Player Matchup

Bellona
Bellona
Charismo0
Bellona
Level 25
God Stats
6W - 2L
1,736 SR
Queue Stats
101W - 91L
1,494 Elo+
Party 3
Merlin
Merlin
Ddrychiolaeth
Merlin
Level 20
God Stats
5W - 6L
1,515 SR
Queue Stats
53W - 59L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Kurt130698
Danzaburou
Level 20
God Stats
2W - 10L
1,247 SR
Queue Stats
74W - 84L
1,448 Elo+
Party 4
Tiamat
Tiamat
Kuuwka
Tiamat
Level 18
God Stats
5W - 12L
1,390 SR
Queue Stats
285W - 316L
1,438 Elo+
Party 4
Pele
Pele
TheLeftFoot
Pele
Level 12
God Stats
2W - 0L
1,727 SR
Queue Stats
12W - 12L
1,490 Elo+
Party 3
Team Averages
Level 19
1,523 SR
1,447 Elo+

VS

Team Averages
Level 6
1,488 SR
1,281 Elo+
Guan Yu
Guan Yu
BARL0K
Guan Yu
Level 7
God Stats
6W - 5L
1,446 SR
Queue Stats
11W - 12L
1,389 Elo+
Party 1
Izanami
Izanami
ElDiablo91
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 1
Bellona
Bellona
Slanji
Bellona
Level 11
God Stats
3W - 4L
1,492 SR
Queue Stats
24W - 21L
1,459 Elo+
Party 1
Nike
Nike
TransBlack
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,008 Elo+
Party 2
Olorun
Olorun
krieeeger
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Charismo0
Bellona
14
8 / 3 / 9
9,310
621
9,905
10,716
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 1 / 7
8,903
594
7,373
4,829
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Kurt130698
Danzaburou
11
2 / 5 / 5
7,456
497
7,979
6,367
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Kuuwka
Tiamat
11
2 / 3 / 6
7,301
487
6,114
8,751
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 1 / 6
9,690
646
8,958
9,219
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BARL0K
Guan Yu
11
4 / 5 / 5
8,249
550
4,256
10,967
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ElDiablo91
Izanami
12
2 / 6 / 4
7,655
510
3,138
8,638
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Slanji
Bellona
12
6 / 6 / 4
8,129
542
8,349
13,700
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 10 / 2
5,693
380
5,206
11,211
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
krieeeger
Olorun
9
1 / 7 / 0
6,253
417
1,991
10,279
3,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
30
Kills
13
13
Deaths
34
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BARL0K
Guan Yu
4
5
5
1.3
W
Bellona
Charismo0
Bellona
8
3
9
4.17
W
7
1
7
10.5
L
Izanami
ElDiablo91
Izanami
2
6
4
0.67
W
Danzaburou
Kurt130698
Danzaburou
2
5
5
0.9
W
Tiamat
Kuuwka
Tiamat
2
3
6
1.67
L
Bellona
Slanji
Bellona
6
6
4
1.33
W
11
1
6
14
L
0
10
2
0.1
L
Olorun
krieeeger
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,329
Damage
22,940
39,882
Taken
54,795
18,622
Mitigated
22,980
12,699
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BARL0K
Guan Yu
4,256
1,043
485
3,107
10,967
5,598
520
3,166
7,801
0
16,009
W
Bellona
Charismo0
Bellona
9,905
3,700
0
4,822
10,716
7,249
1,839
718
9,748
0
44,359
W
7,373
781
0
309
4,829
1,779
2,014
785
4,019
44,791
0
L
Izanami
ElDiablo91
Izanami
3,138
1,614
0
902
8,638
2,472
0
2,350
6,288
0
38,793
W
Danzaburou
Kurt130698
Danzaburou
7,979
3,425
0
546
6,367
1,958
2,218
0
6,367
0
26,543
W
Tiamat
Kuuwka
Tiamat
6,114
1,036
0
3,801
8,751
4,292
584
126
8,625
31,142
0
L
Bellona
Slanji
Bellona
8,349
2,756
0
2,966
13,700
6,894
492
3,727
9,973
0
32,622
W
8,958
2,338
0
3,221
9,219
3,344
2,529
362
8,707
0
54,739
L
5,206
1,142
0
375
11,211
4,658
0
1,781
9,430
0
17,158
L
Olorun
krieeeger
Olorun
1,991
843
0
1,343
10,279
3,358
0
2,463
7,816
26,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
35,979
354
Minions Killed
230
0
Camps Cleared
0
1,392,519
Distance Traveled
1,352,868
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,249
550
32
2
0
286,269
1
W
Bellona
9,310
621
84
6
0
276,535
1
W
Merlin
8,903
594
84
6
0
276,404
4
L
Izanami
7,655
510
73
5
0
240,762
0
W
Danzaburou
7,456
497
42
3
0
272,407
2
W
Tiamat
7,301
487
39
3
0
268,017
0
L
Bellona
8,129
542
56
4
0
299,676
1
W
Pele
9,690
646
105
7
0
299,156
5
L
Nike
5,693
380
18
1
0
278,358
2
L
Olorun
6,253
417
51
3
0
247,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role