Player Matchup

Cerberus
Cerberus
Silver II
BRUTALZ 34
Cerberus
Silver II
Level 81
God Stats
10W - 3L
1,500 SR
Queue Stats
120W - 136L
1,460 MMR
Solo
Guan Yu
Guan Yu
Silver II
El_Pajero_SoNicO
Guan Yu
Silver II
Level 126
God Stats
2W - 4L
1,504 SR
Queue Stats
15W - 15L
1,422 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
Nasty Nate7595
Ratatoskr
Gold IV
Level 105
God Stats
22W - 17L
1,547 SR
Queue Stats
68W - 73L
1,464 MMR
Solo
Chernobog
Chernobog
Gold V
Sinapsis_007
Chernobog
Gold V
Level 108
God Stats
2W - 0L
1,942 SR
Queue Stats
17W - 19L
1,510 MMR
Party 3
Aphrodite
Aphrodite
Silver I
V3nomNightm4re92
Aphrodite
Silver I
Level 159
God Stats
1W - 1L
1,745 SR
Queue Stats
105W - 111L
1,462 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,647 SR
1,463 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,630 SR
1,464 MMR
Janus
Janus
Silver II
Blindfully
Janus
Silver II
Level 104
God Stats
6W - 6L
1,723 SR
Queue Stats
19W - 28L
1,323 MMR
Party 1
Pele
Pele
Silver III
ComradeSplinter
Pele
Silver III
Level 146
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 9L
1,458 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Sawchange
Sun Wukong
Gold III
Level 129
God Stats
3W - 1L
1,635 SR
Queue Stats
134W - 148L
1,592 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
midgetmadness77
Sylvanus
Bronze III
Level 44
God Stats
0W - 2L
1,536 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
teksharkshadows
Izanami
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRUTALZ 34
Cerberus
20
6 / 4 / 24
20,586
468
30,022
40,093
51,430
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 7 / 22
19,505
443
16,157
46,278
65,085
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
Nasty Nate7595
Ratatoskr
20
14 / 2 / 17
23,215
528
27,085
38,283
27,138
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Sinapsis_007
Chernobog
20
8 / 6 / 17
22,376
509
36,158
44,322
21,658
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
20
14 / 9 / 16
23,782
541
30,870
38,130
18,132
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ScyllaCthulhuPersephoneSetKing Arthur

VS

Bans
DanzaburouNu WaApolloThothRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 4 / 9
24,508
557
39,627
25,869
11,429
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 10
23,763
540
36,011
46,758
23,823
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Sawchange
Sun Wukong
20
7 / 7 / 14
21,127
480
39,233
36,438
63,525
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
20
0 / 10 / 14
16,884
384
14,418
41,328
51,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 14 / 5
20,162
458
17,559
32,518
12,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
80
43
Kills
28
28
Deaths
43
96
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BRUTALZ 34
Cerberus
6
4
24
4.5
L
Janus
8
4
9
3.13
L
7
8
10
1.5
W
1
7
22
1.71
W
Ratatoskr
Nasty Nate7595
Ratatoskr
14
2
17
11.25
L
Sun Wukong
Sawchange
Sun Wukong
7
7
14
2
W
Chernobog
Sinapsis_007
Chernobog
8
6
17
2.75
W
Aphrodite
14
9
16
2.44
L
Sylvanus
0
10
14
0.7
L
6
14
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,292
Damage
146,848
207,106
Taken
182,911
183,443
Mitigated
163,064
104,608
Healing
49,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BRUTALZ 34
Cerberus
30,022
651
0
14,888
40,093
51,430
0
11,709
27,904
125,308
0
L
Janus
39,627
1,061
854
5,704
25,869
11,429
488
6,958
18,628
211,224
0
L
36,011
7,957
0
20,372
46,758
23,823
4,416
15,601
30,559
0
258,959
W
16,157
2,374
6,191
17,032
46,278
65,085
809
11,773
33,902
1,203
95,346
W
Ratatoskr
Nasty Nate7595
Ratatoskr
27,085
3,945
0
13,087
38,283
27,138
2,560
11,691
26,408
0
202,172
L
Sun Wukong
Sawchange
Sun Wukong
39,233
5,553
0
3,424
36,438
63,525
865
10,214
25,632
0
118,990
W
Chernobog
Sinapsis_007
Chernobog
36,158
25,327
0
21,810
44,322
21,658
3,608
11,641
32,559
0
243,162
W
Aphrodite
30,870
2,303
10,825
20,775
38,130
18,132
1,085
14,148
23,484
156,668
0
L
Sylvanus
14,418
3,209
3,350
8,310
41,328
51,420
100
16,658
24,238
33,462
0
L
17,559
10,721
0
7,910
32,518
12,867
841
12,175
20,167
0
159,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

109,464
Gold Earned
106,444
1,123
Minions Killed
1,036
0
Camps Cleared
0
4,017,854
Distance Traveled
3,988,417
55
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
20,586
468
203
5
0
703,228
17
L
Janus
24,508
557
323
7
0
922,049
14
L
Pele
23,763
540
275
6
0
814,713
9
W
Guan Yu
19,505
443
167
4
0
820,655
6
W
Ratatoskr
23,215
528
227
5
0
979,853
8
L
Sun Wukong
21,127
480
169
4
0
818,841
9
W
Chernobog
22,376
509
262
6
0
786,598
6
W
Aphrodite
23,782
541
264
6
0
727,520
18
L
Sylvanus
16,884
384
39
1
0
727,702
7
L
Izanami
20,162
458
230
5
0
705,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role