Player Matchup

Yemoja
Yemoja
Cat_America117
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,644 Elo+
Solo
Heimdallr
Heimdallr
Chef Spicy Boi
Heimdallr
Level 18
God Stats
6W - 5L
1,255 SR
Queue Stats
25W - 19L
1,257 Elo+
Solo
Loki
Loki
StagedCascade88
Loki
Level 29
God Stats
10W - 2L
1,694 SR
Queue Stats
121W - 100L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
f3ar vexx
Baron Samedi
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo
Vulcan
Vulcan
lightbulbe
Vulcan
Level 29
God Stats
1W - 0L
1,264 SR
Queue Stats
14W - 13L
1,459 Elo+
Solo
Team Averages
Level 24
1,443 SR
1,460 Elo+

VS

Team Averages
Level 27
1,545 SR
1,289 Elo+
Hera
Hera
DSS_GROGDAD
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 149L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
Homeless_Knight_
Xing Tian
Level 7
God Stats
2W - 1L
1,698 SR
Queue Stats
12W - 16L
1,291 Elo+
Party 1
Guan Yu
Guan Yu
LUCID_gaming611
Guan Yu
Level 12
God Stats
3W - 5L
1,525 SR
Queue Stats
20W - 30L
1,257 Elo+
Party 1
Tiamat
Tiamat
YungPepega
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 46L
1,184 Elo+
Solo
Bastet
Bastet
darkflower7
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 32
13,516
1,126
8,046
15,100
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Chef Spicy Boi
Heimdallr
20
13 / 0 / 20
13,613
1,134
28,182
10,438
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 2 / 17
14,822
1,235
27,985
18,201
6,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
f3ar vexx
Baron Samedi
19
3 / 1 / 26
12,390
1,033
13,874
7,843
6,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
lightbulbe
Vulcan
18
4 / 2 / 14
11,615
968
18,689
12,136
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 3
10,514
876
18,171
16,060
6,780
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
17
1 / 6 / 3
11,816
985
11,900
30,633
36,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 15 / 3
10,431
869
10,401
28,287
20,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
YungPepega
Tiamat
16
3 / 5 / 0
11,466
956
10,477
10,128
7,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
1 / 8 / 1
10,693
891
9,131
23,947
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
15
42
Kills
5
5
Deaths
42
109
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
32
17
W
Heimdallr
Chef Spicy Boi
Heimdallr
13
0
20
23
L
0
8
3
0.19
L
Xing Tian
1
6
3
0.42
L
0
15
3
0.1
W
21
2
17
14.75
L
Tiamat
YungPepega
Tiamat
3
5
0
0.6
L
Bastet
1
8
1
0.19
W
Baron Samedi
f3ar vexx
Baron Samedi
3
1
26
16
W
Vulcan
lightbulbe
Vulcan
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,776
Damage
60,080
63,718
Taken
109,055
32,625
Mitigated
81,273
24,423
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,046
2,807
5,589
2,909
15,100
10,968
0
10,893
4,207
25,297
0
W
Heimdallr
Chef Spicy Boi
Heimdallr
28,182
14,939
0
2,104
10,438
3,876
0
6,795
3,643
0
53,073
L
18,171
4,358
906
1,036
16,060
6,780
0
6,650
9,410
38,509
0
L
Xing Tian
11,900
1,880
0
1,306
30,633
36,268
0
11,244
19,389
33,117
0
L
10,401
1,700
1,924
2,307
28,287
20,423
0
9,159
19,128
0
31,437
W
27,985
11,561
2,756
3,577
18,201
6,900
0
10,367
7,834
0
48,338
L
Tiamat
YungPepega
Tiamat
10,477
1,665
0
1,192
10,128
7,661
0
3,464
6,658
37,166
0
L
Bastet
9,131
2,996
0
1,062
23,947
10,141
0
10,092
13,855
0
29,618
W
Baron Samedi
f3ar vexx
Baron Samedi
13,874
1,602
5,956
1,532
7,843
6,408
0
4,715
3,128
27,877
0
W
Vulcan
lightbulbe
Vulcan
18,689
10,101
0
0
12,136
4,473
0
7,778
4,358
42,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,956
Gold Earned
54,920
236
Minions Killed
227
6
Camps Cleared
5
1,132,925
Distance Traveled
1,254,524
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,516
1,126
36
3
0
217,161
0
W
Heimdallr
13,613
1,134
69
6
2
225,833
0
L
Hera
10,514
876
38
3
1
180,788
0
L
Xing Tian
11,816
985
27
2
0
300,241
2
L
Guan Yu
10,431
869
37
3
1
250,538
0
W
Loki
14,822
1,235
53
4
1
259,794
0
L
Tiamat
11,466
956
67
6
2
277,186
2
L
Bastet
10,693
891
58
5
1
245,771
0
W
Baron Samedi
12,390
1,033
36
3
1
225,903
0
W
Vulcan
11,615
968
42
4
2
204,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role