Player Matchup

Anubis
Anubis
Bloodragegaming
Anubis
Level 16
God Stats
0W - 2L
1,223 SR
Queue Stats
6W - 11L
1,549 Elo+
Solo
Hercules
Hercules
NaturalFather
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,495 Elo+
Solo
Nemesis
Nemesis
ReccaKai
Nemesis
Level 18
God Stats
34W - 34L
1,457 SR
Queue Stats
131W - 139L
1,520 Elo+
Party 1
Medusa
Medusa
iShikari
Medusa
Level 44
God Stats
5W - 8L
1,459 SR
Queue Stats
39W - 39L
1,460 Elo+
Party 1
Bellona
Bellona
xXinkyghostXx
Bellona
Level 17
God Stats
104W - 103L
1,562 SR
Queue Stats
117W - 127L
1,545 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,514 Elo+

VS

Team Averages
Level 17
1,576 SR
1,562 Elo+
Danzaburou
Danzaburou
BoBoBeep
Danzaburou
Level 25
God Stats
7W - 6L
1,590 SR
Queue Stats
32W - 28L
1,598 Elo+
Solo
Set
Set
Fenrisulfr69
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
FurryForestHam
Ymir
Level 15
God Stats
50W - 52L
1,681 SR
Queue Stats
122W - 109L
1,595 Elo+
Party 2
Chang'e
Chang'e
Icydragoon123
Chang'e
Level 18
God Stats
15W - 14L
1,607 SR
Queue Stats
111W - 92L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
TheNoobAvocado
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
5,328
533
2,770
6,362
2,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
NaturalFather
Hercules
6
0 / 4 / 2
4,260
426
2,591
7,685
3,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ReccaKai
Nemesis
8
0 / 2 / 0
4,656
466
2,273
6,275
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
iShikari
Medusa
7
2 / 5 / 0
4,953
495
4,119
6,113
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
9
2 / 2 / 0
5,335
534
3,615
7,969
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoBoBeep
Danzaburou
12
7 / 1 / 2
7,468
747
6,272
5,058
1,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,015
502
2,982
6,524
2,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 1 / 3
5,484
548
1,429
3,894
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
8
2 / 1 / 6
5,141
514
2,651
5,054
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 1 / 3
6,520
652
9,255
6,177
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
20
20
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Danzaburou
BoBoBeep
Danzaburou
7
1
2
8
W
1
2
0
0.5
W
1
1
3
2.5
W
Chang'e
2
1
6
5
L
Hercules
NaturalFather
Hercules
0
4
2
0.25
L
Nemesis
ReccaKai
Nemesis
0
2
0
0
W
9
1
3
10.5
L
Medusa
iShikari
Medusa
2
5
0
0.4
L
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
22,589
34,404
Taken
26,707
13,536
Mitigated
10,642
7,310
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,770
173
0
1,178
6,362
2,025
0
935
5,427
12,384
0
W
Danzaburou
BoBoBeep
Danzaburou
6,272
2,330
0
1,799
5,058
1,687
936
1,197
3,861
0
42,711
W
2,982
976
0
2,446
6,524
2,736
0
0
6,524
0
15,372
W
1,429
63
0
0
3,894
1,133
0
1,573
2,321
24,014
0
W
Chang'e
2,651
269
1,018
2,069
5,054
2,946
153
0
5,054
18,498
0
L
Hercules
NaturalFather
Hercules
2,591
1,133
0
2,440
7,685
3,768
0
1,834
5,851
0
10,971
L
Nemesis
ReccaKai
Nemesis
2,273
1,229
0
582
6,275
1,637
0
367
5,908
0
20,205
W
9,255
4,604
0
2,407
6,177
2,140
126
0
6,177
0
29,710
L
Medusa
iShikari
Medusa
4,119
2,236
0
0
6,113
1,459
0
944
5,169
0
17,578
L
Bellona
3,615
861
0
3,110
7,969
4,647
392
0
7,969
0
17,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
29,628
155
Minions Killed
261
0
Camps Cleared
0
850,687
Distance Traveled
879,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,328
533
26
3
0
150,880
0
W
Danzaburou
7,468
747
92
9
0
168,407
2
W
Set
5,015
502
39
4
0
160,867
1
W
Ymir
5,484
548
57
6
0
180,402
1
W
Chang'e
5,141
514
28
3
0
199,605
2
L
Hercules
4,260
426
21
2
0
157,113
3
L
Nemesis
4,656
466
48
5
0
188,517
4
W
Hou Yi
6,520
652
45
5
0
169,819
4
L
Medusa
4,953
495
29
3
0
193,118
2
L
Bellona
5,335
534
31
3
0
161,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role