Player Matchup

Osiris
Osiris
Axolout
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
Jiakú
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,418 Elo+
Party 1
Nemesis
Nemesis
S0phiX
Nemesis
Level 5
God Stats
3W - 2L
1,679 SR
Queue Stats
8W - 5L
1,478 Elo+
Party 1
Terra
Terra
WindedCoyote892
Terra
Level 18
God Stats
0W - 2L
1,218 SR
Queue Stats
32W - 29L
1,409 Elo+
Solo
Anubis
Anubis
kill3rbe
Anubis
Level 8
God Stats
6W - 2L
1,466 SR
Queue Stats
8W - 5L
1,431 Elo+
Party 1
Team Averages
Level 11
1,473 SR
1,419 Elo+

VS

Team Averages
Level 17
1,521 SR
1,480 Elo+
Izanami
Izanami
Di_laiveXD
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,306 Elo+
Solo
Ymir
Ymir
Jared04
Ymir
Level 18
God Stats
14W - 24L
1,384 SR
Queue Stats
45W - 60L
1,343 Elo+
Solo
Thanatos
Thanatos
NãoÉoBuunny
Thanatos
Level 18
God Stats
3W - 0L
1,834 SR
Queue Stats
35W - 7L
1,694 Elo+
Solo
Nox
Nox
RonanSoulx
Nox
Level 15
God Stats
5W - 2L
1,259 SR
Queue Stats
43W - 34L
1,415 Elo+
Solo
Fenrir
Fenrir
toliveira9
Fenrir
Level 27
God Stats
17W - 13L
1,630 SR
Queue Stats
87W - 65L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Axolout
Osiris
11
0 / 5 / 1
6,528
408
2,638
10,518
7,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Jiakú
Jing Wei
13
7 / 2 / 5
8,212
513
10,713
13,537
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
S0phiX
Nemesis
10
1 / 4 / 2
6,601
413
1,311
7,248
1,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 6
8,326
520
4,163
12,066
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
kill3rbe
Anubis
11
3 / 8 / 0
7,099
444
8,641
10,584
5,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Di_laiveXD
Izanami
11
0 / 7 / 1
6,626
414
6,079
7,018
1,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Jared04
Ymir
10
1 / 4 / 1
6,685
418
4,261
8,341
3,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
NãoÉoBuunny
Thanatos
17
8 / 1 / 2
9,877
617
12,700
10,981
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 1 / 4
9,362
585
6,975
8,235
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
toliveira9
Fenrir
15
4 / 3 / 7
9,085
568
9,873
12,657
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
16
Kills
21
21
Deaths
16
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
Axolout
Osiris
0
5
1
0.1
W
Izanami
Di_laiveXD
Izanami
0
7
1
0.07
W
Ymir
Jared04
Ymir
1
4
1
0.38
L
Jing Wei
Jiakú
Jing Wei
7
2
5
4.75
W
Thanatos
NãoÉoBuunny
Thanatos
8
1
2
9
W
8
1
4
10
L
Nemesis
S0phiX
Nemesis
1
4
2
0.5
L
5
2
6
4
L
Anubis
kill3rbe
Anubis
3
8
0
0.38
W
Fenrir
toliveira9
Fenrir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
39,888
53,953
Taken
47,232
26,083
Mitigated
17,088
16,104
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Axolout
Osiris
2,638
582
0
1,830
10,518
7,078
0
344
10,174
226
22,184
W
Izanami
Di_laiveXD
Izanami
6,079
3,762
0
0
7,018
1,763
572
2,007
5,011
0
30,552
W
Ymir
Jared04
Ymir
4,261
1,249
432
1,676
8,341
3,083
524
1,926
6,415
24,960
0
L
Jing Wei
Jiakú
Jing Wei
10,713
8,768
0
6,415
13,537
4,406
239
3,660
9,877
0
45,819
W
Thanatos
NãoÉoBuunny
Thanatos
12,700
3,649
0
13,727
10,981
4,614
251
1,015
9,691
0
73,229
W
6,975
783
438
3,179
8,235
2,583
240
5,347
2,888
41,254
0
L
Nemesis
S0phiX
Nemesis
1,311
460
0
2,382
7,248
1,199
0
278
6,970
0
16,288
L
4,163
1,278
893
2,671
12,066
8,177
35
3,500
8,566
19,712
0
L
Anubis
kill3rbe
Anubis
8,641
797
0
1,913
10,584
5,223
64
3,454
7,130
28,920
0
W
Fenrir
toliveira9
Fenrir
9,873
2,763
0
3,233
12,657
5,045
0
2,735
9,897
0
73,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
41,635
246
Minions Killed
428
0
Camps Cleared
0
1,346,705
Distance Traveled
1,484,183
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,528
408
50
3
0
266,539
0
W
Izanami
6,626
414
51
3
0
255,680
0
W
Ymir
6,685
418
52
3
0
299,962
0
L
Jing Wei
8,212
513
83
5
0
308,966
2
W
Thanatos
9,877
617
135
8
0
309,337
4
W
Nox
9,362
585
87
5
0
307,408
0
L
Nemesis
6,601
413
33
2
0
268,367
2
L
Terra
8,326
520
26
2
0
285,074
5
L
Anubis
7,099
444
54
3
0
217,759
4
W
Fenrir
9,085
568
103
6
0
311,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role