Player Matchup

Merlin
Merlin
Alcoduss
Merlin
Level 6
God Stats
2W - 0L
1,261 SR
Queue Stats
4W - 5L
1,203 Elo+
Solo
Achilles
Achilles
Blackdragonk1990
Achilles
Level 23
God Stats
14W - 9L
1,698 SR
Queue Stats
21W - 16L
1,517 Elo+
Solo
Chang'e
Chang'e
Happy__Dragneel_
Chang'e
Level 27
God Stats
19W - 10L
1,654 SR
Queue Stats
26W - 21L
1,531 Elo+
Solo
Neith
Neith
cryptofice
Neith
Level 14
God Stats
40W - 56L
1,331 SR
Queue Stats
409W - 519L
1,419 Elo+
Solo
Aphrodite
Aphrodite
oOBranflakeOo
Aphrodite
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 38L
1,441 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,422 Elo+

VS

Team Averages
Level 12
1,419 SR
1,352 Elo+
Loki
Loki
AsrielDremur A
Loki
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Crimzxn IV
Sun Wukong
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
118W - 124L
1,309 Elo+
Solo
Aphrodite
Aphrodite
Midona la louve
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 2
Awilix
Awilix
VorTeX_Dimi
Awilix
Level 8
God Stats
0W - 4L
1,095 SR
Queue Stats
3W - 7L
1,213 Elo+
Party 1
Hades
Hades
Zelos_2Flo
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alcoduss
Merlin
20
2 / 4 / 18
12,841
917
9,565
10,727
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 3 / 15
13,587
971
18,081
18,681
17,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
14 / 0 / 15
16,036
1,145
28,945
19,673
8,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 4 / 22
15,279
1,091
18,770
20,791
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
oOBranflakeOo
Aphrodite
20
4 / 2 / 21
13,130
938
14,858
14,391
8,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

168

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 5
13,854
990
27,239
21,651
8,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Crimzxn IV
Sun Wukong
18
3 / 6 / 4
12,677
906
20,236
24,649
19,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Midona la louve
Aphrodite
19
0 / 5 / 9
12,388
885
5,371
12,244
10,073
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
18
3 / 2 / 4
12,688
906
10,213
12,307
5,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Hades
18
1 / 14 / 5
12,527
895
16,343
29,986
14,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
32
Kills
13
13
Deaths
32
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alcoduss
Merlin
2
4
18
2.75
L
6
5
5
1.7
W
6
3
15
4.5
L
Sun Wukong
Crimzxn IV
Sun Wukong
3
6
4
0.83
W
14
0
15
21.5
L
Aphrodite
Midona la louve
Aphrodite
0
5
9
0.9
L
Awilix
3
2
4
2.5
L
Hades
1
14
5
0.25
W
Neith
6
4
22
4.25
W
Aphrodite
oOBranflakeOo
Aphrodite
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,219
Damage
79,402
84,263
Taken
100,837
59,648
Mitigated
58,222
43,976
Healing
14,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alcoduss
Merlin
9,565
573
92
565
10,727
5,205
0
551
10,126
33,763
0
L
27,239
13,303
418
2,229
21,651
8,607
0
11,983
9,543
0
56,276
W
18,081
7,759
0
1,301
18,681
17,500
0
6,079
12,358
0
28,261
L
Sun Wukong
Crimzxn IV
Sun Wukong
20,236
4,075
0
4,125
24,649
19,259
0
14,573
9,901
644
35,890
W
28,945
763
7,806
11,620
19,673
8,719
0
6,531
12,942
62,730
0
L
Aphrodite
Midona la louve
Aphrodite
5,371
2,163
1,312
2,486
12,244
10,073
0
6,360
5,809
11,482
0
L
Awilix
10,213
4,147
0
587
12,307
5,707
0
6,779
5,503
0
31,308
L
Hades
16,343
2,645
557
3,054
29,986
14,576
0
13,673
16,144
59,164
0
W
Neith
18,770
11,771
1,721
4,771
20,791
19,573
0
5,561
15,030
0
55,176
W
Aphrodite
oOBranflakeOo
Aphrodite
14,858
2,866
8,793
7,307
14,391
8,651
0
3,622
10,569
27,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,873
Gold Earned
64,134
262
Minions Killed
240
3
Camps Cleared
9
1,178,041
Distance Traveled
1,297,401
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,841
917
53
4
0
201,279
0
L
Loki
13,854
990
42
3
3
263,248
0
W
Achilles
13,587
971
23
2
1
201,980
1
L
Sun Wukong
12,677
906
26
2
1
308,683
1
W
Chang'e
16,036
1,145
73
5
2
295,320
0
L
Aphrodite
12,388
885
14
1
1
241,409
0
L
Awilix
12,688
906
48
3
3
283,943
2
L
Hades
12,527
895
110
8
1
200,118
0
W
Neith
15,279
1,091
82
6
0
222,130
4
W
Aphrodite
13,130
938
31
2
0
257,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role