Player Matchup

Cthulhu
Cthulhu
Crystal_Skymagic
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 125L
1,231 Elo+
Solo
Olorun
Olorun
LPG-Rafa
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,226 Elo+
Solo
Fenrir
Fenrir
Scrat1971
Fenrir
Level 11
God Stats
0W - 2L
1,231 SR
Queue Stats
20W - 44L
1,108 Elo+
Solo
Cerberus
Cerberus
annoinmouze_boo
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Medusa
Medusa
noa_zoren
Medusa
Level 9
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 5L
1,080 Elo+
Solo
Team Averages
Level 11
1,376 SR
1,229 Elo+

VS

Team Averages
Level 20
1,528 SR
1,282 Elo+
Apollo
Apollo
Clumsy_Assassin6
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 57L
1,172 Elo+
Solo
Nemesis
Nemesis
CrimsonDownfall
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,289 Elo+
Solo
Awilix
Awilix
DirtyyCy
Awilix
Level 15
God Stats
43W - 30L
1,460 SR
Queue Stats
68W - 68L
1,312 Elo+
Solo
Yemoja
Yemoja
SCOTTYKILLU
Yemoja
Level 23
God Stats
11W - 9L
1,732 SR
Queue Stats
146W - 149L
1,298 Elo+
Solo
Ares
Ares
draglukK
Ares
Level 18
God Stats
52W - 50L
1,450 SR
Queue Stats
138W - 157L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,795
900
9,755
17,892
10,582
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
LPG-Rafa
Olorun
17
6 / 10 / 3
12,530
1,044
12,282
22,010
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Scrat1971
Fenrir
15
1 / 6 / 2
9,958
830
2,468
11,959
4,631
Cerberus
17
0 / 15 / 4
11,015
918
14,641
29,465
27,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
noa_zoren
Medusa
18
2 / 10 / 5
12,237
1,020
14,226
17,512
11,286
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 14
10,577
881
2,565
7,574
3,541
20
17 / 1 / 23
14,742
1,229
38,360
16,692
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
DirtyyCy
Awilix
18
13 / 5 / 15
13,457
1,121
16,162
12,576
8,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
20
4 / 1 / 24
13,715
1,143
10,964
11,208
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
20
15 / 0 / 18
14,314
1,193
17,773
13,746
17,243
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
143
10
Kills
49
49
Deaths
10
17
Assists
94
Player
Kills
Deaths
Assists
KDA
W
0
3
14
2.33
W
17
1
23
28.5
L
1
8
3
0.31
W
Awilix
DirtyyCy
Awilix
13
5
15
4.1
L
Olorun
LPG-Rafa
Olorun
6
10
3
0.75
W
Yemoja
4
1
24
16
L
Fenrir
Scrat1971
Fenrir
1
6
2
0.33
L
Cerberus
0
15
4
0.13
W
Ares
15
0
18
24
L
Medusa
noa_zoren
Medusa
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,372
Damage
85,824
98,838
Taken
61,796
62,582
Mitigated
49,544
10,823
Healing
7,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,565
1,398
0
0
7,574
3,541
0
5,214
2,360
0
7,785
W
38,360
26,114
0
4,349
16,692
9,453
0
9,471
7,221
0
57,840
L
9,755
1,617
0
567
17,892
10,582
0
5,511
12,381
20,583
0
W
Awilix
DirtyyCy
Awilix
16,162
11,339
0
0
12,576
8,139
0
6,442
6,134
0
24,258
L
Olorun
LPG-Rafa
Olorun
12,282
5,402
552
5,103
22,010
8,415
0
6,455
15,555
25,412
0
W
Yemoja
10,964
3,940
2,526
758
11,208
11,168
0
8,147
3,061
42,606
0
L
Fenrir
Scrat1971
Fenrir
2,468
370
0
85
11,959
4,631
0
3,547
8,412
0
7,525
L
Cerberus
14,641
2,703
0
3,581
29,465
27,668
0
6,657
22,808
46,681
0
W
Ares
17,773
2,838
0
0
13,746
17,243
0
7,404
6,342
30,046
0
L
Medusa
noa_zoren
Medusa
14,226
7,216
0
935
17,512
11,286
0
6,567
10,945
0
45,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,535
Gold Earned
66,805
202
Minions Killed
147
6
Camps Cleared
3
905,836
Distance Traveled
991,372
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,577
881
12
1
0
125,385
0
W
Nemesis
14,742
1,229
41
3
0
261,755
1
L
Cthulhu
10,795
900
36
3
0
146,294
0
W
Awilix
13,457
1,121
12
1
0
174,620
0
L
Olorun
12,530
1,044
31
3
1
220,121
0
W
Yemoja
13,715
1,143
64
5
0
196,808
3
L
Fenrir
9,958
830
4
0
0
173,617
0
L
Cerberus
11,015
918
73
6
3
200,602
0
W
Ares
14,314
1,193
18
2
3
232,804
3
L
Medusa
12,237
1,020
58
5
2
165,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role