Player Matchup

Zeus
Zeus
DatMerk
Zeus
Level 89
God Stats
10W - 11L
1,230 SR
Queue Stats
311W - 285L
1,425 Elo+
Solo
Ne Zha
Ne Zha
PaperGlizzy
Ne Zha
Level 114
God Stats
26W - 28L
1,498 SR
Queue Stats
727W - 684L
1,582 Elo+
Solo
Medusa
Medusa
Unrockable
Medusa
Level 156
God Stats
12W - 12L
1,465 SR
Queue Stats
128W - 115L
1,567 Elo+
Solo
Ares
Ares
Volitor
Ares
Level 102
God Stats
4W - 5L
1,315 SR
Queue Stats
325W - 405L
1,345 Elo+
Solo
Athena
Athena
aaronplay3
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 121
1,402 SR
1,484 Elo+

VS

Team Averages
Level 105
1,608 SR
1,415 Elo+
Artemis
Artemis
CampingMyLane
Artemis
Level 104
God Stats
7W - 8L
1,535 SR
Queue Stats
74W - 87L
1,437 Elo+
Solo
Anubis
Anubis
Eumaios
Anubis
Level 107
God Stats
70W - 65L
1,550 SR
Queue Stats
84W - 90L
1,390 Elo+
Solo
Janus
Janus
MatDOS206
Janus
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
24W - 27L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
MeanyPants01
Baron Samedi
Level 108
God Stats
6W - 4L
1,739 SR
Queue Stats
445W - 389L
1,506 Elo+
Solo
Artio
Artio
Nazraul
Artio
Level 135
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 106L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DatMerk
Zeus
13
3 / 7 / 2
8,385
466
8,516
10,829
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
16
11 / 4 / 1
10,031
557
12,813
14,123
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Unrockable
Medusa
15
6 / 2 / 2
9,657
537
12,197
10,612
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Volitor
Ares
12
0 / 7 / 4
7,306
406
5,158
17,876
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
aaronplay3
Athena
12
0 / 7 / 11
8,146
453
5,357
19,067
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 5 / 4
9,163
509
8,489
12,208
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Eumaios
Anubis
14
8 / 6 / 8
9,672
537
14,271
13,232
6,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
MatDOS206
Janus
16
4 / 5 / 5
9,604
534
7,253
8,488
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MeanyPants01
Baron Samedi
16
4 / 1 / 8
10,016
556
16,084
11,810
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Nazraul
Artio
16
7 / 3 / 5
10,413
579
8,620
22,108
22,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
20
Kills
27
27
Deaths
20
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
5
4
1.2
L
Zeus
DatMerk
Zeus
3
7
2
0.57
W
Anubis
Eumaios
Anubis
8
6
8
2
W
Janus
MatDOS206
Janus
4
5
5
1.3
W
Baron Samedi
MeanyPants01
Baron Samedi
4
1
8
8
W
Artio
Nazraul
Artio
7
3
5
3.17
L
Ne Zha
11
4
1
2.88
L
Medusa
Unrockable
Medusa
6
2
2
3.5
L
Ares
Volitor
Ares
0
7
4
0.29
L
Athena
aaronplay3
Athena
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
54,717
72,507
Taken
67,846
36,164
Mitigated
45,486
9,318
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,489
2,432
0
2,597
12,208
6,250
310
3,766
8,442
0
65,556
L
Zeus
DatMerk
Zeus
8,516
809
0
872
10,829
3,174
0
7,009
3,652
49,838
0
W
Anubis
Eumaios
Anubis
14,271
1,268
0
4,348
13,232
6,283
1,126
3,862
9,370
51,616
0
W
Janus
MatDOS206
Janus
7,253
550
145
918
8,488
2,898
300
1,251
7,237
61,248
0
W
Baron Samedi
MeanyPants01
Baron Samedi
16,084
2,634
2,253
5,022
11,810
7,694
543
5,789
6,021
54,509
0
W
Artio
Nazraul
Artio
8,620
559
582
7,243
22,108
22,361
179
4,363
17,745
35,433
0
L
Ne Zha
12,813
6,007
0
2,895
14,123
5,065
0
7,983
5,783
0
62,434
L
Medusa
Unrockable
Medusa
12,197
4,920
0
857
10,612
3,587
724
5,823
4,639
0
56,608
L
Ares
Volitor
Ares
5,158
135
0
2,570
17,876
10,563
149
12,047
5,373
27,111
0
L
Athena
aaronplay3
Athena
5,357
1,585
99
2,025
19,067
13,775
233
12,070
6,412
23,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
48,868
365
Minions Killed
450
0
Camps Cleared
0
1,645,546
Distance Traveled
1,574,398
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,163
509
87
5
0
343,530
4
L
Zeus
8,385
466
90
5
0
278,910
4
W
Anubis
9,672
537
77
4
0
286,127
7
W
Janus
9,604
534
131
7
0
347,789
3
W
Baron Samedi
10,016
556
103
6
0
270,462
4
W
Artio
10,413
579
52
3
0
326,490
4
L
Ne Zha
10,031
557
97
5
0
363,488
1
L
Medusa
9,657
537
107
6
0
348,180
7
L
Ares
7,306
406
35
2
0
307,772
3
L
Athena
8,146
453
36
2
0
347,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role