266
599
99
2,373
5,146
1,325
0
818
4,216
0
19,801
W
1,413
0
0
2,285
4,070
1,418
0
1,324
2,638
29,250
0
W
3,528
1,375
0
1,136
5,027
2,804
0
252
4,749
0
33,421
L
Bellona
LucasEscoo
Bellona
2,407
469
0
3,880
7,808
4,283
0
2,938
4,870
0
32,493
W
Ah Muzen Cab
OrgRasmus
Ah Muzen Cab
5,513
1,802
0
2,933
3,971
1,494
325
1,179
2,792
0
34,368
L
Yemoja
2,549
494
1,011
2,601
6,558
2,406
0
1,876
4,682
12,779
0
L
1,710
41
0
867
2,152
493
0
754
1,132
38,407
0
W
Khepri
iEelektrik
Khepri
2,678
45
248
2,148
3,962
1,999
313
1,370
2,592
14,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,329
Gold Earned
28,117
279
Minions Killed
267
0
Camps Cleared
0
955,452
Distance Traveled
914,940
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,264
426
37
4
0
185,857
1
W
Nu Wa
5,681
568
45
5
0
180,505
1
L
Susano
4,707
471
46
5
0
216,224
2
W
Anubis
5,584
558
74
7
0
166,039
2
W
Pele
6,090
609
65
7
0
202,130
0
L
Bellona
5,644
564
83
8
0
183,225
1
W
Ah Muzen Cab
5,645
565
67
7
0
175,487
1
L
Yemoja
4,752
475
29
3
0
180,777
0
L
Janus
5,962
596
84
8
0
189,369
4
W
Khepri
5,117
512
16
2
0
190,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role