Player Matchup

Ra
Ra
Adon91
Ra
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 83L
1,391 Elo+
Solo
Ymir
Ymir
Dobrejnick
Ymir
Level 27
God Stats
14W - 12L
1,445 SR
Queue Stats
214W - 243L
1,283 Elo+
Solo
Bellona
Bellona
Gauerdo
Bellona
Level 25
God Stats
18W - 15L
1,519 SR
Queue Stats
54W - 64L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
Hesparax
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,167 Elo+
Solo
Anhur
Anhur
RFleXX
Anhur
Level 22
God Stats
11W - 10L
1,662 SR
Queue Stats
142W - 144L
1,437 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,311 Elo+

VS

Team Averages
Level 6
1,454 SR
1,423 Elo+
Olorun
Olorun
Djanit
Olorun
Level 6
God Stats
1W - 3L
1,272 SR
Queue Stats
5W - 14L
1,116 Elo+
Solo
Bellona
Bellona
Nunikawai
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Talkoran
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Izanami
Izanami
TwistChaser1986
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Thor
Thor
koptakiller
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
9 / 5 / 15
11,509
575
12,752
7,194
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 1 / 18
12,252
613
12,552
14,873
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Gauerdo
Bellona
15
10 / 0 / 8
10,517
526
9,911
12,199
17,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Hesparax
Erlang Shen
17
11 / 0 / 11
11,631
582
9,657
13,055
7,391
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
RFleXX
Anhur
17
14 / 0 / 18
11,749
587
14,767
10,235
4,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Djanit
Olorun
11
0 / 14 / 2
7,051
353
3,775
17,705
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Nunikawai
Bellona
11
0 / 11 / 2
6,746
337
4,957
15,649
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Talkoran
Ah Muzen Cab
12
1 / 9 / 0
7,917
396
8,705
14,030
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 14 / 0
6,887
344
4,457
16,476
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 9 / 0
9,503
475
5,963
17,378
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
10
55
Kills
6
6
Deaths
57
70
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
9
5
15
3.3
L
Olorun
Djanit
Olorun
0
14
2
0.07
W
11
1
18
20
W
Bellona
Gauerdo
Bellona
10
0
8
14
W
Erlang Shen
Hesparax
Erlang Shen
11
0
11
16.5
L
Bellona
Nunikawai
Bellona
0
11
2
0.09
W
Anhur
RFleXX
Anhur
14
0
18
23
L
Ah Muzen Cab
Talkoran
Ah Muzen Cab
1
9
0
0.11
L
0
14
0
0
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,639
Damage
27,857
57,556
Taken
81,238
53,102
Mitigated
29,715
16,913
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,752
1,228
1,833
833
7,194
2,956
717
188
6,956
61,806
0
L
Olorun
Djanit
Olorun
3,775
2,661
272
2,755
17,705
4,624
1,468
4,734
12,946
28,989
0
W
12,552
2,395
0
1,760
14,873
20,902
2,383
2,967
11,814
53,180
0
W
Bellona
Gauerdo
Bellona
9,911
1,654
0
604
12,199
17,180
2,373
137
11,987
0
37,699
W
Erlang Shen
Hesparax
Erlang Shen
9,657
5,373
0
5,366
13,055
7,391
4,531
26
12,913
0
53,104
L
Bellona
Nunikawai
Bellona
4,957
942
0
363
15,649
10,748
143
4,862
10,712
2,046
14,303
W
Anhur
RFleXX
Anhur
14,767
7,856
0
6,517
10,235
4,673
4,595
1,281
8,933
0
68,672
L
Ah Muzen Cab
Talkoran
Ah Muzen Cab
8,705
2,255
0
3,089
14,030
4,745
401
4,027
9,853
0
43,371
L
4,457
3,338
0
1,590
16,476
3,779
148
5,428
10,973
0
29,787
L
5,963
1,605
0
373
17,378
5,819
318
6,253
11,050
0
30,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,658
Gold Earned
38,104
463
Minions Killed
240
0
Camps Cleared
0
1,715,090
Distance Traveled
1,414,372
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,509
575
105
5
0
352,919
8
L
Olorun
7,051
353
34
2
0
277,134
1
W
Ymir
12,252
613
98
5
0
314,294
3
W
Bellona
10,517
526
72
4
0
315,828
1
W
Erlang Shen
11,631
582
87
4
0
359,376
0
L
Bellona
6,746
337
22
1
0
273,300
0
W
Anhur
11,749
587
101
5
0
372,673
1
L
Ah Muzen Cab
7,917
396
75
4
0
293,385
2
L
Izanami
6,887
344
57
3
0
282,768
1
L
Thor
9,503
475
52
3
0
287,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role