Player Matchup

Bellona
Bellona
Gold II
Cheesbugga6969
Bellona
Gold II
Level 65
God Stats
9W - 9L
1,637 SR
Queue Stats
42W - 52L
1,523 MMR
Solo
Vulcan
Vulcan
Platinum V
allan_macabro17
Vulcan
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 209L
1,520 MMR
Solo
Khepri
Khepri
Gold IV
pera_boster_pr
Khepri
Gold IV
Level 99
God Stats
6W - 2L
1,729 SR
Queue Stats
77W - 78L
1,575 MMR
Party 3
Apollo
Apollo
Platinum V
xRaMpEz-
Apollo
Platinum V
Level 113
God Stats
16W - 10L
1,615 SR
Queue Stats
248W - 240L
1,474 MMR
Party 3
Mercury
Mercury
Gold II
xXLegacyXx97
Mercury
Gold II
Level 129
God Stats
4W - 4L
1,494 SR
Queue Stats
368W - 377L
1,520 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,595 SR
1,522 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,492 SR
1,523 MMR
Janus
Janus
Gold III
Dauccio277
Janus
Gold III
Level 151
God Stats
9W - 7L
1,339 SR
Queue Stats
60W - 46L
1,593 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
PappyNasty8300
Heimdallr
Gold IV
Level 142
God Stats
5W - 3L
1,524 SR
Queue Stats
226W - 231L
1,373 MMR
Party 2
Athena
Athena
Gold V
Spooky Fade
Athena
Gold V
Level 155
God Stats
12W - 5L
1,235 SR
Queue Stats
112W - 118L
1,454 MMR
Party 1
Bakasura
Bakasura
Gold II
TGH Teemo
Bakasura
Gold II
Level 128
God Stats
67W - 54L
1,621 SR
Queue Stats
238W - 247L
1,675 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
pelochino44
Erlang Shen
Silver I
Level 88
God Stats
1W - 5L
1,739 SR
Queue Stats
36W - 38L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
14,544
559
18,396
18,761
18,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 2 / 6
15,171
584
13,636
10,486
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 0 / 13
12,608
485
6,594
13,762
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
xRaMpEz-
Apollo
20
9 / 0 / 8
15,637
601
17,883
17,728
9,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xXLegacyXx97
Mercury
20
4 / 4 / 11
14,087
542
13,715
21,595
9,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetCthulhuDanzaburouNu WaCu Chulainn

VS

Bans
King ArthurFenrirGuan YuArachneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
3 / 5 / 1
13,406
516
14,948
14,570
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
PappyNasty8300
Heimdallr
19
0 / 5 / 1
11,668
449
8,558
18,473
7,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
15
1 / 5 / 3
10,539
405
5,132
23,914
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
TGH Teemo
Bakasura
20
6 / 5 / 2
13,781
530
11,591
19,850
8,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
pelochino44
Erlang Shen
17
1 / 6 / 3
11,571
445
7,651
21,980
14,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
26
Kills
11
11
Deaths
26
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
Janus
3
5
1
0.7
L
Heimdallr
PappyNasty8300
Heimdallr
0
5
1
0.1
L
Athena
1
5
3
0.5
L
Bakasura
TGH Teemo
Bakasura
6
5
2
1.4
W
6
2
6
4.5
L
Erlang Shen
pelochino44
Erlang Shen
1
6
3
0.42
W
1
0
13
7.5
W
Apollo
xRaMpEz-
Apollo
9
0
8
13
W
Mercury
xXLegacyXx97
Mercury
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,224
Damage
47,880
82,332
Taken
98,787
61,977
Mitigated
58,260
32,410
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,396
5,693
0
6,287
18,761
18,619
2,536
3,848
14,231
198
84,260
L
Janus
14,948
633
0
3,188
14,570
5,846
0
2,371
12,062
130,885
0
L
Heimdallr
PappyNasty8300
Heimdallr
8,558
4,895
0
6,133
18,473
7,384
1,070
3,769
14,702
0
82,837
L
Athena
5,132
1,967
0
2,813
23,914
21,797
0
7,165
16,399
28,376
0
L
Bakasura
TGH Teemo
Bakasura
11,591
7,916
0
3,294
19,850
8,888
1,906
3,568
16,081
0
92,871
W
13,636
5,547
206
4,034
10,486
5,271
230
4,543
5,503
127,550
0
L
Erlang Shen
pelochino44
Erlang Shen
7,651
2,871
0
5,402
21,980
14,345
354
3,086
18,349
1,053
67,936
W
6,594
943
0
6,029
13,762
18,788
317
2,905
10,787
33,006
0
W
Apollo
xRaMpEz-
Apollo
17,883
11,989
0
7,930
17,728
9,570
6,885
4,866
11,994
0
135,886
W
Mercury
xXLegacyXx97
Mercury
13,715
5,763
0
7,924
21,595
9,729
1,956
7,703
11,919
0
98,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,047
Gold Earned
60,965
735
Minions Killed
743
0
Camps Cleared
0
2,714,718
Distance Traveled
2,427,040
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,544
559
157
6
0
510,339
0
L
Janus
13,406
516
238
9
0
505,896
6
L
Heimdallr
11,668
449
153
6
0
454,160
6
L
Athena
10,539
405
52
2
0
519,910
7
L
Bakasura
13,781
530
162
6
0
477,148
1
W
Vulcan
15,171
584
194
7
0
518,296
7
L
Erlang Shen
11,571
445
138
5
0
469,926
6
W
Khepri
12,608
485
40
2
0
563,687
14
W
Apollo
15,637
601
213
8
0
564,365
10
W
Mercury
14,087
542
131
5
0
558,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role