Player Matchup

Bacchus
Bacchus
MerInCrasma
Bacchus
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
34W - 35L
1,459 Elo+
Party 1
Anubis
Anubis
NotPacman
Anubis
Level 27
God Stats
1W - 2L
1,682 SR
Queue Stats
4W - 4L
1,605 Elo+
Party 2
Amaterasu
Amaterasu
StarstruckRX
Amaterasu
Level 7
God Stats
11W - 15L
1,516 SR
Queue Stats
17W - 17L
1,546 Elo+
Solo
Odin
Odin
Tidefu
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,529 Elo+
Party 1
Ymir
Ymir
dawake123
Ymir
Level 13
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,468 Elo+

VS

Team Averages
Level 29
1,540 SR
1,465 Elo+
Neith
Neith
Cherrypiexx12
Neith
Level 21
God Stats
27W - 18L
1,471 SR
Queue Stats
174W - 172L
1,495 Elo+
Solo
Tiamat
Tiamat
Crazytko
Tiamat
Level 18
God Stats
5W - 4L
1,727 SR
Queue Stats
6W - 7L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
HoloBlue
Baron Samedi
Level 69
God Stats
11W - 4L
1,500 SR
Queue Stats
389W - 455L
1,348 Elo+
Party 3
Ao Kuang
Ao Kuang
KickingWord82
Ao Kuang
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 88L
1,303 Elo+
Party 3
Da Ji
Da Ji
LowHorizon
Da Ji
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 278L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MerInCrasma
Bacchus
16
2 / 6 / 5
10,933
994
7,389
16,747
28,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
NotPacman
Anubis
17
7 / 6 / 4
12,076
1,098
22,828
15,423
10,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
StarstruckRX
Amaterasu
17
0 / 5 / 9
10,234
930
4,336
18,648
15,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Tidefu
Odin
17
3 / 6 / 5
10,616
965
5,623
17,712
19,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
1 / 5 / 8
10,790
981
4,286
15,793
17,630
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 15
13,749
1,250
25,021
6,675
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Crazytko
Tiamat
19
3 / 4 / 23
11,881
1,080
19,183
13,318
13,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
HoloBlue
Baron Samedi
17
3 / 2 / 15
10,920
993
13,775
6,693
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
KickingWord82
Ao Kuang
17
4 / 3 / 13
11,083
1,008
6,371
9,995
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
18
7 / 4 / 12
12,820
1,165
13,513
11,247
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
13
Kills
28
28
Deaths
13
31
Assists
78
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
W
Tiamat
Crazytko
Tiamat
3
4
23
3.63
W
Baron Samedi
HoloBlue
Baron Samedi
3
2
15
5.25
W
Ao Kuang
KickingWord82
Ao Kuang
4
3
13
3.5
W
Da Ji
7
4
12
3.25
L
Bacchus
MerInCrasma
Bacchus
2
6
5
0.75
L
Anubis
NotPacman
Anubis
7
6
4
1.5
L
Amaterasu
StarstruckRX
Amaterasu
0
5
9
0.9
L
Odin
Tidefu
Odin
3
6
5
0.92
L
Ymir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
77,863
84,323
Taken
47,928
92,201
Mitigated
25,495
11,538
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,021
17,836
0
3,081
6,675
2,259
0
4,652
1,973
0
54,881
W
Tiamat
Crazytko
Tiamat
19,183
1,911
0
3,344
13,318
13,793
0
8,855
4,355
32,217
0
W
Baron Samedi
HoloBlue
Baron Samedi
13,775
1,609
3,056
1,779
6,693
2,721
0
5,427
1,266
20,988
0
W
Ao Kuang
KickingWord82
Ao Kuang
6,371
1,872
0
2,385
9,995
3,013
0
8,155
1,790
15,612
0
W
Da Ji
13,513
2,381
0
1,100
11,247
3,709
0
7,608
3,514
0
36,306
L
Bacchus
MerInCrasma
Bacchus
7,389
451
0
880
16,747
28,444
0
7,828
8,919
15,309
0
L
Anubis
NotPacman
Anubis
22,828
1,784
0
5,497
15,423
10,964
0
5,176
10,247
46,288
0
L
Amaterasu
StarstruckRX
Amaterasu
4,336
1,333
0
2,266
18,648
15,949
0
8,826
9,822
0
20,672
L
Odin
Tidefu
Odin
5,623
2,579
0
250
17,712
19,214
0
8,394
9,318
200
24,570
L
Ymir
4,286
1,261
1,341
1,304
15,793
17,630
0
9,105
6,688
20,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,649
Gold Earned
60,453
181
Minions Killed
199
5
Camps Cleared
9
1,008,021
Distance Traveled
1,021,899
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,749
1,250
66
6
2
213,734
0
W
Tiamat
11,881
1,080
28
3
0
212,159
2
W
Baron Samedi
10,920
993
21
2
0
204,858
0
W
Ao Kuang
11,083
1,008
26
2
1
184,743
0
W
Da Ji
12,820
1,165
58
5
6
206,405
0
L
Bacchus
10,933
994
14
1
0
175,761
2
L
Anubis
12,076
1,098
57
5
4
191,311
1
L
Amaterasu
10,234
930
29
3
0
230,982
0
L
Odin
10,616
965
37
3
1
217,476
0
L
Ymir
10,790
981
44
4
0
192,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role