Player Matchup

Merlin
Merlin
D3ath_Goddess19
Merlin
Level 28
God Stats
1W - 3L
1,434 SR
Queue Stats
81W - 108L
1,437 Elo+
Solo
Chaac
Chaac
DARKMETAL SAW
Chaac
Level 28
God Stats
2W - 3L
1,381 SR
Queue Stats
66W - 62L
1,537 Elo+
Solo
Thanatos
Thanatos
Jayquendo
Thanatos
Level 28
God Stats
34W - 20L
1,641 SR
Queue Stats
112W - 91L
1,548 Elo+
Solo
Yemoja
Yemoja
KrazyKae777
Yemoja
Level 27
God Stats
9W - 4L
1,533 SR
Queue Stats
37W - 35L
1,615 Elo+
Solo
Medusa
Medusa
beaniebaybee
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,363 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,500 Elo+

VS

Team Averages
Level 7
1,511 SR
1,643 Elo+
Hercules
Hercules
Colonel-_-Cum
Hercules
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,698 Elo+
Solo
Sol
Sol
GodGenkii24
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,818 Elo+
Party 1
Raijin
Raijin
fdc_fmcl
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,658 Elo+
Party 1
Zeus
Zeus
mordal79
Zeus
Level 15
God Stats
4W - 4L
1,554 SR
Queue Stats
32W - 39L
1,457 Elo+
Solo
Cthulhu
Cthulhu
tony2751
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 11
11,506
959
10,357
7,032
3,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 2 / 12
13,679
1,140
31,064
13,953
10,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Jayquendo
Thanatos
18
6 / 2 / 9
11,700
975
7,353
7,436
2,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
19
7 / 0 / 15
12,671
1,056
11,711
12,560
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
0 / 2 / 2
9,050
754
207
2,152
725
Team 1 Tickets

363

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Colonel-_-Cum
Hercules
16
4 / 2 / 1
10,981
915
6,045
9,587
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 4 / 3
10,281
857
8,553
11,317
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
fdc_fmcl
Raijin
16
1 / 9 / 3
10,243
854
11,150
19,839
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
15
0 / 14 / 3
9,825
819
10,552
22,062
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
tony2751
Cthulhu
13
0 / 1 / 0
8,883
740
827
3,285
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
30
Kills
6
6
Deaths
30
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Colonel-_-Cum
Hercules
4
2
1
2.25
W
2
0
11
7.5
W
15
2
12
10.5
L
1
4
3
0.63
W
Thanatos
Jayquendo
Thanatos
6
2
9
5.25
W
Yemoja
7
0
15
14.5
W
Medusa
0
2
2
0.5
L
Raijin
fdc_fmcl
Raijin
1
9
3
0.28
L
Zeus
0
14
3
0.11
L
Cthulhu
tony2751
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,692
Damage
37,127
43,133
Taken
66,090
30,445
Mitigated
25,698
18,467
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Colonel-_-Cum
Hercules
6,045
2,764
0
1,854
9,587
6,051
0
3,327
5,978
0
15,688
W
10,357
1,105
1,034
1,422
7,032
3,540
0
4,813
2,144
36,351
0
W
31,064
4,713
1,056
7,025
13,953
10,642
0
9,919
3,934
1,391
48,516
L
8,553
1,686
0
1,434
11,317
4,166
0
3,593
7,724
11,528
0
W
Thanatos
Jayquendo
Thanatos
7,353
3,087
0
3,706
7,436
2,931
0
4,318
2,608
0
20,265
W
Yemoja
11,711
2,378
2,855
1,369
12,560
12,607
0
10,691
1,769
16,708
0
W
Medusa
207
155
0
0
2,152
725
0
1,291
811
0
539
L
Raijin
fdc_fmcl
Raijin
11,150
1,162
0
214
19,839
5,976
0
6,326
13,275
24,803
0
L
Zeus
10,552
2,837
0
987
22,062
6,445
0
8,768
13,294
26,405
0
L
Cthulhu
tony2751
Cthulhu
827
150
0
50
3,285
3,060
0
639
2,646
1,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,606
Gold Earned
50,213
164
Minions Killed
92
4
Camps Cleared
4
909,181
Distance Traveled
665,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,981
915
23
2
0
125,492
0
W
Merlin
11,506
959
84
7
1
220,696
0
W
Chaac
13,679
1,140
44
4
2
235,919
0
L
Sol
10,281
857
4
0
0
169,398
0
W
Thanatos
11,700
975
29
2
0
196,628
0
W
Yemoja
12,671
1,056
7
1
1
233,137
0
W
Medusa
9,050
754
0
0
0
22,801
0
L
Raijin
10,243
854
24
2
1
178,635
0
L
Zeus
9,825
819
38
3
3
174,218
0
L
Cthulhu
8,883
740
3
0
0
18,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role