Player Matchup

Hercules
Hercules
AgentHaunt
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,642 Elo+
Party 2
Awilix
Awilix
Hades2819
Awilix
Level 108
God Stats
1W - 0L
1,719 SR
Queue Stats
48W - 36L
1,660 Elo+
Party 2
Olorun
Olorun
hulkahmed
Olorun
Level 46
God Stats
4W - 0L
1,883 SR
Queue Stats
143W - 108L
1,691 Elo+
Solo
Team Averages
Level 94
1,700 SR
1,665 Elo+

VS

Team Averages
Level 137
1,588 SR
1,564 Elo+
Cthulhu
Cthulhu
SalmonTamer
Cthulhu
Level 143
God Stats
25W - 29L
1,698 SR
Queue Stats
313W - 356L
1,501 Elo+
Party 1
Baba Yaga
Baba Yaga
Téeh
Baba Yaga
Level 154
God Stats
2W - 1L
1,566 SR
Queue Stats
66W - 50L
1,611 Elo+
Party 1
Chaac
Chaac
xXLoveTacosXx
Chaac
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgentHaunt
Hercules
14
2 / 3 / 9
10,695
629
7,180
18,282
16,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Hades2819
Awilix
16
9 / 2 / 3
12,591
741
13,393
12,905
5,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
hulkahmed
Olorun
16
3 / 2 / 10
11,505
677
16,475
14,411
6,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SalmonTamer
Cthulhu
14
1 / 4 / 5
11,429
672
8,072
14,611
15,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Téeh
Baba Yaga
16
5 / 3 / 2
11,877
699
14,934
10,803
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 6
10,446
614
10,246
19,191
17,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
7
7
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
AgentHaunt
Hercules
2
3
9
2.17
W
Awilix
Hades2819
Awilix
9
2
3
5.25
L
Cthulhu
SalmonTamer
Cthulhu
1
4
5
0.88
L
Baba Yaga
Téeh
Baba Yaga
5
3
2
2
W
Olorun
hulkahmed
Olorun
3
2
10
4
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
33,252
45,598
Taken
44,605
28,968
Mitigated
38,853
16,699
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AgentHaunt
Hercules
7,180
1,490
874
5,783
18,282
16,553
510
7,269
11,013
0
29,332
W
Awilix
Hades2819
Awilix
13,393
5,991
0
1,582
12,905
5,466
776
6,508
6,397
0
47,936
L
Cthulhu
SalmonTamer
Cthulhu
8,072
363
115
940
14,611
15,764
31
6,072
8,539
38,164
0
L
Baba Yaga
Téeh
Baba Yaga
14,934
801
0
1,610
10,803
5,345
175
4,396
6,407
74,761
0
W
Olorun
hulkahmed
Olorun
16,475
8,790
446
8,014
14,411
6,949
2,224
9,330
5,081
80,332
3,671
L
10,246
1,827
561
5,929
19,191
17,744
0
5,283
13,908
0
34,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
33,752
224
Minions Killed
214
0
Camps Cleared
0
933,148
Distance Traveled
936,361
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,695
629
27
2
0
321,040
6
W
Awilix
12,591
741
59
3
0
321,856
1
L
Cthulhu
11,429
672
42
2
0
313,327
0
L
Baba Yaga
11,877
699
131
8
0
313,841
2
W
Olorun
11,505
677
138
8
0
290,252
6
L
Chaac
10,446
614
41
2
0
309,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role