Player Matchup

Amaterasu
Amaterasu
ButaFuta
Amaterasu
Level 26
God Stats
8W - 8L
1,290 SR
Queue Stats
135W - 127L
1,489 Elo+
Party 2
Neith
Neith
I Am Dyin
Neith
Level 16
God Stats
3W - 2L
1,700 SR
Queue Stats
75W - 80L
1,402 Elo+
Party 3
Geb
Geb
IABuccaneer
Geb
Level 29
God Stats
5W - 2L
1,753 SR
Queue Stats
179W - 154L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Mikorie
Cthulhu
Level 67
God Stats
2W - 1L
1,680 SR
Queue Stats
34W - 35L
1,400 Elo+
Party 3
Anubis
Anubis
chicagoplayer85
Anubis
Level 66
God Stats
29W - 19L
1,516 SR
Queue Stats
181W - 156L
1,493 Elo+
Party 2
Team Averages
Level 41
1,588 SR
1,454 Elo+

VS

Team Averages
Level 70
1,488 SR
1,463 Elo+
Izanami
Izanami
Kobayash1-s
Izanami
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 72L
1,524 Elo+
Party 1
Geb
Geb
RaizE Proper
Geb
Level 71
God Stats
13W - 15L
1,107 SR
Queue Stats
343W - 328L
1,520 Elo+
Party 4
Bacchus
Bacchus
Rankorr-redwing2
Bacchus
Level 36
God Stats
3W - 7L
1,855 SR
Queue Stats
25W - 35L
1,510 Elo+
Party 1
Olorun
Olorun
T3LE Phone
Olorun
Level 19
God Stats
1W - 4L
1,245 SR
Queue Stats
125W - 142L
1,257 Elo+
Party 4
Cu Chulainn
Cu Chulainn
T3LE Riot
Cu Chulainn
Level 100
God Stats
42W - 22L
1,730 SR
Queue Stats
559W - 554L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ButaFuta
Amaterasu
20
5 / 4 / 10
13,566
565
17,964
18,316
11,098
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
I Am Dyin
Neith
18
2 / 2 / 7
11,239
468
8,240
6,542
1,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 1 / 2
12,740
531
6,732
21,166
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Mikorie
Cthulhu
20
7 / 1 / 4
13,032
543
11,334
16,198
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 7 / 4
14,050
585
19,109
15,704
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kobayash1-s
Izanami
19
1 / 5 / 2
11,888
495
9,667
19,514
7,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 3 / 1
11,990
500
15,708
17,766
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 2
9,808
409
4,690
11,323
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
T3LE Phone
Olorun
17
1 / 9 / 3
11,331
472
5,173
17,996
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
T3LE Riot
Cu Chulainn
19
10 / 8 / 3
12,391
516
17,899
21,342
14,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
26
Kills
15
15
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ButaFuta
Amaterasu
5
4
10
2.5
W
Neith
I Am Dyin
Neith
2
2
7
2.75
W
1
1
2
2
L
Izanami
Kobayash1-s
Izanami
1
5
2
0.4
W
Cthulhu
Mikorie
Cthulhu
7
1
4
9
L
1
3
1
0.5
L
2
1
2
3
L
Olorun
T3LE Phone
Olorun
1
9
3
0.28
L
Cu Chulainn
T3LE Riot
Cu Chulainn
10
8
3
1.44
W
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,379
Damage
53,137
77,926
Taken
87,941
50,475
Mitigated
51,124
26,046
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ButaFuta
Amaterasu
17,964
8,569
0
4,114
18,316
11,098
2,300
4,043
14,248
0
132,154
W
Neith
I Am Dyin
Neith
8,240
3,421
0
1,963
6,542
1,788
384
273
6,269
0
56,237
W
6,732
2,326
0
10,472
21,166
13,384
88
12,017
8,421
84,486
0
L
Izanami
Kobayash1-s
Izanami
9,667
5,980
0
7,125
19,514
7,270
1,155
5,151
14,363
0
119,753
W
Cthulhu
Mikorie
Cthulhu
11,334
868
81
2,779
16,198
16,876
128
4,193
11,985
50,250
0
L
15,708
3,024
0
6,183
17,766
13,563
0
9,410
7,778
87,241
0
L
4,690
344
330
1,694
11,323
10,790
31
3,554
7,769
22,350
0
L
Olorun
T3LE Phone
Olorun
5,173
3,027
854
5,740
17,996
5,477
412
9,919
8,077
63,479
0
L
Cu Chulainn
T3LE Riot
Cu Chulainn
17,899
6,249
0
500
21,342
14,024
0
8,462
12,779
0
93,336
W
19,109
697
674
5,963
15,704
7,329
1,420
4,247
11,432
103,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,627
Gold Earned
57,408
692
Minions Killed
695
0
Camps Cleared
0
2,240,925
Distance Traveled
1,901,495
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,566
565
195
8
0
525,427
2
W
Neith
11,239
468
95
4
0
413,806
5
W
Geb
12,740
531
165
7
0
413,084
4
L
Izanami
11,888
495
199
8
0
357,271
0
W
Cthulhu
13,032
543
94
4
0
502,246
4
L
Geb
11,990
500
177
7
0
404,918
1
L
Bacchus
9,808
409
34
1
0
350,241
6
L
Olorun
11,331
472
150
6
0
384,012
0
L
Cu Chulainn
12,391
516
135
6
0
405,053
0
W
Anubis
14,050
585
143
6
0
386,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role