Player Matchup

Cupid
Cupid
Aluxed
Cupid
Level 46
God Stats
42W - 28L
1,737 SR
Queue Stats
369W - 327L
1,550 Elo+
Solo
Ares
Ares
FixTix
Ares
Level 44
God Stats
127W - 129L
1,693 SR
Queue Stats
325W - 344L
1,565 Elo+
Solo
Thanatos
Thanatos
SalvatoreGravano
Thanatos
Level 41
God Stats
3W - 4L
1,584 SR
Queue Stats
148W - 112L
1,677 Elo+
Solo
King Arthur
King Arthur
Skyfire241
King Arthur
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
Anubis
Anubis
swiftlevinsky
Anubis
Level 48
God Stats
27W - 13L
1,568 SR
Queue Stats
281W - 291L
1,470 Elo+
Solo
Team Averages
Level 44
1,616 SR
1,491 Elo+

VS

Team Averages
Level 83
1,486 SR
1,478 Elo+
Artio
Artio
AWiseDolphin
Artio
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 237L
1,509 Elo+
Party 1
Izanami
Izanami
DubZyyyy
Izanami
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 195L
1,538 Elo+
Party 1
Anubis
Anubis
RoCyborg
Anubis
Level 46
God Stats
19W - 17L
1,645 SR
Queue Stats
131W - 140L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
SundaySauce
Aphrodite
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
198W - 193L
1,357 Elo+
Solo
Ravana
Ravana
theironfistt
Ravana
Level 122
God Stats
30W - 38L
1,286 SR
Queue Stats
328W - 373L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aluxed
Cupid
15
7 / 1 / 10
9,111
569
11,223
10,047
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
FixTix
Ares
14
4 / 1 / 7
8,464
529
5,472
10,840
7,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 4
8,557
535
4,680
12,732
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Skyfire241
King Arthur
12
0 / 2 / 4
7,121
445
4,726
8,116
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 3
10,051
628
11,643
11,486
5,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,879
555
5,656
15,594
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
DubZyyyy
Izanami
12
2 / 5 / 1
7,474
467
8,941
9,668
2,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RoCyborg
Anubis
14
3 / 6 / 2
8,493
531
7,541
9,811
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
SundaySauce
Aphrodite
10
0 / 4 / 4
6,834
427
3,131
7,790
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
2 / 3 / 4
7,853
491
9,050
8,229
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
20
Kills
10
10
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Cupid
Aluxed
Cupid
7
1
10
12
L
Izanami
DubZyyyy
Izanami
2
5
1
0.5
W
Ares
FixTix
Ares
4
1
7
7.5
L
Anubis
RoCyborg
Anubis
3
6
2
0.67
W
2
4
4
1
W
King Arthur
Skyfire241
King Arthur
0
2
4
1
L
Aphrodite
SundaySauce
Aphrodite
0
4
4
0.5
W
7
2
3
4.25
L
Ravana
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
34,319
53,221
Taken
51,092
27,618
Mitigated
28,354
27,577
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,656
874
223
7,283
15,594
13,111
744
4,147
11,022
43,428
0
W
Cupid
Aluxed
Cupid
11,223
6,868
465
4,679
10,047
4,635
208
1,758
8,250
0
51,017
L
Izanami
DubZyyyy
Izanami
8,941
6,684
0
1,887
9,668
2,858
0
2,442
7,226
0
40,852
W
Ares
FixTix
Ares
5,472
528
819
3,293
10,840
7,745
94
3,170
7,587
24,141
0
L
Anubis
RoCyborg
Anubis
7,541
637
0
2,676
9,811
3,350
308
4,988
4,798
37,243
0
W
4,680
1,552
0
10,494
12,732
4,383
0
1,899
10,728
0
59,958
W
King Arthur
Skyfire241
King Arthur
4,726
243
0
1,394
8,116
5,001
118
3,386
4,284
0
27,220
L
Aphrodite
SundaySauce
Aphrodite
3,131
893
1,624
2,479
7,790
6,270
0
3,112
4,653
15,500
0
W
11,643
530
0
6,433
11,486
5,854
96
5,116
6,044
78,507
0
L
Ravana
9,050
2,336
0
2,428
8,229
2,765
0
2,426
5,803
0
53,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
39,533
429
Minions Killed
354
0
Camps Cleared
0
1,487,640
Distance Traveled
1,393,540
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,879
555
88
6
0
270,881
5
W
Cupid
9,111
569
94
6
0
287,660
3
L
Izanami
7,474
467
70
4
0
285,116
6
W
Ares
8,464
529
26
2
0
323,399
2
L
Anubis
8,493
531
74
5
0
251,521
2
W
Thanatos
8,557
535
119
7
0
283,198
2
W
King Arthur
7,121
445
57
4
0
326,233
5
L
Aphrodite
6,834
427
29
2
0
277,368
0
W
Anubis
10,051
628
133
8
0
267,150
4
L
Ravana
7,853
491
93
6
0
308,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role