Player Matchup

Sobek
Sobek
Lauchmelder_Sash
Sobek
Level 13
God Stats
2W - 4L
1,277 SR
Queue Stats
28W - 23L
1,527 Elo+
Party 1
Izanami
Izanami
Schmusanne
Izanami
Level 47
God Stats
53W - 58L
1,584 SR
Queue Stats
365W - 388L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
insanE gHos7
Amaterasu
Level 4
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
vemaper
Merlin
Level 14
God Stats
0W - 2L
1,823 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 3
Fenrir
Fenrir
yLucasD4rky
Fenrir
Level 8
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 4L
1,234 Elo+
Party 3
Team Averages
Level 17
1,466 SR
1,387 Elo+

VS

Team Averages
Level 36
1,519 SR
1,420 Elo+
Izanami
Izanami
Mullambo
Izanami
Level 114
God Stats
1W - 0L
1,788 SR
Queue Stats
5W - 2L
1,317 Elo+
Party 2
Bellona
Bellona
SrKille3ee
Bellona
Level 27
God Stats
5W - 4L
1,539 SR
Queue Stats
10W - 10L
1,463 Elo+
Solo
Nemesis
Nemesis
Vikkt0rh
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
dequiti13
Ares
Level 8
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 2L
1,317 Elo+
Party 2
Tiamat
Tiamat
tempestsad
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 9
9,269
403
6,680
22,468
22,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Schmusanne
Izanami
16
1 / 5 / 7
9,806
426
8,165
18,683
6,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
insanE gHos7
Amaterasu
12
0 / 15 / 3
7,966
346
3,034
20,861
8,333
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
vemaper
Merlin
16
4 / 6 / 6
10,659
463
11,572
13,646
5,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
10 / 9 / 5
11,267
490
15,052
15,568
9,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mullambo
Izanami
20
13 / 2 / 7
14,010
609
29,047
18,096
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SrKille3ee
Bellona
18
11 / 2 / 2
12,993
565
13,429
12,488
13,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Vikkt0rh
Nemesis
16
3 / 5 / 3
10,983
478
5,171
13,648
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
17
6 / 4 / 14
12,843
558
10,714
19,650
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
tempestsad
Tiamat
18
7 / 5 / 6
12,489
543
14,171
15,398
10,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
16
Kills
40
41
Deaths
18
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
Izanami
Mullambo
Izanami
13
2
7
8.25
L
Izanami
Schmusanne
Izanami
1
5
7
0.9
W
Bellona
SrKille3ee
Bellona
11
2
2
6
W
Nemesis
Vikkt0rh
Nemesis
3
5
3
0.9
W
Ares
6
4
14
3.25
L
Amaterasu
insanE gHos7
Amaterasu
0
15
3
0.1
W
Tiamat
tempestsad
Tiamat
7
5
6
2
L
Merlin
vemaper
Merlin
4
6
6
1.17
L
Fenrir
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
72,532
91,226
Taken
79,280
53,092
Mitigated
60,738
16,018
Healing
25,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,680
806
0
6,522
22,468
22,814
275
7,405
14,988
24,613
0
W
Izanami
Mullambo
Izanami
29,047
18,374
0
11,064
18,096
8,395
6,868
5,208
12,888
0
156,310
L
Izanami
Schmusanne
Izanami
8,165
4,184
0
5,895
18,683
6,602
943
5,242
13,366
0
78,012
W
Bellona
SrKille3ee
Bellona
13,429
4,617
0
1,419
12,488
13,580
1,782
959
11,529
13,179
51,565
W
Nemesis
Vikkt0rh
Nemesis
5,171
3,072
0
3,494
13,648
5,133
2,550
1,481
12,167
0
50,999
W
Ares
10,714
770
0
3,800
19,650
23,065
871
5,910
13,740
28,251
0
L
Amaterasu
insanE gHos7
Amaterasu
3,034
1,353
0
1,951
20,861
8,333
335
5,666
14,795
0
17,520
W
Tiamat
tempestsad
Tiamat
14,171
1,094
279
5,656
15,398
10,565
1,970
4,694
10,704
61,179
0
L
Merlin
vemaper
Merlin
11,572
891
0
1,138
13,646
5,570
533
5,170
8,476
55,612
0
L
Fenrir
15,052
4,037
0
512
15,568
9,773
0
4,336
11,116
0
31,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,967
Gold Earned
63,318
322
Minions Killed
545
0
Camps Cleared
0
2,074,999
Distance Traveled
1,953,158
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,269
403
33
1
0
470,380
6
W
Izanami
14,010
609
234
10
0
371,416
1
L
Izanami
9,806
426
140
6
0
392,576
6
W
Bellona
12,993
565
101
4
0
404,383
2
W
Nemesis
10,983
478
82
4
0
370,161
0
W
Ares
12,843
558
17
1
0
420,075
1
L
Amaterasu
7,966
346
23
1
0
401,168
0
W
Tiamat
12,489
543
111
5
0
387,123
2
L
Merlin
10,659
463
102
4
0
369,984
4
L
Fenrir
11,267
490
24
1
0
440,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role