Player Matchup

Ymir
Ymir
Espeleitor
Ymir
Level 28
God Stats
1W - 2L
1,443 SR
Queue Stats
38W - 39L
1,473 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Only0dd
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,361 SR
Queue Stats
35W - 38L
1,429 Elo+
Party 3
Sun Wukong
Sun Wukong
Rotor2k
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
bohminho
Scylla
Level 20
God Stats
0W - 1L
1,831 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
oldtofel
Kukulkan
Level 2
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,485 SR
1,480 Elo+

VS

Team Averages
Level 22
1,429 SR
1,471 Elo+
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 24
God Stats
69W - 43L
1,521 SR
Queue Stats
222W - 204L
1,423 Elo+
Party 1
Chronos
Chronos
DerL0ser
Chronos
Level 25
God Stats
8W - 10L
1,471 SR
Queue Stats
78W - 73L
1,413 Elo+
Party 1
Poseidon
Poseidon
iHatex1531
Poseidon
Level 22
God Stats
21W - 19L
1,668 SR
Queue Stats
66W - 60L
1,625 Elo+
Solo
Mercury
Mercury
serEliwen
Mercury
Level 28
God Stats
1W - 1L
1,220 SR
Queue Stats
106W - 97L
1,449 Elo+
Party 1
Achilles
Achilles
Эссермин
Achilles
Level 13
God Stats
1W - 0L
1,263 SR
Queue Stats
6W - 11L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,833
427
5,473
15,446
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Only0dd
Ah Muzen Cab
10
2 / 9 / 3
6,547
409
6,861
12,042
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Rotor2k
Sun Wukong
11
2 / 6 / 2
6,916
432
6,208
11,379
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
bohminho
Scylla
12
2 / 4 / 0
7,160
448
6,910
7,611
2,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
oldtofel
Kukulkan
11
1 / 8 / 1
6,895
431
5,626
8,812
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boooobufestu
Cthulhu
13
7 / 1 / 9
8,564
535
10,798
12,967
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
DerL0ser
Chronos
14
6 / 2 / 7
8,487
530
9,409
8,069
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
iHatex1531
Poseidon
17
9 / 1 / 4
10,224
639
13,348
8,319
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
serEliwen
Mercury
13
5 / 4 / 10
8,349
522
6,896
10,639
3,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 3
8,941
559
5,743
12,358
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
31
32
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boooobufestu
Cthulhu
7
1
9
11.5
W
Chronos
DerL0ser
Chronos
6
2
7
4.75
L
2
5
2
0.6
L
Ah Muzen Cab
Only0dd
Ah Muzen Cab
2
9
3
0.39
L
Sun Wukong
Rotor2k
Sun Wukong
2
6
2
0.5
L
Scylla
bohminho
Scylla
2
4
0
0.5
W
Poseidon
iHatex1531
Poseidon
9
1
4
11
L
Kukulkan
oldtofel
Kukulkan
1
8
1
0.19
W
Mercury
serEliwen
Mercury
5
4
10
2.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
46,194
55,290
Taken
52,352
24,011
Mitigated
26,342
6,262
Healing
16,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boooobufestu
Cthulhu
10,798
1,129
440
4,305
12,967
9,180
139
6,564
6,403
24,117
0
W
Chronos
DerL0ser
Chronos
9,409
3,993
0
2,944
8,069
2,717
79
2,129
5,940
45,113
0
L
5,473
887
707
1,498
15,446
10,128
102
11,414
3,943
24,739
0
L
Ah Muzen Cab
Only0dd
Ah Muzen Cab
6,861
3,595
0
1,641
12,042
3,783
590
7,193
4,831
0
28,680
L
Sun Wukong
Rotor2k
Sun Wukong
6,208
2,081
0
558
11,379
4,702
510
4,015
6,976
0
24,458
L
Scylla
bohminho
Scylla
6,910
44
438
1,420
7,611
2,536
748
5,361
1,972
38,501
0
W
Poseidon
iHatex1531
Poseidon
13,348
1,224
480
1,854
8,319
3,270
416
4,217
4,102
72,441
0
L
Kukulkan
oldtofel
Kukulkan
5,626
1,835
0
0
8,812
2,862
336
4,797
3,613
30,739
0
W
Mercury
serEliwen
Mercury
6,896
3,085
0
2,476
10,639
3,648
0
2,115
8,524
0
42,848
W
5,743
1,810
0
3,995
12,358
7,527
913
2,984
9,374
0
50,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
44,565
248
Minions Killed
435
0
Camps Cleared
0
1,338,944
Distance Traveled
1,653,124
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,564
535
43
3
0
345,168
6
W
Chronos
8,487
530
86
5
0
313,388
3
L
Ymir
6,833
427
47
3
0
270,114
1
L
Ah Muzen Cab
6,547
409
46
3
0
246,429
0
L
Sun Wukong
6,916
432
35
2
0
293,404
1
L
Scylla
7,160
448
61
4
0
268,398
1
W
Poseidon
10,224
639
138
9
0
336,048
1
L
Kukulkan
6,895
431
59
4
0
260,599
1
W
Mercury
8,349
522
73
5
0
344,193
2
W
Achilles
8,941
559
95
6
0
314,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role