Player Matchup

Neith
Neith
Bloepje1234
Neith
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DrakeOfHunt
Ratatoskr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jimmy20042004
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
ShadowGhost317
Loki
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Ra
Ra
raymond1000
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 39
1,722 SR
1,504 Elo+
Scylla
Scylla
Ciconada
Scylla
Level 15
God Stats
7W - 6L
1,996 SR
Queue Stats
64W - 59L
1,518 Elo+
Party 1
Arachne
Arachne
Luvakus
Arachne
Level 109
God Stats
8W - 2L
1,659 SR
Queue Stats
253W - 269L
1,516 Elo+
Party 1
Ymir
Ymir
MADIHSBIG
Ymir
Level 17
God Stats
2W - 0L
1,795 SR
Queue Stats
14W - 15L
1,415 Elo+
Solo
Osiris
Osiris
desrofahh
Osiris
Level 18
God Stats
6W - 2L
1,668 SR
Queue Stats
53W - 52L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
themitaka
Danzaburou
Level 34
God Stats
39W - 27L
1,494 SR
Queue Stats
242W - 266L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
4,958
413
3,234
6,629
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
DrakeOfHunt
Ratatoskr
8
0 / 3 / 2
5,070
423
1,507
4,660
1,228
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
8
3 / 4 / 1
5,634
470
4,785
8,200
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 4 / 1
5,888
491
3,662
6,065
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 6 / 2
4,627
386
2,391
5,558
1,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ciconada
Scylla
10
4 / 2 / 3
6,397
533
3,558
5,149
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Luvakus
Arachne
13
7 / 1 / 3
7,764
647
4,106
8,100
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
8
0 / 1 / 9
5,829
486
1,897
7,900
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
desrofahh
Osiris
11
7 / 1 / 4
6,847
571
6,965
6,104
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
themitaka
Danzaburou
11
5 / 0 / 10
7,128
594
8,566
6,388
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
23
23
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Scylla
Ciconada
Scylla
4
2
3
2.75
L
Ratatoskr
DrakeOfHunt
Ratatoskr
0
3
2
0.33
L
Cthulhu
3
4
1
0.88
W
Arachne
Luvakus
Arachne
7
1
3
8.5
W
Ymir
0
1
9
4.5
L
2
4
1
0.63
W
Osiris
desrofahh
Osiris
7
1
4
9
L
0
6
2
0.17
W
Danzaburou
themitaka
Danzaburou
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,579
Damage
25,092
31,112
Taken
33,641
11,921
Mitigated
14,734
3,624
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,234
1,800
0
803
6,629
1,894
0
572
5,917
0
17,205
W
Scylla
Ciconada
Scylla
3,558
842
0
441
5,149
1,495
1,380
1,005
4,144
24,713
0
L
Ratatoskr
DrakeOfHunt
Ratatoskr
1,507
294
0
541
4,660
1,228
0
297
4,150
0
14,035
L
Cthulhu
4,785
897
66
538
8,200
4,354
0
1,853
6,221
12,388
0
W
Arachne
Luvakus
Arachne
4,106
2,988
0
1,416
8,100
2,666
32
445
7,655
0
48,855
W
Ymir
1,897
683
0
1,280
7,900
3,652
0
3,196
4,704
11,577
0
L
3,662
1,252
0
665
6,065
3,034
0
633
5,410
0
26,149
W
Osiris
desrofahh
Osiris
6,965
2,271
0
1,218
6,104
5,022
626
824
5,280
0
22,475
L
2,391
1,055
358
653
5,558
1,411
0
1,892
3,534
14,538
0
W
Danzaburou
themitaka
Danzaburou
8,566
3,122
0
4,702
6,388
1,899
798
1,706
4,682
0
35,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
33,965
152
Minions Killed
288
0
Camps Cleared
0
1,009,209
Distance Traveled
1,040,834
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,958
413
26
2
0
175,974
0
W
Scylla
6,397
533
63
5
0
193,461
0
L
Ratatoskr
5,070
423
36
3
0
216,727
1
L
Cthulhu
5,634
470
20
2
0
237,006
1
W
Arachne
7,764
647
94
8
0
262,057
1
W
Ymir
5,829
486
13
1
0
168,696
1
L
Loki
5,888
491
48
4
0
197,190
0
W
Osiris
6,847
571
50
4
0
214,523
0
L
Ra
4,627
386
22
2
0
182,312
2
W
Danzaburou
7,128
594
68
6
0
202,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role