Player Matchup

Ne Zha
Ne Zha
DeceptivePower
Ne Zha
Level 84
God Stats
8W - 3L
1,658 SR
Queue Stats
129W - 66L
1,625 Elo+
Party 1
Yemoja
Yemoja
OUHawk03
Yemoja
Level 102
God Stats
5W - 1L
1,599 SR
Queue Stats
84W - 56L
1,599 Elo+
Party 1
Olorun
Olorun
mario2009
Olorun
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
436W - 506L
1,468 Elo+
Solo
Team Averages
Level 92
1,586 SR
1,564 Elo+

VS

Team Averages
Level 137
1,563 SR
1,648 Elo+
Skadi
Skadi
BoneBuster617
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,799 Elo+
Party 2
Chaac
Chaac
Joebiwonkenobi
Chaac
Level 136
God Stats
6W - 5L
1,480 SR
Queue Stats
218W - 220L
1,567 Elo+
Party 2
Eset
Eset
UnikTsalmavet
Eset
Level 145
God Stats
0W - 2L
1,709 SR
Queue Stats
237W - 256L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
9,122
829
10,820
7,790
5,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
OUHawk03
Yemoja
12
4 / 1 / 8
9,309
846
7,753
9,171
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
mario2009
Olorun
12
5 / 1 / 9
8,738
794
9,598
9,558
3,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,067
642
4,445
11,117
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 0
7,572
688
9,862
12,675
11,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 0
6,570
597
4,066
9,116
3,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
6
0
7
9.5
L
2
4
0
0.5
W
Yemoja
OUHawk03
Yemoja
4
1
8
8
L
0
6
0
0
W
Olorun
mario2009
Olorun
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
18,373
26,519
Taken
32,908
16,437
Mitigated
19,284
14,659
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,445
2,129
0
2,182
11,117
3,781
216
6,039
5,078
0
26,397
W
10,820
3,432
0
2,270
7,790
5,046
696
969
6,821
0
39,360
L
9,862
1,672
140
3,410
12,675
11,962
0
5,948
6,727
0
24,984
W
Yemoja
OUHawk03
Yemoja
7,753
1,654
1,564
3,223
9,171
7,488
922
1,636
7,535
30,233
0
L
4,066
862
542
2,392
9,116
3,541
0
5,364
3,752
19,593
0
W
Olorun
mario2009
Olorun
9,598
4,579
2,378
5,224
9,558
3,903
776
1,584
7,974
31,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
21,209
144
Minions Killed
123
0
Camps Cleared
0
632,265
Distance Traveled
535,465
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,067
642
60
5
0
176,888
2
W
Ne Zha
9,122
829
47
4
0
226,643
1
L
Chaac
7,572
688
27
2
0
191,321
2
W
Yemoja
9,309
846
49
4
0
202,624
1
L
Eset
6,570
597
36
3
0
167,256
0
W
Olorun
8,738
794
48
4
0
202,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role