Player Matchup

Merlin
Merlin
Frollder93
Merlin
Level 28
God Stats
8W - 8L
1,559 SR
Queue Stats
272W - 359L
1,304 Elo+
Party 1
King Arthur
King Arthur
GhostDance77752
King Arthur
Level 15
God Stats
9W - 8L
1,330 SR
Queue Stats
13W - 16L
1,298 Elo+
Party 1
Ares
Ares
Kvrim36
Ares
Level 13
God Stats
14W - 17L
1,493 SR
Queue Stats
43W - 77L
1,241 Elo+
Party 1
Arachne
Arachne
Lohsinho
Arachne
Level 18
God Stats
12W - 11L
1,824 SR
Queue Stats
95W - 162L
1,248 Elo+
Party 1
Heimdallr
Heimdallr
Schmalzel94
Heimdallr
Level 13
God Stats
20W - 20L
1,384 SR
Queue Stats
37W - 45L
1,253 Elo+
Party 1
Team Averages
Level 17
1,518 SR
1,269 Elo+

VS

Team Averages
Level 20
1,564 SR
1,321 Elo+
Bellona
Bellona
Darkligth_gvk
Bellona
Level 16
God Stats
0W - 1L
1,794 SR
Queue Stats
30W - 36L
1,213 Elo+
Party 2
Kukulkan
Kukulkan
Tiramisu_500_
Kukulkan
Level 12
God Stats
1W - 2L
1,394 SR
Queue Stats
9W - 19L
1,280 Elo+
Party 3
Izanami
Izanami
Xx_pabloelbicho_
Izanami
Level 21
God Stats
1W - 1L
1,662 SR
Queue Stats
24W - 19L
1,352 Elo+
Party 2
Cupid
Cupid
champigno_dino
Cupid
Level 27
God Stats
12W - 10L
1,457 SR
Queue Stats
40W - 81L
1,265 Elo+
Party 3
Mercury
Mercury
enyman
Mercury
Level 25
God Stats
8W - 9L
1,514 SR
Queue Stats
119W - 152L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Frollder93
Merlin
19
13 / 3 / 6
13,010
566
15,534
13,941
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GhostDance77752
King Arthur
18
3 / 2 / 0
10,991
478
8,597
13,399
14,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Kvrim36
Ares
16
5 / 3 / 9
11,208
487
6,469
16,617
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Lohsinho
Arachne
19
9 / 5 / 4
12,460
542
12,974
17,556
8,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Schmalzel94
Heimdallr
17
6 / 6 / 9
10,816
470
13,852
16,241
8,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 2 / 0
10,197
443
5,770
11,183
9,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Tiramisu_500_
Kukulkan
7
0 / 9 / 2
7,078
308
836
10,022
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 8 / 4
12,227
532
19,950
17,468
5,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 5
10,112
440
14,127
20,173
6,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
enyman
Mercury
15
4 / 9 / 3
10,507
457
7,434
22,261
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
36
Kills
17
19
Deaths
36
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
0
0.5
W
Merlin
Frollder93
Merlin
13
3
6
5.33
W
King Arthur
GhostDance77752
King Arthur
3
2
0
1.5
W
Ares
Kvrim36
Ares
5
3
9
3.17
W
Arachne
Lohsinho
Arachne
9
5
4
2.2
W
Heimdallr
Schmalzel94
Heimdallr
6
6
9
1.75
L
Kukulkan
Tiramisu_500_
Kukulkan
0
9
2
0.11
L
9
8
4
1.38
L
3
8
5
0.69
L
Mercury
enyman
Mercury
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,426
Damage
48,117
77,754
Taken
81,107
58,118
Mitigated
32,405
15,477
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,770
1,945
0
1,892
11,183
9,446
842
200
10,731
0
50,226
W
Merlin
Frollder93
Merlin
15,534
866
267
2,298
13,941
6,667
3,896
89
13,852
75,136
0
W
King Arthur
GhostDance77752
King Arthur
8,597
720
0
2,240
13,399
14,848
215
0
13,399
336
57,722
W
Ares
Kvrim36
Ares
6,469
1,174
0
1,490
16,617
18,981
675
311
16,306
19,273
0
W
Arachne
Lohsinho
Arachne
12,974
8,672
0
4,536
17,556
8,761
40
344
17,212
0
95,447
W
Heimdallr
Schmalzel94
Heimdallr
13,852
6,663
666
3,980
16,241
8,861
3,557
92
16,149
0
66,830
L
Kukulkan
Tiramisu_500_
Kukulkan
836
512
0
0
10,022
2,716
0
2,244
7,614
5,515
0
L
19,950
14,060
390
3,565
17,468
5,649
2,609
6,954
10,210
0
72,994
L
14,127
6,404
1,000
7,163
20,173
6,837
1,775
5,909
14,084
0
47,330
L
Mercury
enyman
Mercury
7,434
3,862
0
4,775
22,261
7,757
0
6,016
16,008
0
59,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,485
Gold Earned
50,121
484
Minions Killed
408
0
Camps Cleared
0
1,969,695
Distance Traveled
1,891,544
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,197
443
110
5
0
401,331
1
W
Merlin
13,010
566
128
6
0
371,738
1
W
King Arthur
10,991
478
93
4
0
404,389
5
W
Ares
11,208
487
21
1
0
444,243
7
W
Arachne
12,460
542
128
6
0
399,365
5
W
Heimdallr
10,816
470
114
5
0
349,960
3
L
Kukulkan
7,078
308
6
0
0
263,876
2
L
Izanami
12,227
532
120
5
0
407,696
1
L
Cupid
10,112
440
69
3
0
377,523
0
L
Mercury
10,507
457
103
4
0
441,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role