Player Matchup

Cernunnos
Cernunnos
Dav3 P
Cernunnos
Level 145
God Stats
2W - 2L
1,272 SR
Queue Stats
150W - 137L
1,568 Elo+
Party 1
Eset
Eset
EP1C K1LL4
Eset
Level 154
God Stats
38W - 31L
1,550 SR
Queue Stats
701W - 789L
1,447 Elo+
Party 1
Fafnir
Fafnir
Indeinleben
Fafnir
Level 135
God Stats
36W - 18L
1,601 SR
Queue Stats
808W - 604L
1,657 Elo+
Party 1
Team Averages
Level 145
1,474 SR
1,557 Elo+

VS

Team Averages
Level 16
1,655 SR
1,365 Elo+
Zeus
Zeus
Wontedsafe6
Zeus
Level 4
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
jodin202
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,274 Elo+
Party 2
Kali
Kali
sailer_007
Kali
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
22W - 25L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dav3 P
Cernunnos
11
6 / 1 / 10
8,251
825
8,031
7,449
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
9 / 1 / 10
9,001
900
10,503
5,646
1,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
11
6 / 2 / 12
8,408
841
7,445
8,031
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 4
6,499
650
3,842
9,235
2,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
jodin202
Terra
10
1 / 5 / 3
7,149
715
3,414
10,476
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 6 / 0
7,944
794
2,109
12,491
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
4
4
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dav3 P
Cernunnos
6
1
10
11
W
9
1
10
14
W
Fafnir
6
2
12
6
L
0
10
4
0.2
L
Terra
jodin202
Terra
1
5
3
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
9,365
21,126
Taken
32,202
11,172
Mitigated
13,920
8,032
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dav3 P
Cernunnos
8,031
3,598
0
3,249
7,449
2,327
1,977
2,764
4,685
0
35,671
W
10,503
1,127
451
2,595
5,646
1,724
611
2,490
3,156
35,455
0
W
Fafnir
7,445
1,141
0
1,737
8,031
7,121
160
2,143
5,888
15,077
0
L
3,842
1,097
0
682
9,235
2,736
0
5,727
2,776
17,379
0
L
Terra
jodin202
Terra
3,414
677
735
2,086
10,476
6,917
0
5,308
4,643
9,947
0
L
2,109
549
0
1,629
12,491
4,267
0
5,388
6,803
0
11,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
21,592
120
Minions Killed
59
0
Camps Cleared
0
544,726
Distance Traveled
466,565
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,251
825
55
6
0
181,550
3
W
Eset
9,001
900
52
5
0
197,413
1
W
Fafnir
8,408
841
13
1
0
165,763
0
L
Zeus
6,499
650
28
3
0
134,160
0
L
Terra
7,149
715
15
2
0
182,694
2
L
Kali
7,944
794
16
2
0
149,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role