Player Matchup

Mercury
Mercury
Platinum IV
Rottenfetuz
Mercury
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
antnater
Aphrodite
Silver I
Level 66
God Stats
1W - 1L
1,759 SR
Queue Stats
43W - 41L
1,507 MMR
Party 2
Rama
Rama
Gold I
dmjen72477
Rama
Gold I
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,760 MMR
Party 2
Vamana
Vamana
Silver I
mA1KoL
Vamana
Silver I
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,678 MMR
Solo
Agni
Agni
Gold II
ttvkodi
Agni
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,552 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,672 SR
1,630 MMR
Ganesha
Ganesha
Gold I
Brainiac09
Ganesha
Gold I
Level 155
God Stats
13W - 7L
1,609 SR
Queue Stats
149W - 136L
1,639 MMR
Solo
Tyr
Tyr
Gold II
KOFLASH35
Tyr
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
NickyJám
Thor
Gold I
Level 160
God Stats
5W - 2L
1,560 SR
Queue Stats
91W - 76L
1,739 MMR
Party 1
Hachiman
Hachiman
Gold II
RangerBoots
Hachiman
Gold II
Level 148
God Stats
7W - 3L
1,956 SR
Queue Stats
134W - 124L
1,665 MMR
Solo
Janus
Janus
Gold II
bmanbmoney
Janus
Gold II
Level 88
God Stats
6W - 8L
1,735 SR
Queue Stats
205W - 213L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Rottenfetuz
Mercury
15
5 / 1 / 3
9,022
564
6,050
10,668
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
antnater
Aphrodite
12
1 / 5 / 5
7,158
447
3,414
11,008
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 6 / 1
7,363
460
10,039
14,823
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
mA1KoL
Vamana
13
1 / 3 / 0
7,647
478
6,589
10,847
9,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Agni
ttvkodi
Agni
15
3 / 3 / 1
8,872
555
11,773
8,636
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTsukuyomiNu WaScylla

VS

Bans
ApolloDanzaburouCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brainiac09
Ganesha
12
0 / 2 / 9
7,772
486
4,821
11,051
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 4
9,542
596
11,435
14,038
7,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
15
9 / 2 / 2
9,446
590
9,745
10,443
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RangerBoots
Hachiman
14
3 / 4 / 2
8,173
511
9,183
14,833
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
12
2 / 4 / 6
7,476
467
4,114
7,653
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
18
18
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Brainiac09
Ganesha
0
2
9
2.25
W
4
1
4
6
W
Thor
9
2
2
5
W
Hachiman
RangerBoots
Hachiman
3
4
2
1
L
Mercury
Rottenfetuz
Mercury
5
1
3
6.5
L
Aphrodite
antnater
Aphrodite
1
5
5
0.7
W
Janus
2
4
6
1.25
L
3
6
1
0.58
L
Vamana
mA1KoL
Vamana
1
3
0
0.33
L
Agni
ttvkodi
Agni
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
39,298
55,982
Taken
58,018
25,980
Mitigated
26,416
20,252
Healing
23,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Brainiac09
Ganesha
4,821
928
0
4,682
11,051
7,104
0
5,007
5,848
19,411
0
W
11,435
1,772
0
7,533
14,038
7,717
0
2,097
11,252
0
61,249
W
Thor
9,745
1,516
0
4,168
10,443
4,289
310
2,271
7,970
0
58,251
W
Hachiman
RangerBoots
Hachiman
9,183
5,842
0
6,816
14,833
4,690
0
977
13,814
0
52,741
L
Mercury
Rottenfetuz
Mercury
6,050
2,799
0
4,574
10,668
3,558
0
2,162
8,506
0
55,382
L
Aphrodite
antnater
Aphrodite
3,414
616
2,477
4,243
11,008
3,823
328
1,988
9,020
24,524
0
W
Janus
4,114
126
0
351
7,653
2,616
0
4,107
3,272
36,392
0
L
10,039
7,807
0
3,481
14,823
6,158
168
1,824
12,999
0
42,510
L
Vamana
mA1KoL
Vamana
6,589
2,074
0
2,936
10,847
9,282
967
412
10,435
0
48,682
L
Agni
ttvkodi
Agni
11,773
917
0
2,541
8,636
3,159
624
2,549
6,087
63,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
42,409
417
Minions Killed
402
0
Camps Cleared
0
1,460,645
Distance Traveled
1,548,399
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,772
486
3
0
0
328,770
6
W
Tyr
9,542
596
124
8
0
319,677
11
W
Thor
9,446
590
107
7
0
328,214
0
W
Hachiman
8,173
511
85
5
0
252,226
5
L
Mercury
9,022
564
95
6
0
392,143
2
L
Aphrodite
7,158
447
45
3
0
258,543
3
W
Janus
7,476
467
83
5
0
319,512
3
L
Rama
7,363
460
67
4
0
250,273
2
L
Vamana
7,647
478
80
5
0
270,274
3
L
Agni
8,872
555
130
8
0
289,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role