Player Matchup

Izanami
Izanami
Bxrnd
Izanami
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Discordia
Discordia
ConstantGold994
Discordia
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
252W - 282L
1,324 Elo+
Party 2
Neith
Neith
OgMufffin
Neith
Level 15
God Stats
18W - 18L
1,484 SR
Queue Stats
175W - 152L
1,435 Elo+
Party 3
Guan Yu
Guan Yu
Please
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,375 Elo+
Party 3
Ne Zha
Ne Zha
Zugzwang2388
Ne Zha
Level 29
God Stats
10W - 8L
1,675 SR
Queue Stats
154W - 178L
1,363 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,376 Elo+

VS

Team Averages
Level 18
1,413 SR
1,333 Elo+
Chang'e
Chang'e
MonaMagistis
Chang'e
Level 13
God Stats
2W - 2L
1,259 SR
Queue Stats
31W - 41L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
Volfeus
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,293 Elo+
Solo
Cerberus
Cerberus
WiIISand
Cerberus
Level 17
God Stats
19W - 27L
1,460 SR
Queue Stats
611W - 610L
1,313 Elo+
Solo
Baba Yaga
Baba Yaga
X_DragoX_
Baba Yaga
Level 27
God Stats
11W - 15L
1,340 SR
Queue Stats
89W - 106L
1,342 Elo+
Party 1
Fenrir
Fenrir
bahalorddom
Fenrir
Level 16
God Stats
2W - 1L
1,507 SR
Queue Stats
3W - 6L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bxrnd
Izanami
18
10 / 6 / 8
12,557
433
19,666
22,038
7,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ConstantGold994
Discordia
16
0 / 5 / 11
10,571
365
16,043
17,058
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OgMufffin
Neith
20
11 / 2 / 9
15,013
518
22,762
20,216
8,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Please
Guan Yu
20
6 / 3 / 8
13,794
476
13,023
25,478
28,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
16
2 / 7 / 7
11,319
390
14,543
20,863
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MonaMagistis
Chang'e
17
7 / 5 / 8
12,237
422
9,799
22,299
8,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Volfeus
Cthulhu
16
2 / 6 / 7
11,742
405
9,454
27,180
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
WiIISand
Cerberus
20
7 / 5 / 1
13,666
471
19,660
28,663
35,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
X_DragoX_
Baba Yaga
18
7 / 7 / 7
12,398
428
30,459
22,778
11,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
0 / 9 / 2
12,272
423
4,878
17,293
8,228
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
48
29
Kills
23
23
Deaths
32
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bxrnd
Izanami
10
6
8
2.33
L
Discordia
ConstantGold994
Discordia
0
5
11
1.1
W
Chang'e
MonaMagistis
Chang'e
7
5
8
2.2
L
Neith
OgMufffin
Neith
11
2
9
7.75
L
Guan Yu
Please
Guan Yu
6
3
8
3.33
W
Cthulhu
Volfeus
Cthulhu
2
6
7
0.92
W
Cerberus
WiIISand
Cerberus
7
5
1
1.5
W
Baba Yaga
X_DragoX_
Baba Yaga
7
7
7
1.5
L
Ne Zha
2
7
7
0.79
W
Fenrir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,037
Damage
74,250
105,653
Taken
118,213
57,494
Mitigated
85,126
27,365
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bxrnd
Izanami
19,666
12,483
0
1,180
22,038
7,987
1,783
17,865
4,147
0
56,900
L
Discordia
ConstantGold994
Discordia
16,043
1,322
692
3,418
17,058
6,166
0
13,167
3,795
43,412
0
W
Chang'e
MonaMagistis
Chang'e
9,799
1,842
5,100
4,820
22,299
8,946
2,306
3,757
17,806
41,854
0
L
Neith
OgMufffin
Neith
22,762
11,694
0
10,188
20,216
8,190
2,214
11,278
8,844
0
127,715
L
Guan Yu
Please
Guan Yu
13,023
1,897
496
2,805
25,478
28,195
1,323
16,335
8,198
0
64,100
W
Cthulhu
Volfeus
Cthulhu
9,454
252
995
2,870
27,180
21,364
250
2,594
23,983
44,394
0
W
Cerberus
WiIISand
Cerberus
19,660
862
0
5,584
28,663
35,550
515
1,595
26,271
73,478
0
W
Baba Yaga
X_DragoX_
Baba Yaga
30,459
1,375
0
5,845
22,778
11,038
2,695
5,277
16,919
78,760
0
L
Ne Zha
14,543
8,781
0
8,586
20,863
6,956
0
9,358
11,297
0
71,767
W
Fenrir
4,878
861
0
1,054
17,293
8,228
2,364
881
16,226
0
88,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,254
Gold Earned
62,315
528
Minions Killed
536
0
Camps Cleared
0
2,245,979
Distance Traveled
2,345,232
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,557
433
68
2
0
423,927
1
L
Discordia
10,571
365
64
2
0
454,988
0
W
Chang'e
12,237
422
55
2
0
497,799
1
L
Neith
15,013
518
180
6
0
493,818
3
L
Guan Yu
13,794
476
123
4
0
530,474
0
W
Cthulhu
11,742
405
87
3
0
453,777
7
W
Cerberus
13,666
471
163
6
0
509,935
4
W
Baba Yaga
12,398
428
101
3
0
444,119
1
L
Ne Zha
11,319
390
93
3
0
342,772
2
W
Fenrir
12,272
423
130
4
0
439,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role