Player Matchup

Artio
Artio
BossBeyonce
Artio
Level 27
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 4
Olorun
Olorun
PIUPID
Olorun
Level 28
God Stats
20W - 20L
1,531 SR
Queue Stats
51W - 62L
1,457 Elo+
Party 2
Awilix
Awilix
SilverCrescendo
Awilix
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,476 Elo+
Party 4
Tsukuyomi
Tsukuyomi
acousticlime
Tsukuyomi
Level 58
God Stats
1W - 5L
1,299 SR
Queue Stats
536W - 614L
1,438 Elo+
Solo
Skadi
Skadi
anrex15
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 63L
1,434 Elo+
Party 2
Team Averages
Level 52
1,429 SR
1,475 Elo+

VS

Team Averages
Level 59
1,416 SR
1,391 Elo+
Chang'e
Chang'e
AIraune
Chang'e
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Erickson204
Kuzenbo
Level 53
God Stats
6W - 8L
1,542 SR
Queue Stats
243W - 258L
1,513 Elo+
Party 1
Ymir
Ymir
Praegenesis
Ymir
Level 33
God Stats
4W - 2L
1,327 SR
Queue Stats
14W - 17L
1,199 Elo+
Party 1
Danzaburou
Danzaburou
Twisted8ight
Danzaburou
Level 104
God Stats
8W - 8L
1,174 SR
Queue Stats
102W - 81L
1,419 Elo+
Party 1
Nemesis
Nemesis
karína
Nemesis
Level 79
God Stats
1W - 0L
1,538 SR
Queue Stats
8W - 7L
1,325 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,096
508
3,080
11,122
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
PIUPID
Olorun
12
1 / 5 / 1
7,198
600
4,115
9,087
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 0
6,659
555
2,617
9,178
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
acousticlime
Tsukuyomi
11
0 / 3 / 0
6,180
515
3,192
8,629
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
anrex15
Skadi
10
1 / 4 / 1
5,907
492
5,149
7,158
2,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AIraune
Chang'e
14
7 / 2 / 5
8,443
704
7,377
8,346
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Erickson204
Kuzenbo
14
3 / 0 / 0
7,473
623
4,858
6,042
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
3 / 1 / 6
6,871
573
5,269
8,097
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Twisted8ight
Danzaburou
11
3 / 2 / 6
6,637
553
7,777
5,679
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
karína
Nemesis
12
5 / 1 / 8
7,375
615
4,952
5,702
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
21
21
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AIraune
Chang'e
7
2
5
4.75
L
1
4
1
0.38
W
Kuzenbo
Erickson204
Kuzenbo
3
0
0
3
L
Olorun
PIUPID
Olorun
1
5
1
0.3
W
3
1
6
6
L
2
5
0
0.4
W
Danzaburou
Twisted8ight
Danzaburou
3
2
6
3
L
Tsukuyomi
acousticlime
Tsukuyomi
0
3
0
0
L
Skadi
anrex15
Skadi
1
4
1
0.38
W
Nemesis
karína
Nemesis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
30,233
45,174
Taken
33,866
17,443
Mitigated
16,639
11,754
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AIraune
Chang'e
7,377
1,360
600
3,640
8,346
3,099
900
4,336
4,010
46,943
0
L
3,080
815
483
2,231
11,122
5,621
429
3,955
7,167
6,351
0
W
Kuzenbo
Erickson204
Kuzenbo
4,858
1,155
0
1,915
6,042
4,638
83
0
5,695
37,474
0
L
Olorun
PIUPID
Olorun
4,115
3,057
0
2,624
9,087
3,058
892
5,216
3,871
46,894
0
W
5,269
1,239
0
2,045
8,097
3,834
238
1,299
6,798
26,029
0
L
2,617
827
0
2,499
9,178
2,612
0
718
8,460
0
23,847
W
Danzaburou
Twisted8ight
Danzaburou
7,777
4,098
0
821
5,679
1,764
924
1,409
4,270
0
35,773
L
Tsukuyomi
acousticlime
Tsukuyomi
3,192
242
0
2,319
8,629
4,119
156
4,460
3,826
0
31,558
L
Skadi
anrex15
Skadi
5,149
2,528
0
1,598
7,158
2,033
921
2,812
4,346
0
40,186
W
Nemesis
karína
Nemesis
4,952
2,458
0
2,441
5,702
3,304
24
151
5,529
0
31,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
36,799
294
Minions Killed
344
0
Camps Cleared
0
1,074,250
Distance Traveled
1,162,876
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,443
704
103
9
0
233,504
0
L
Artio
6,096
508
5
0
0
227,616
3
W
Kuzenbo
7,473
623
77
6
0
219,417
4
L
Olorun
7,198
600
87
7
0
191,032
1
W
Ymir
6,871
573
39
3
0
235,034
3
L
Awilix
6,659
555
48
4
0
208,052
0
W
Danzaburou
6,637
553
70
6
0
214,525
2
L
Tsukuyomi
6,180
515
67
6
0
229,077
0
L
Skadi
5,907
492
87
7
0
218,473
4
W
Nemesis
7,375
615
55
5
0
260,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role